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STAMINA MORPHS FOR NIGHTBLADES

SIN-X
SIN-X
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1.Did anybody catch if funnel health or sap essence will have a stamina morphs?
2.If so would either make the nightblade far too op ?
Edited by SIN-X on December 20, 2014 3:05PM
X-SINISTER-X v14 NB
"DEATH WAITS IN THE DARK"
  • TheBull
    TheBull
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    NB won't be on the level of other classes until cloak is fixed.

    When you say OP, there are DKs who take 5 people to kill. Sorcerers who cannot be killed 1v1 and templars who take 0 damage until the have 0 magicka.

    No, stam morphs alone will not put NBs on that level.
    Edited by TheBull on December 20, 2014 3:18PM
  • ThatHappyCat
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    I doubt either of those will get stamina morphs, really. They said about three per class, and I think they confirmed either Veiled Strike or Teleport Strike. Other skills likely to get stamina morphs are Assassin's Blade, Blur, Mark Target, etc. things you can reasonably expect to be non-magical.
  • AshySamurai
    AshySamurai
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    I agree with @ThatHappyCat‌. IMO ZOS will make stamina morph only for skill that could be stamina-based. Wonder what skill will have stamina morph on DK (maybe stonefist, fiery grip and petrify?) and Sorc (can't even imagine). I think Templars can have stamina morph for first four skills in Aedric Spear.
    Make sweetrolls, not nerfs!
  • ThatHappyCat
    ThatHappyCat
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    For DKs I think Draconic Power skills are likely candidates. Sorcs already have Dark Exchange, I guess a few more Dark Magic skills can get stamina morphs.
  • Gilvoth
    Gilvoth
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    TheBull wrote: »
    NB won't be on the level of other classes until cloak is fixed.

    When you say OP, there are DKs who take 5 people to kill. Sorcerers who cannot be killed 1v1 and templars who take 0 damage until the have 0 magicka.

    No, stam morphs alone will not put NBs on that level.

    i quoted this comment for truth.
    most intelligent post and best answer to this thread.

  • davedesigns
    davedesigns
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    Really glad I've been doing an evenly balanced build with my NB - the amount of tinkering ZoS does makes it difficult to go one way or the other...
    Edited by davedesigns on December 20, 2014 5:05PM
  • manny254
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    TheBull wrote: »
    NB won't be on the level of other classes until cloak is fixed.

    When you say OP, there are DKs who take 5 people to kill. Sorcerers who cannot be killed 1v1 and templars who take 0 damage until the have 0 magicka.

    No, stam morphs alone will not put NBs on that level.

    The 1st thing you said about dk is true for some, but I just have to call in the hyperbole police on the rest.
    - Mojican
  • AssaultLemming
    AssaultLemming
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    I think stamina morphs are a terrible idea really, it means that you won't really have a choice to make in these skills any more. Best case for current magicka builds is nothing changes, worst case is our skills get weaker. They should have added two new morphs for stamina users to every skill imo.
  • Jacques Berge
    Jacques Berge
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    Oh wtf? I don't want my skills to be based of stamina!!! Is this an optional thing? I stopped watching ESO live. I'm not watching 50 minutes of fan art to maybe get some good info
    "Shadow hide you"

    Jacques Berge - v14 NB - DC
  • WraithAzraiel
    WraithAzraiel
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    Oh wtf? I don't want my skills to be based of stamina!!! Is this an optional thing? I stopped watching ESO live. I'm not watching 50 minutes of fan art to maybe get some good info

    What he said.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

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  • Heishi
    Heishi
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    I think stamina morphs are a terrible idea really, it means that you won't really have a choice to make in these skills any more. Best case for current magicka builds is nothing changes, worst case is our skills get weaker. They should have added two new morphs for stamina users to every skill imo.

    This might be bold (or dramatic) but I feel like the need to mulligan (redo) the game like FFXIV. It's not that the game is bad as is, there's just so much wrong with the core mechanics that rather than chip away as fixing this and that constantly causing people to change builds, they just need one big revamp to get it out of the way.

