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List of Players Annoyed by Low Population.

  • Lava_Croft
    Lava_Croft
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    Tripwyr wrote: »
    Lava_Croft wrote: »
    Tripwyr wrote: »
    This looks like a petition to me.
    From Wikipedia:
    A petition is a request to do something, most commonly addressed to a government official or public entity.

    Thread looks fine by me.
    Cody wrote: »
    Tripwyr wrote: »
    This looks like a petition to me.

    It's not.

    This thread is requesting that ZOS change the Low Population bonus by saying the listed players are upset by it. Literally a petition.
    This thread is compiling a list of people who are unhappy with the current low population bonus. There are however other threads that deal with requesting a change.

  • KBKB
    KBKB
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    Lava_Croft wrote: »
    Lava_Croft wrote: »
    If you let your PvP exprience be 'destroyed' by a broken scoreboard, you really should take a hard look at your priorities.

    I'm not one of the great players. I'll never be Emperor - haven't even made the top 20. But combat is fun and in the loose melee battles around keeps I can be quite effective. What kept me coming back was the three way alliance war. This mechanism and what might be its abuse has completely wrecked that aspect of the game. My interest has vanished.
    -
    It's a shame because the 1-50 experience was great and the combat mechanisms like roll dodge the best I've played. But an autowin mechanism for one faction makes the game pointless. One set of rules for them and another harsher set of rules for us.
    I'll never be Emperor either. However, fighting other people in Cyrodiil is the same with or without a scoreboard and with or without it being broken.

    While the broken scoring is demotivating, it changes absolutely nothing about the fun player versus player combat in Cyrodiil. Something like the incredible lag has much more impact on my Cyrodiil experience than any scoreboard can ever hope for.


    You on crack?

    Whats the point of fighting the battle if the war is lost by a *** mechanic?
  • Insurrektion
    Insurrektion
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    Turelus wrote: »
    The following is a list of members of the PVP community who have had their PVP experience destroyed because of the low population bonus described here.
    This represents a small number of The Wabbajack guild who are frustrated and tired of waiting with no answers. I encourage other guilds to bring forwards lists of players who suffered the same feelings to show this isn't a select few players.

    @‌Turelus
    @Neeneevah
    @‌Nessim0n
    @‌auaran
    @‌ZigaZusek
    @Toraf
    @kiesel
    @traweiss‌
    @Mr.Holl
    @Zironix112
    @‌JedyRaven
    @Algrife
    @thepuddock
    @‌shogun1978
    @‌SirEwan
    @AnatopheryX‌
    @Pr0fanity
    @SteryosD
    @Grim3377
    @robwoods‌

    Please not ZOS this is not a petition but in hope to show you this is actually a serious issue to many of us.

    Add @Insurrektion to the list. I resubbed WoW because
    1)Low pop
    2)Cyrodiil is getting really boring, SSDD
    3)Skills are not even being touched for pvp balance from what I've seen. Can we say cookie cutter build for all 4 classes equating into almost the exact same playstyle for all 4 classes?
    4)The means by which a player advances their character in capabilities is not trasparent. By this, I mean that it took a couple weeks for me to find out that the reason my skills were doing more damage wasn't because they were advancing in rank but because my magicka total was higher. I had already invested a couple weeks into a character before I found this out and felt discouraged to reroll, which I ultimately regretted after investing a couple months into a race/class combination that wasn't giving me the min/max benefits I was looking for. A couple months further down the road and I was still playing the first character I rolled, hating every moment of the pve grind (because ZOS apparently has decided Cyrodiil is not the place for characters to be leveled up) and hating the character and regretting ever even giving Zenimax my money.

    I resubbed WoW. I've been playing it for days and haven't even touched ESO, and this sort of pisses me off. I'm mature enough to understand a game will not have all it's issues sorted out right at launch, and that things take time. What I have seen is ridiculous though. I, as a PvP player who plays MMOs to PvP, feel disenfranchised. I am forced to play a PvP element with a character I do not want to play against people who are almost exact mirror images of myself against overwhelming odds in the same battlefield over and over.

