i think they should do a slight re-design on the Orc heavy armor the faulds on the hips and waist seem shoddy and like their pixel count in their mesh is low but the fact the hip parts pretty much end abruptly and look like levitating pieces of paper with no depth. compared to all other faulds on all other racial armors heavy medium and light the orc heavy looks like its made of paper in that area.
the other armors have a appearance of thickness there that make the plate look like their about an inch thick or that they are layered the orc one looks flat and depth less
not a priority but i should be something for ZOS to consider in future graphic and overall game enhancements