    Out of 24 classes currently in TES, they still had to make up two, Templar and Dragonknight, for who knows what reason and then bastardized Nightblades. Only somewhat consistent one is Sorceror which has had its own problems that I won't go into.

    Dragonknight I felt was a bit on the sill side to add in. While I can see them being in the game, I don't think there should be thousands of them.

    Templar I can kinda get, but there was already classes which basically covered the same playstyle already.

    Nightblades though.. It has baffled me since they announced it why they would pick this for the roguish class. Their specialization was magic.
    Spell and shadow are their friends. By darkness they move with haste, casting magic to benefit their circumstances. (in-game description)

    Nightblades are effective assassins and enforcers. Their speed and skills allow them to easily reach places most others could not. Nightblades dispose of opponents with a quick blade and Destruction magic. They are also skilled in Alteration magic, and are proficient in healing themselves.

    They're supposed to use blades to chip away at an enemy while using destruction magic to do the big damage. Basically if you used destruction staff on one bar, dual wield on the other, wore cloth, and threw out all the protection from alteration it would be a true Nightblade, but it's so impractical and further impractical given it's supposed to fulfill the rogue/stealth/assassin role.

    The only way to really fix it would be a complete overhaul which I don't see them doing.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • manny254
    manny254
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    Heishi wrote: »

    Nightblades though.. It has baffled me since they announced it why they would pick this for the roguish class. Their specialization was magic.
    Spell and shadow are their friends. By darkness they move with haste, casting magic to benefit their circumstances. (in-game description)

    Nightblades are effective assassins and enforcers. Their speed and skills allow them to easily reach places most others could not. Nightblades dispose of opponents with a quick blade and Destruction magic. They are also skilled in Alteration magic, and are proficient in healing themselves.

    They're supposed to use blades to chip away at an enemy while using destruction magic to do the big damage. Basically if you used destruction staff on one bar, dual wield on the other, wore cloth, and threw out all the protection from alteration it would be a true Nightblade, but it's so impractical and further impractical given it's supposed to fulfill the rogue/stealth/assassin role.



    I feel the same way about nightblade. I actually played my nightblade essentially how you described with a dw and destro until v14. It was a fun build because you can justify daggers because the nb melee abilities are based on weapon crit. While I think the crit changes will be overall positive I am sad that my old light armor dagger build will be gone. I can't complain though because I dropped that build because funnel is just amazing.
    Edited by manny254 on December 22, 2014 4:04AM
    - Mojican
  • Dymence
    Dymence
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    Oh wtf? I don't want my skills to be based of stamina!!! Is this an optional thing? I stopped watching ESO live. I'm not watching 50 minutes of fan art to maybe get some good info

    Yeah, it's an optional thing. They'll be stamina morphs, so you can choose to morph it to be either a stamina or magicka ability, with the corresponding scaling (spell dmg+spell crit / weapon dmg+weapon crit)
    Edited by Dymence on December 22, 2014 5:07AM
  • Hortator Mopa
    Hortator Mopa
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    TheBull wrote: »
    NB won't be on the level of other classes until cloak is fixed.

    When you say OP, there are DKs who take 5 people to kill. Sorcerers who cannot be killed 1v1 and templars who take 0 damage until the have 0 magicka.

    No, stam morphs alone will not put NBs on that level.

    pvp is dumb lol.
  • Jacques Berge
    Jacques Berge
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    Dymence wrote: »
    Oh wtf? I don't want my skills to be based of stamina!!! Is this an optional thing? I stopped watching ESO live. I'm not watching 50 minutes of fan art to maybe get some good info

    Yeah, it's an optional thing. They'll be stamina morphs, so you can choose to morph it to be either a stamina or magicka ability, with the corresponding scaling (spell dmg+spell crit / weapon dmg+weapon crit)

    ... Well f**k me right? I can agree that this is probably how the game should have worked... But it wasn't. Now, I'll have to make all new legendary gear and all new glyphs cause I had the audacity to take a look at the game mechanics and create a hybrid build that plays off of said mechanics.

