I was talking with some guildies last night and we got on the topic of set items. Long story short (it was a loooong conversation) we came to the conclusion that with how the undaunted special sets are, and how some set items can be made or found on ANY slot; that you should do the same with all gear (if not all at least more of them).
It would give us way more character customization and open the door for more build diversity. Yes I know, min/maxers would still use their "i win" combos and there is nothing wrong with that. People who dont want to do that and love to theory craft would be able to explore more avenues!
There are a lot of nice sets out there that are just begging to be used, but they get over looked because you cant mix them because pieces overlap, or because it only comes in a certain armor style (heavy, light, medium). Have you ever thought about opening up more variations with gear? I.e. allow more combos to be used.
I would also like to formerly suggest letting the adroitness lightning staff scale past level 43.....I really want to use the staff to that set instead of boots. Knowing there is a staff to the set (i used it for the longest of time until you made the boots) but I cant use it effectively really bums my mage out :P
So do you have any plans to address any of this? I am curious! I would really like to see everyone else's take on this too. Agree? Disagree? Better suggestion?
p.s.
Have a nice day
@ZOS_GinaBruno @ZOS_JessicaFolsom
Edited by Gorthax on December 11, 2014 1:26PM