pdebie64b16_ESO wrote: »So today i started with alchemy crafting writs on my level 7 alchemist who is maxed out in this trading skill, after making the neccesary potion i needed to deliver it in
Velyn Harbor in the Malabal Tor zone. The problem is i never been there and it will be a long walk between different zones, but the real problem is the harbor is overun by enemies and i need to do a lvl 30+ quest to fix this.
I thought delivering locations were fixed?
poodlemasterb16_ESO wrote: »pdebie64b16_ESO wrote: »So today i started with alchemy crafting writs on my level 7 alchemist who is maxed out in this trading skill, after making the neccesary potion i needed to deliver it in
Velyn Harbor in the Malabal Tor zone. The problem is i never been there and it will be a long walk between different zones, but the real problem is the harbor is overun by enemies and i need to do a lvl 30+ quest to fix this.
I thought delivering locations were fixed?
My low character level crafters go everywhere. You can get to Malabal Tor on horseback and sneak through the trash to your drop off point. My crafters go everywhere because they are high level crafters and need to get to stations scattered about the world.
I have a level 18 NB Enchanter/Alchemist and a level 22 Sorc Blacksmith delivering to Coldharbour. The NB is running Coldharbour missions, admittedly for fun mostly.
poodlemasterb16_ESO wrote: »pdebie64b16_ESO wrote: »So today i started with alchemy crafting writs on my level 7 alchemist who is maxed out in this trading skill, after making the neccesary potion i needed to deliver it in
Velyn Harbor in the Malabal Tor zone. The problem is i never been there and it will be a long walk between different zones, but the real problem is the harbor is overun by enemies and i need to do a lvl 30+ quest to fix this.
I thought delivering locations were fixed?
My low character level crafters go everywhere. You can get to Malabal Tor on horseback and sneak through the trash to your drop off point. My crafters go everywhere because they are high level crafters and need to get to stations scattered about the world.
I have a level 18 NB Enchanter/Alchemist and a level 22 Sorc Blacksmith delivering to Coldharbour. The NB is running Coldharbour missions, admittedly for fun mostly.
My low level crafters can go anywhere, sure, if I spend enough time sneaking across the world to places they've never been.
But it kind of breaks the story to make them duckwalk all over the map to places they've never been before they're at that point in the story.
It's not that good a decision to make them do maps out of order.
This is why I did one round of crafting writs and now their products are rotting in my bank. My level 9 wont be anywhere near Morobel Tor until my main hits VR14 and then levels up a LOT.
Of course not. Thought many of us wish we were treated like enemies.Darkrogue671 wrote: »So, are you saying that when your AD toon walks into The Rift or Rivenspire they are not attacked by every soldier and guard in the EP???
The only way that is possible is in the Cadwell VR quests. Then your character is considered to be in their own zone, in both Silver and Gold.Darkrogue671 wrote: »So, are you saying that when your AD toon walks into The Rift or Rivenspire they are not attacked by every soldier and guard in the EP???