    Dear ZoS,

    Am I going to get all my crafting materials back? Since, I've based my build off of how the game works and has worked for the last 8 months, and you decided well, time to change everything.

    "Shadow hide you"

    Jacques Berge - v14 NB - DC
  • AshySamurai
    AshySamurai
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    Dymence wrote: »
    Oh wtf? I don't want my skills to be based of stamina!!! Is this an optional thing? I stopped watching ESO live. I'm not watching 50 minutes of fan art to maybe get some good info

    Yeah, it's an optional thing. They'll be stamina morphs, so you can choose to morph it to be either a stamina or magicka ability, with the corresponding scaling (spell dmg+spell crit / weapon dmg+weapon crit)

    ... Well f**k me right? I can agree that this is probably how the game should have worked... But it wasn't. Now, I'll have to make all new legendary gear and all new glyphs cause I had the audacity to take a look at the game mechanics and create a hybrid build that plays off of said mechanics.

    Dear ZoS,

    Am I going to get all my crafting materials back? Since, I've based my build off of how the game works and has worked for the last 8 months, and you decided well, time to change everything.

    No, you haven't. If you only want to look on this system - look on it on PTS. On live server you can continue to use magika build. What the problem?
    Make sweetrolls, not nerfs!
  • Jacques Berge
    Jacques Berge
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    Dymence wrote: »
    Oh wtf? I don't want my skills to be based of stamina!!! Is this an optional thing? I stopped watching ESO live. I'm not watching 50 minutes of fan art to maybe get some good info

    Yeah, it's an optional thing. They'll be stamina morphs, so you can choose to morph it to be either a stamina or magicka ability, with the corresponding scaling (spell dmg+spell crit / weapon dmg+weapon crit)

    ... Well f**k me right? I can agree that this is probably how the game should have worked... But it wasn't. Now, I'll have to make all new legendary gear and all new glyphs cause I had the audacity to take a look at the game mechanics and create a hybrid build that plays off of said mechanics.

    Dear ZoS,

    Am I going to get all my crafting materials back? Since, I've based my build off of how the game works and has worked for the last 8 months, and you decided well, time to change everything.

    No, you haven't. If you only want to look on this system - look on it on PTS. On live server you can continue to use magika build. What the problem?

    Can I continue to use spell power with weapon crit on my concealed weapons and use magicka?

    I don't think you understand, I have a hybrid build... I've pumped the stats of spell power and weapon crit. 2400 magic and 1800 stam.
    "Shadow hide you"

    Jacques Berge - v14 NB - DC
  • AshySamurai
    AshySamurai
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    Dymence wrote: »
    Oh wtf? I don't want my skills to be based of stamina!!! Is this an optional thing? I stopped watching ESO live. I'm not watching 50 minutes of fan art to maybe get some good info

    Yeah, it's an optional thing. They'll be stamina morphs, so you can choose to morph it to be either a stamina or magicka ability, with the corresponding scaling (spell dmg+spell crit / weapon dmg+weapon crit)

    ... Well f**k me right? I can agree that this is probably how the game should have worked... But it wasn't. Now, I'll have to make all new legendary gear and all new glyphs cause I had the audacity to take a look at the game mechanics and create a hybrid build that plays off of said mechanics.

    Dear ZoS,

    Am I going to get all my crafting materials back? Since, I've based my build off of how the game works and has worked for the last 8 months, and you decided well, time to change everything.

    No, you haven't. If you only want to look on this system - look on it on PTS. On live server you can continue to use magika build. What the problem?

    Can I continue to use spell power with weapon crit on my concealed weapons and use magicka?

    I don't think you understand, I have a hybrid build... I've pumped the stats of spell power and weapon crit. 2400 magic and 1800 stam.