    I am sorry my Daggerfall Covenant brethren. I leave an already underpopulated faction even further behind. If Zenimax realizes that they either need to beef up their staff to address the issues before their game goes the way of F2P and starts sucking even worse than it does now, and address the issues, I'll be back. Playing WoW makes me feel like I'm choosing to be with a disease-addled prostitute, and I hate every moment of it. That option, however, is still a better option than the ESO equivalent of a woman who isn't even interested in you.
  • Turelus
    Turelus
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    Tripwyr wrote: »
    Lava_Croft wrote: »
    Tripwyr wrote: »
    This looks like a petition to me.
    From Wikipedia:
    A petition is a request to do something, most commonly addressed to a government official or public entity.

    Thread looks fine by me.
    Cody wrote: »
    Tripwyr wrote: »
    This looks like a petition to me.

    It's not.

    This thread is requesting that ZOS change the Low Population bonus by saying the listed players are upset by it. Literally a petition.
    Could you please point to me where I requested they change it? We're merely showing them a number of people who have not enjoyed the mechanic, we wouldn't dare make a petition because that's against forum rules. ;) :disagree:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • WolfingHour
    WolfingHour
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    Lava_Croft wrote: »
    If you let your PvP exprience be 'destroyed' by a broken scoreboard, you really should take a hard look at your priorities.

    I just would like to point out that your comment is rather rude; it shows a total lack of empathy and respect for the wants and needs of others.
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Lava_Croft wrote: »
    If you let your PvP exprience be 'destroyed' by a broken scoreboard, you really should take a hard look at your priorities.

    I just would like to point out that your comment is rather rude; it shows a total lack of empathy and respect for the wants and needs of others.


    Note that you are responding to a comment by Kris. The above is kind of expected :P
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • Xsorus
    Xsorus
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    Lava_Croft wrote: »
    Lava_Croft wrote: »
    If you let your PvP exprience be 'destroyed' by a broken scoreboard, you really should take a hard look at your priorities.

    I'm not one of the great players. I'll never be Emperor - haven't even made the top 20. But combat is fun and in the loose melee battles around keeps I can be quite effective. What kept me coming back was the three way alliance war. This mechanism and what might be its abuse has completely wrecked that aspect of the game. My interest has vanished.
    -
    It's a shame because the 1-50 experience was great and the combat mechanisms like roll dodge the best I've played. But an autowin mechanism for one faction makes the game pointless. One set of rules for them and another harsher set of rules for us.
    I'll never be Emperor either. However, fighting other people in Cyrodiil is the same with or without a scoreboard and with or without it being broken.

    While the broken scoring is demotivating, it changes absolutely nothing about the fun player versus player combat in Cyrodiil. Something like the incredible lag has much more impact on my Cyrodiil experience than any scoreboard can ever hope for.

    The scoreboard is one of those mechanics "borrowed" from that game called Guild Wars 2 that should of been left to rot like AoE caps.

    The scoreboard will only show one thing and one thing only, who has the greater population for any extended time. They try and lessen it in this game by giving the under population bonus, so the matches aren't complete blowouts like they were, but its still the same in the end..the side with the most people for the longest period of time will win. If night capping is present that faction will probably win 90% of the time.

    It worked that way in GW2 just the same...but ya know what game didn't have that bloody score board, and didn't end up with people whining about the underdog winning via underdog bonus....DAOC.... ya know the game they should of been copying instead of its awful cousin GW2.
  • Tankqull
    Tankqull
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    /sign

    you can add @‌Tankqull

    The scoreboard is one of those mechanics "borrowed" from that game called Guild Wars 2 that should of been left to rot like AoE caps.

    The scoreboard will only show one thing and one thing only, who has the greater population for any extended time. They try and lessen it in this game by giving the under population bonus, so the matches aren't complete blowouts like they were, but its still the same in the end..the side with the most people for the longest period of time will win. If night capping is present that faction will probably win 90% of the time.

    It worked that way in GW2 just the same...but ya know what game didn't have that bloody score board, and didn't end up with people whining about the underdog winning via underdog bonus....DAOC.... ya know the game they should of been copying instead of its awful cousin GW2.

    and it gets rediculous if the underpop ally is the night capping ally as currently on TB(EU)
    Edited by Tankqull on December 8, 2014 11:47AM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Rune_Relic
    Rune_Relic
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    Nothing more demoralising then fighting endlessly back/forth against home faction two...then faction 3 appears out of nowhere and wins all the points by guesting bonus.

    Add my name. If this is working as intended, then ZOS' intentions suck.

