Teargrants wrote: »Or get this, how about players get to buy w/e pvp gear they want w/ the AP they earned if they can afford it? Leave it bind on equip, new players can either build up AP or buy the gear off others. People that have played enough to build up the AP to afford w/e seasonal gear comes out, should be rewarded with being able to acquire it. People having quick access to it should be a problem - the sets shouldn't be designed OP to the point of gimping anyone not using them.
Of course, disparity between old/new players isn't the issue ZOS cares about, they want it to be a gear grind - as in, no one should be able to get the sets quickly. That's something the devs have already stated, that they think players enjoy constant gear grinds for the next set. That's why we have the ridiculous undaunted grind with no form of token system, and it's probably part of the reason for the warlock ring drop rate nerf. What I foresee is seasonal pvp gear only coming from expensive mystery boxes.
Teargrants wrote: »Or get this, how about players get to buy w/e pvp gear they want w/ the AP they earned if they can afford it? Leave it bind on equip, new players can either build up AP or buy the gear off others. People that have played enough to build up the AP to afford w/e seasonal gear comes out, should be rewarded with being able to acquire it. People having quick access to it should be a problem - the sets shouldn't be designed OP to the point of gimping anyone not using them.
Of course, disparity between old/new players isn't the issue ZOS cares about, they want it to be a gear grind - as in, no one should be able to get the sets quickly. That's something the devs have already stated, that they think players enjoy constant gear grinds for the next set. That's why we have the ridiculous undaunted grind with no form of token system, and it's probably part of the reason for the warlock ring drop rate nerf. What I foresee is seasonal pvp gear only coming from expensive mystery boxes.
^^^^^i support this. i bust my a** in PvP, i should be able to spend my AP however i want. Also i dont care about the undaunted sets, im not going to run a instance a million times hoping for one piece of equipment. does that put me behind the power curve? probably but oh well, ill work with what i have.
I don't know why they would bother, PvP gear sucks to high heaven anyway.
I don't know why they would bother, PvP gear sucks to high heaven anyway.
I love pvping but I craft all my gear with exception to my accessories ( I want jewelcrafting!!! ) and pvp has zero 3-piece accessory sets that are any good. I don't see any of the sets worth a grind though I hate a gear grind. I prefer to just enjoy a game especially when it comes to pvp and it is only due to crafting that I have been able to avoid serious gear grind and just play.
I should be able to craft a new set upon the start of the new season if I have the mats saved up so why shouldn't someone be able to buy gear if they saved up the currency.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I don't think seasonal PvP gear should be AP related at all.
Preferably, they should introduce it when they release a PvP arena or something similar, and distribute it according to the standings there, to the most skilled people (not the ones who spent most time farming/possibly exploiting AP).
If you can instantly buy anything that comes out with the AP you've accumulated over 8 months, then you haven't really got anything to work for (unlike the PvErs, who have to work for the gear).
Also, gear progression ("carrot on a stick") already exists in PvE (e.g. the Vicious Serpent set & Undaunted helm/shoulders), which happen to be better than anything you can obtain by PvP atm
bosmern_ESO wrote: »But if the gear just makes you amazing and roll faces to those who can't afford it there should be some type of restrictions.
bosmern_ESO wrote: »But if the gear just makes you amazing and roll faces to those who can't afford it there should be some type of restrictions.
I agree, there should be a restriction to prevent such gear ever reach live servers.