    Yeah, in that case your build is spoiled.
    Edited by AshySamurai on December 22, 2014 7:57AM
    Make sweetrolls, not nerfs!
  • PBpsy
    PBpsy
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    Dymence wrote: »
    Oh wtf? I don't want my skills to be based of stamina!!! Is this an optional thing? I stopped watching ESO live. I'm not watching 50 minutes of fan art to maybe get some good info

    Yeah, it's an optional thing. They'll be stamina morphs, so you can choose to morph it to be either a stamina or magicka ability, with the corresponding scaling (spell dmg+spell crit / weapon dmg+weapon crit)

    ... Well f**k me right? I can agree that this is probably how the game should have worked... But it wasn't. Now, I'll have to make all new legendary gear and all new glyphs cause I had the audacity to take a look at the game mechanics and create a hybrid build that plays off of said mechanics.

    Dear ZoS,

    Am I going to get all my crafting materials back? Since, I've based my build off of how the game works and has worked for the last 8 months, and you decided well, time to change everything.

    No, you haven't. If you only want to look on this system - look on it on PTS. On live server you can continue to use magika build. What the problem?

    Can I continue to use spell power with weapon crit on my concealed weapons and use magicka?

    I don't think you understand, I have a hybrid build... I've pumped the stats of spell power and weapon crit. 2400 magic and 1800 stam.

    I think that the original TES Nightblade concept ie pure spell caster stealth build is kind of gone. I played the light/medium armor high weapon crit cloack,surprise ,ambush build quite a bit lonext to my Syphon and Tank builds and it was a blast. Unfortunately ZOS decide to give in and make the NBs the lame ranger everyone wanted it to be.It will be a lot more effective in pve but not exactly what it was before.
    Edited by PBpsy on December 22, 2014 8:04AM
    ESO forums achievements
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  • Jacques Berge
    Jacques Berge
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    Dymence wrote: »
    Oh wtf? I don't want my skills to be based of stamina!!! Is this an optional thing? I stopped watching ESO live. I'm not watching 50 minutes of fan art to maybe get some good info

    Yeah, it's an optional thing. They'll be stamina morphs, so you can choose to morph it to be either a stamina or magicka ability, with the corresponding scaling (spell dmg+spell crit / weapon dmg+weapon crit)

    ... Well f**k me right? I can agree that this is probably how the game should have worked... But it wasn't. Now, I'll have to make all new legendary gear and all new glyphs cause I had the audacity to take a look at the game mechanics and create a hybrid build that plays off of said mechanics.

    Dear ZoS,

    Am I going to get all my crafting materials back? Since, I've based my build off of how the game works and has worked for the last 8 months, and you decided well, time to change everything.

    No, you haven't. If you only want to look on this system - look on it on PTS. On live server you can continue to use magika build. What the problem?

    Can I continue to use spell power with weapon crit on my concealed weapons and use magicka?

    I don't think you understand, I have a hybrid build... I've pumped the stats of spell power and weapon crit. 2400 magic and 1800 stam.

    Yeah, in that case your build is spoiled.

    Yeah, so that means I have to make new gear with new glyphs to get the gameplay I want... And that is why I am mad, because I know I'm not getting all those freaking nats back.
    "Shadow hide you"

    Jacques Berge - v14 NB - DC
  • Jacques Berge
    Jacques Berge
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    PBpsy wrote: »
    Dymence wrote: »
    Oh wtf? I don't want my skills to be based of stamina!!! Is this an optional thing? I stopped watching ESO live. I'm not watching 50 minutes of fan art to maybe get some good info

    Yeah, it's an optional thing. They'll be stamina morphs, so you can choose to morph it to be either a stamina or magicka ability, with the corresponding scaling (spell dmg+spell crit / weapon dmg+weapon crit)

    ... Well f**k me right? I can agree that this is probably how the game should have worked... But it wasn't. Now, I'll have to make all new legendary gear and all new glyphs cause I had the audacity to take a look at the game mechanics and create a hybrid build that plays off of said mechanics.

    Dear ZoS,

    Am I going to get all my crafting materials back? Since, I've based my build off of how the game works and has worked for the last 8 months, and you decided well, time to change everything.

    No, you haven't. If you only want to look on this system - look on it on PTS. On live server you can continue to use magika build. What the problem?

    Can I continue to use spell power with weapon crit on my concealed weapons and use magicka?