    Merge the points from all campaigns dynamically.
    All bonuses work off the merged points and TOTAL war effort.
    End this buff server/guessting/ win by no show crap.
    Edited by Rune_Relic on December 8, 2014 1:05PM
    Anything that can be exploited will be exploited
  • Thudunblundur
    Thudunblundur
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    Lava_Croft wrote: »
    Lava_Croft wrote: »
    If you let your PvP exprience be 'destroyed' by a broken scoreboard, you really should take a hard look at your priorities.

    I'm not one of the great players. I'll never be Emperor - haven't even made the top 20. But combat is fun and in the loose melee battles around keeps I can be quite effective. What kept me coming back was the three way alliance war. This mechanism and what might be its abuse has completely wrecked that aspect of the game. My interest has vanished.
    -
    It's a shame because the 1-50 experience was great and the combat mechanisms like roll dodge the best I've played. But an autowin mechanism for one faction makes the game pointless. One set of rules for them and another harsher set of rules for us.
    I'll never be Emperor either. However, fighting other people in Cyrodiil is the same with or without a scoreboard and with or without it being broken.

    While the broken scoring is demotivating, it changes absolutely nothing about the fun player versus player combat in Cyrodiil. Something like the incredible lag has much more impact on my Cyrodiil experience than any scoreboard can ever hope for.

    The scoreboard is one of those mechanics "borrowed" from that game called Guild Wars 2 that should of been left to rot like AoE caps.

    The scoreboard will only show one thing and one thing only, who has the greater population for any extended time. They try and lessen it in this game by giving the under population bonus, so the matches aren't complete blowouts like they were, but its still the same in the end..the side with the most people for the longest period of time will win. If night capping is present that faction will probably win 90% of the time.

    It worked that way in GW2 just the same...but ya know what game didn't have that bloody score board, and didn't end up with people whining about the underdog winning via underdog bonus....DAOC.... ya know the game they should of been copying instead of its awful cousin GW2.

    On Thornblade EU it was the two lower population factions fighting it out for the lead. AD run this fiction that they were the low pop faction being bullied by two bigger factions. Not true. EP was always the biggest, AD and DC on the same populations bars but AD usually went up a bar first and down last, indicating that they usually had a slightly higher population that DC. AD got their bonus though.
  • KBKB
    KBKB
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    Lava_Croft wrote: »
    Lava_Croft wrote: »
    If you let your PvP exprience be 'destroyed' by a broken scoreboard, you really should take a hard look at your priorities.

    I'm not one of the great players. I'll never be Emperor - haven't even made the top 20. But combat is fun and in the loose melee battles around keeps I can be quite effective. What kept me coming back was the three way alliance war. This mechanism and what might be its abuse has completely wrecked that aspect of the game. My interest has vanished.
    -
    It's a shame because the 1-50 experience was great and the combat mechanisms like roll dodge the best I've played. But an autowin mechanism for one faction makes the game pointless. One set of rules for them and another harsher set of rules for us.
    I'll never be Emperor either. However, fighting other people in Cyrodiil is the same with or without a scoreboard and with or without it being broken.

    While the broken scoring is demotivating, it changes absolutely nothing about the fun player versus player combat in Cyrodiil. Something like the incredible lag has much more impact on my Cyrodiil experience than any scoreboard can ever hope for.

    The scoreboard is one of those mechanics "borrowed" from that game called Guild Wars 2 that should of been left to rot like AoE caps.

    The scoreboard will only show one thing and one thing only, who has the greater population for any extended time. They try and lessen it in this game by giving the under population bonus, so the matches aren't complete blowouts like they were, but its still the same in the end..the side with the most people for the longest period of time will win. If night capping is present that faction will probably win 90% of the time.

    It worked that way in GW2 just the same...but ya know what game didn't have that bloody score board, and didn't end up with people whining about the underdog winning via underdog bonus....DAOC.... ya know the game they should of been copying instead of its awful cousin GW2.

    On Thornblade EU it was the two lower population factions fighting it out for the lead. AD run this fiction that they were the low pop faction being bullied by two bigger factions. Not true. EP was always the biggest, AD and DC on the same populations bars but AD usually went up a bar first and down last, indicating that they usually had a slightly higher population that DC. AD got their bonus though.
    Nail on the head.
  • Thudunblundur
    Thudunblundur
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    Edit - moved to more relevant thread.
    Edited by Thudunblundur on December 8, 2014 6:48PM
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