QuadroTony wrote: »1) i always wondering why ore deposits can spawn on the beach
Sediments are transported by the river, caught in longshore drift and washed up on beaches, resulting in heavy mineral sands as the lighter elements are carried away. Minerals mined in such places include ilmenite, zircon, rutile and others. Gemstones can also be found in beach placers.QuadroTony wrote: »1) i always wondering why ore deposits can spawn on the beach
Iron ore can be found on beaches in uk, it was shown in an episode of "Coast", apparently it was important for early Britons (hit with flint and you get a fire starting kit)QuadroTony wrote: »Greetings!
I have a lot of UI addons, and immersion really doesnt matter for me, except few things
1) i always wondering why ore deposits can spawn on the beach
In Oblivion and Skyrim you found it by saltwater as well as fresh water (LLewyelyn was on a tidal river with salt water reaching that far up it). It prefers fresh water, but can survive salt water too.2) the same about Nirnroot on the seaside, AFAIK this plant love only fresh water, not salt
3) has anyone found out yet why skeletons and ghosts are immune to bleed (which seems ok), but poison can harm them?
QuadroTony wrote: »Greetings!
I have a lot of UI addons, and immersion really doesnt matter for me, except few things
1) i always wondering why ore deposits can spawn on the beach
2) the same about Nirnroot on the seaside, AFAIK this plant love only fresh water, not salt
3) has anyone found out yet why skeletons and ghosts are immune to bleed (which seems ok), but poison can harm them?
/discuss
what things broke immersion for you?
QuadroTony wrote: »Greetings!
I have a lot of UI addons, and immersion really doesnt matter for me, except few things
1) i always wondering why ore deposits can spawn on the beach
2) the same about Nirnroot on the seaside, AFAIK this plant love only fresh water, not salt
3) has anyone found out yet why skeletons and ghosts are immune to bleed (which seems ok), but poison can harm them?
/discuss
what things broke immersion for you?
Some characters' names. I wish there was a moderator for that. Or would be nice if we could report players for inappropriate names and that would actually make difference... Like they would be forced to change their names or something.
It is a 18 + rated game. The kids are not supposed to see anything in it.hutchinsonhatch wrote: »Some characters' names. I wish there was a moderator for that. Or would be nice if we could report players for inappropriate names and that would actually make difference... Like they would be forced to change their names or something.
I find it odd that people can't come up with a proper name given the fact the ESO isn't even one year old. There are quite some inappropriate ones around and I don't think, the kids should see those verbal creations.
AlexDougherty wrote: »Iron ore can be found on beeches in uk, it was shown in an episode of "Coast", apparently it was important for early Britons (hit with flint and you get a fire starting kit)
It is a 18 + rated game. The kids are not supposed to see anything in it.hutchinsonhatch wrote: »Some characters' names. I wish there was a moderator for that. Or would be nice if we could report players for inappropriate names and that would actually make difference... Like they would be forced to change their names or something.
I find it odd that people can't come up with a proper name given the fact the ESO isn't even one year old. There are quite some inappropriate ones around and I don't think, the kids should see those verbal creations.
I actually wouldn't mind if they brought back some of the old resistance/immunities from the older games.QuadroTony wrote: »3) has anyone found out yet why skeletons and ghosts are immune to bleed (which seems ok), but poison can harm them?
6. What happened to Falmer in Skyrim dwemer ruins? They are here allready!
QuadroTony wrote: »Greetings!
I have a lot of UI addons, and immersion really doesnt matter for me, except few things
1) i always wondering why ore deposits can spawn on the beach
2) the same about Nirnroot on the seaside, AFAIK this plant love only fresh water, not salt
3) has anyone found out yet why skeletons and ghosts are immune to bleed (which seems ok), but poison can harm them?
/discuss
what things broke immersion for you?
8) Why can't I just smack someone with my staff? So my AoE's are all point blank but since im up close and personal i cant just whack a skull off a skeleton or ring someones bell...
Dekkameron wrote: »8) Why can't I just smack someone with my staff? So my AoE's are all point blank but since im up close and personal i cant just whack a skull off a skeleton or ring someones bell...
There are Destruction staff abilities which do this (two in fact!) Destructive Touch and Destructive Clench
Breg_Magol wrote: »Not being able to interact (PvE) with people from other factions accept while in Cyrodil. At least it should be available after achieving Veteran status.
This is so huge for me .. it's like having alternate universes where you know people exist but just can't break through and meet them.
Jacques Berge wrote: »Breg_Magol wrote: »Not being able to interact (PvE) with people from other factions accept while in Cyrodil. At least it should be available after achieving Veteran status.
This is so huge for me .. it's like having alternate universes where you know people exist but just can't break through and meet them.
Breg breaks my immersion.