    I don't think you understand, I have a hybrid build... I've pumped the stats of spell power and weapon crit. 2400 magic and 1800 stam.

    I think that the original TES Nightblade concept ie pure spell caster stealth build is kind of gone. I played the light/medium armor high weapon crit cloack,surprise ,ambush build quite a bit lonext to my Syphon and Tank builds and it was a blast. Unfortunately ZOS decide to give in and make the NBs the lame ranger everyone wanted it to be.It will be a lot more effective in pve but not exactly what it was before.

    Oh I'll still run the same exact moves... I'll just have to find another set... I'm just mad I have to even do that. I'll just adjust my stats to be 24 Stam and 1800 magic...
    Edited by Jacques Berge on December 22, 2014 8:12AM
    "Shadow hide you"

    Jacques Berge - v14 NB - DC
  • tino.antoninieb17_ESO
    Considering that i am stamina build i welcome those changes. All coments i see here are going in oposit direction coz obviously made by guys who was completely satisfied with present state or they doesnt want to finance any further changes. From pve perspective I dont see that any of damage dealing class spells converted now in stamina based spell could contribute rendering slashes rotation( unless veiled strike could hit around 1,3 k than with further decrease of armor can bring cca 10% on rendering slashes it woud be viable to use it in standard rotation coz it would roughly increase average damage for100 dps in long fights ) and than anything else u might use is spell with dot and that most certainly will not happen coz just siphoninig has some dots on it. If some damage enhancer spell could be converted into stamina based spell - i will not use it coz that will just burden my stamina pool ( ofc unless they add some new stuff to present spells ) .
    This morph thing most probably will not contribute to direct damage output in pve . In pvp - yes coz i believe that ambush and veiled strike if converted could make some serious damage.
    Edited by tino.antoninieb17_ESO on December 22, 2014 9:29AM
  • Vizier
    Vizier
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    TheBull wrote: »
    NB won't be on the level of other classes until cloak is fixed.

    When you say OP, there are DKs who take 5 people to kill. Sorcerers who cannot be killed 1v1 and templars who take 0 damage until the have 0 magicka.

    No, stam morphs alone will not put NBs on that level.

    Shadow Cloak works great and seemingly pretty much as intended now. I use it to get out of jams and remain unseen all the time. Granted, detection potions, mage light, AOE's and Negative effects are problematic but that is intended. Shadow Cloak is not "broken" in the way it was pretty much since launch.

    Detection Pots are a pain in the crapper and likely the source of most NB WTF moments regarding Shadow Cloak.

    Just a heads up. Speed and Cloak work really well together. Night Silence gear or Vamp Movement passive greatly increase successful escapes with Cloak. The speed puts distance between you and enemies near you which is what you need for there to be any reasonable chance of evasion...just saying. Even the NB I have that doesn't use Night Silence still uses Cloak to great effect, just not as well as my Night Silence Geared NB.

    IMO the broken Shadow Cloak arguments just don't hold water any more.


    Don't get me wrong. The skill could use some improvements IMO and should render NB more protection from detection, especially for the magicka expended, but that is a different matter altogether.
  • Samadhi
    Samadhi
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    Vizier wrote: »
    TheBull wrote: »
    NB won't be on the level of other classes until cloak is fixed.

    When you say OP, there are DKs who take 5 people to kill. Sorcerers who cannot be killed 1v1 and templars who take 0 damage until the have 0 magicka.

    No, stam morphs alone will not put NBs on that level.

    Shadow Cloak works great and seemingly pretty much as intended now. I use it to get out of jams and remain unseen all the time. Granted, detection potions, mage light, AOE's and Negative effects are problematic but that is intended. Shadow Cloak is not "broken" in the way it was pretty much since launch.

    Detection Pots are a pain in the crapper and likely the source of most NB WTF moments regarding Shadow Cloak.

