Based on the ESO live episode yesterday, I was able to get a glimpse into what kind of changes will be made to each of the stats and attribute points.
The enchantment on the armor shown at 1:15:27 reads "Adds 158 Max Health." The armor piece is infused and adds 11% enchantment effect. The enchantment is also on the boots and doesn't yield the full enchantment value.
So I gather that 158 / 1.11 / 0.44 = 324 rounded. This appears to be a green Lesser Glyph of Health which gives +64 Max Health currently.
Dividing the new value 324 by the old value of 64 we get 5.0625 which is equal to 1.5^4.
So using this multiplier on the various VR14 softcaps, it appears that the "softcap" for magicka and stamina with be roughly 12428 or may be rounded down to 12400 (note, softcaps will be removed in 1.6 but seem to remain as a sort of baseline).
Using the same multiplier it would seem the health softcap is roughly 16008 or may be rounded to 16000. Which coincides very well with the damage being dealt by the guard later in the video. (A VR1 gets killed in 5 hits of 2990 damage, so VR1 ~ 15000hp and VR14 ~16000hp).
As far as attribute points go, we are looking at 75 for health and 50 for both magicka and stamina per point spent. I rounded these values from ~76 and ~51 because 75/50 makes much more sense.
Another important bit of information is the armor values shown. The purple full-leather boots show their armor at 983 while the cotton shoes of health show 262.
Looking up these same armor values as they currently exist will give the numbers 142 and 76 respectively.
Dividing (new_purple / new_green) / (old_purple / old_green) we get a ratio of 2. Long story short, going from light armor to medium armor gives a lot more armor benefit in 1.6 than it currently does. It would appear this change was made to make light armor players squishier than medium and heavy players. It is also a much needed buff to medium and heavy armor builds that will surely allow them to differentiate themselves from light armor.
Furthermore, there are a few extra buttons of the menu, one of which is probably the champion menu, the other (middle button next to "INVENTORY" made of shapes) I have no idea.
All of the other stats can be calculated using the same method as above. I don't feel like typing them all out.
I can't wait for more info.