    Just a heads up. Speed and Cloak work really well together. Night Silence gear or Vamp Movement passive greatly increase successful escapes with Cloak. The speed puts distance between you and enemies near you which is what you need for there to be any reasonable chance of evasion...just saying. Even the NB I have that doesn't use Night Silence still uses Cloak to great effect, just not as well as my Night Silence Geared NB.

    IMO the broken Shadow Cloak arguments just don't hold water any more.


    Don't get me wrong. The skill could use some improvements IMO and should render NB more protection from detection, especially for the magicka expended, but that is a different matter altogether.

    Personally wondering if the new Alliance War line stealth reveal will be the biggest pain to Nightblades.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Jacques Berge
    Jacques Berge
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    Samadhi wrote: »
    Vizier wrote: »
    TheBull wrote: »
    NB won't be on the level of other classes until cloak is fixed.

    When you say OP, there are DKs who take 5 people to kill. Sorcerers who cannot be killed 1v1 and templars who take 0 damage until the have 0 magicka.

    No, stam morphs alone will not put NBs on that level.

    Shadow Cloak works great and seemingly pretty much as intended now. I use it to get out of jams and remain unseen all the time. Granted, detection potions, mage light, AOE's and Negative effects are problematic but that is intended. Shadow Cloak is not "broken" in the way it was pretty much since launch.

    Detection Pots are a pain in the crapper and likely the source of most NB WTF moments regarding Shadow Cloak.

    Just a heads up. Speed and Cloak work really well together. Night Silence gear or Vamp Movement passive greatly increase successful escapes with Cloak. The speed puts distance between you and enemies near you which is what you need for there to be any reasonable chance of evasion...just saying. Even the NB I have that doesn't use Night Silence still uses Cloak to great effect, just not as well as my Night Silence Geared NB.

    IMO the broken Shadow Cloak arguments just don't hold water any more.


    Don't get me wrong. The skill could use some improvements IMO and should render NB more protection from detection, especially for the magicka expended, but that is a different matter altogether.

    Personally wondering if the new Alliance War line stealth reveal will be the biggest pain to Nightblades.

    I'd actually before an overall increase to the detection area... However, I'm kind of sick of detect pots workings agaisnt cloak (only skill in the game negated by a f**king potion). Stealth and cloak should not be lumped together when it comes to detection. The entire stealth/detection mechanic sickens me.
    "Shadow hide you"

    Jacques Berge - v14 NB - DC
  • Knootewoot
    Knootewoot
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    As of today i have a "stamina"build for NB. That is, apart from the class skill which use magicka. I have 0-1-2 point spend in the stats. I have 70% change of weapon crit and have max stamina generation.

    In fact i find this good to play because:

    I use bow and dual wield (and sometimes 2-handed) and have maybe 1-2 skill that actually use stamina. I can spam them like crazy and hardly run out of stamina. But if i do i can switch to some magicka skill so my stamina can replenish.
    Also if i have to block/dodge-roll/sprint i can still use class skills.

    But what if i make a pure stamina build after 1.6 and morph everything stamina? If i run out of it by sprinting/blocking etc, i will be a sitting duck with now attacks to perform except light and heavy. Will you still be viable if you do this?

    I will just have to wait and see and hopefully we will have cheap respecs (i know we will)
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Gorthax
    Gorthax
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    Samadhi wrote: »
    Vizier wrote: »
    TheBull wrote: »
    NB won't be on the level of other classes until cloak is fixed.

    When you say OP, there are DKs who take 5 people to kill. Sorcerers who cannot be killed 1v1 and templars who take 0 damage until the have 0 magicka.

    No, stam morphs alone will not put NBs on that level.

    Shadow Cloak works great and seemingly pretty much as intended now. I use it to get out of jams and remain unseen all the time. Granted, detection potions, mage light, AOE's and Negative effects are problematic but that is intended. Shadow Cloak is not "broken" in the way it was pretty much since launch.

    Detection Pots are a pain in the crapper and likely the source of most NB WTF moments regarding Shadow Cloak.

    Just a heads up. Speed and Cloak work really well together. Night Silence gear or Vamp Movement passive greatly increase successful escapes with Cloak. The speed puts distance between you and enemies near you which is what you need for there to be any reasonable chance of evasion...just saying. Even the NB I have that doesn't use Night Silence still uses Cloak to great effect, just not as well as my Night Silence Geared NB.

    IMO the broken Shadow Cloak arguments just don't hold water any more.


    Don't get me wrong. The skill could use some improvements IMO and should render NB more protection from detection, especially for the magicka expended, but that is a different matter altogether.

    Personally wondering if the new Alliance War line stealth reveal will be the biggest pain to Nightblades.

    I'd actually before an overall increase to the detection area... However, I'm kind of sick of detect pots workings agaisnt cloak (only skill in the game negated by a f**king potion). Stealth and cloak should not be lumped together when it comes to detection. The entire stealth/detection mechanic sickens me.

    crystal fragments does not knock down someone who chugs a immovable potion, shattering prison does not root them, I can not disorient them with a skill, they dont go flying back with destructive touch (or frozen in place). You see where I am going with this. Your point is now flawed @Jacques Berge(cant tag you as it keeps putting quotes around your name and trying to do it manually just tags someone else) nightblades are not the only ones affected by a single potion.
    Edited by Gorthax on December 22, 2014 1:15PM
  • Jacques Berge
    Jacques Berge
    ✭✭✭✭
    Gorthax wrote: »
    Samadhi wrote: »
    Vizier wrote: »
    TheBull wrote: »
    NB won't be on the level of other classes until cloak is fixed.

    When you say OP, there are DKs who take 5 people to kill. Sorcerers who cannot be killed 1v1 and templars who take 0 damage until the have 0 magicka.

    No, stam morphs alone will not put NBs on that level.

    Shadow Cloak works great and seemingly pretty much as intended now. I use it to get out of jams and remain unseen all the time. Granted, detection potions, mage light, AOE's and Negative effects are problematic but that is intended. Shadow Cloak is not "broken" in the way it was pretty much since launch.

    Detection Pots are a pain in the crapper and likely the source of most NB WTF moments regarding Shadow Cloak.

    Just a heads up. Speed and Cloak work really well together. Night Silence gear or Vamp Movement passive greatly increase successful escapes with Cloak. The speed puts distance between you and enemies near you which is what you need for there to be any reasonable chance of evasion...just saying. Even the NB I have that doesn't use Night Silence still uses Cloak to great effect, just not as well as my Night Silence Geared NB.

    IMO the broken Shadow Cloak arguments just don't hold water any more.


    Don't get me wrong. The skill could use some improvements IMO and should render NB more protection from detection, especially for the magicka expended, but that is a different matter altogether.

    Personally wondering if the new Alliance War line stealth reveal will be the biggest pain to Nightblades.

    I'd actually before an overall increase to the detection area... However, I'm kind of sick of detect pots workings agaisnt cloak (only skill in the game negated by a f**king potion). Stealth and cloak should not be lumped together when it comes to detection. The entire stealth/detection mechanic sickens me.

    crystal fragments does not knock down someone who chugs a immovable potion, shattering prison does not root them, I can not disorient them with a skill, they dont go flying back with destructive touch (or frozen in place). You see where I am going with this. Your point is now flawed @Jacques Berge(cant tag you as it keeps putting quotes around your name and trying to do it manually just tags someone else) nightblades are not the only ones affected by a single potion.

    except the immovable potion lasts for 3 seconds... and you can achieve the same effect with,... blocking, dodging, using immovable, or just cc breaking... please do not think to compare defense to active negation of an entire skill, the cornerstone of the class no less.
    "Shadow hide you"

    Jacques Berge - v14 NB - DC
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    Seriously people, enough with all the duplicate threads asking the exact same questions that NOBODY knows the answers to. 1.6 will be on PTS shortly, you can find all your answers then or maybe we'll get lucky before then and ZoS will all the sudden become transparent giving us all the answers we want about everything in game. There is literally no reason to speculate or freak out about any possible changes until then.
  • morvegil
    morvegil
    ✭✭✭✭
    Nightblades are the weakest class by far.
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
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