sorc = most useless class in the game.
Worst DPS
Worst Tank
Worst Healer
Worst ???
the only, and i stress ONLY reason you bring a sorc into end game content is for negate.
Nerf negate, you will literally remove any remaining utility that sorcs possess.
How about you go make a sorc before posting more "Nerf sorc wah wah" threads.
Pancake-Tragedy wrote: »sorc = most useless class in the game.
Worst DPS
Worst Tank
Worst Healer
Worst ???
the only, and i stress ONLY reason you bring a sorc into end game content is for negate.
Nerf negate, you will literally remove any remaining utility that sorcs possess.
How about you go make a sorc before posting more "Nerf sorc wah wah" threads.
Nothing in the OP suggests that they want Negate nerfed...
Defensive much?
Thechemicals wrote: »It has no cap. Its landed on players and they die soon after. This mechanic is something my faction hasnt grasped or refuses to learn.
btw, Sorc are on par with the other classes. You might want to learn how to use them correctly.
Yolokin_Swagonborn wrote: »You can break out of negates. The reason everyone thinks negates are amazing is that PUGs die to them easily because they don't know they can interrupt.
Negates have plenty of holes in them. Imagine if you could "Break out" of a banner and just keep DPSing away while standing in it while taking no damage?
You can do that to a negate yet somehow people still think negates are amazing.
Ways to ignore negates.
1. Interupt, break free, then keep casting.
2. Use stamina abilities like snipe and flying blade. This kills the sorc
3. Pop invis bats and jump under a negate. Laugh as the sorc dies because negates don't work very well against bats.
"Sorcs are not weak because they have negates" is the last bastion of the DK trying to justify healing for 600HPS and getting all resources back when they drop and cheaper and more effective ultimate.
sorc = most useless class in the game.
Worst DPS
Worst Tank
Worst Healer
Worst ???
the only, and i stress ONLY reason you bring a sorc into end game content is for negate.
Nerf negate, you will literally remove any remaining utility that sorcs possess.
How about you go make a sorc before posting more "Nerf sorc wah wah" threads.
sorc = most useless class in the game.
Worst DPS
Worst Tank
Worst Healer
Worst ???
the only, and i stress ONLY reason you bring a sorc into end game content is for negate.
Nerf negate, you will literally remove any remaining utility that sorcs possess.
How about you go make a sorc before posting more "Nerf sorc wah wah" threads.
Septimus_Magna wrote: »sorc = most useless class in the game.
Worst DPS
Worst Tank
Worst Healer
Worst ???
the only, and i stress ONLY reason you bring a sorc into end game content is for negate.
Nerf negate, you will literally remove any remaining utility that sorcs possess.
How about you go make a sorc before posting more "Nerf sorc wah wah" threads.
I have to disagree with you on the dps and healing. Im a VR14 highelf sorc and my dps isnt bad, around 900 on the Mage in AA. Also the biggest plus a sorc is the sustain, crit surge heals me for 65% of the crit damage. With 60% spell crit and softcap weapons/spell damage Im very hard to kill, especially during burn phases in trails. My Mages Wrath crits for 900-1000 dmg which is healing me for 580-650 heath each crit hit. And dont forget you do 0 dps if you're dead.
Sorc are also pretty good (off)healers due to their magicka sustain. Besides Suppression Field you can use Mystic Orb to restore the groups magicka and Bone Surge for the damage shield synergy.
The way I see it, from best to worst for PVE:
Dps: NB/DK, Sorc, Temp
Tank: DK, Temp, NB, Sorc
Heal: Temp, Sorc/NB, DK
I agree sorcs need some love but saying its the worst class is just not true. And from what I know update 6 will be very good for dps sorcs. In Zenimax' tests the pet sorc build actually did the highest dps of all classes. Im not interested in a dps pet build but dps will also increase a lot for destro staff sorcs.
Reasons why sorcs will do high dps in update 6:
-Removal of the softcap for spell damage (and all other attributes).
-Power surge boosts spell damage so sorcs will have the highest spell power of all classes. I calculated that I can increase my spell damage by 83 with set bonuses and enchantments alone. If you add the spell damage of power surge you will have insane amounts of spell damage, possibly around 200.
-Crystal Frags will now do 1000+ damage and its instant and cheap when it procs.
-Mages Wrath on 20% health target will do 1000+ damage and it costs hardly any magicka.
-Destructive Touch will have a DOT morph which scales of spell damag so it will be a good DOT for sorcs with high amounts of spell power.
I really think you just need to wait until update 6 comes to PTS and you can try or see the impact these changes have on end game dps sorcs because I think they will be very positive!
Joy_Division wrote: »6. The only way to get that spell damage from surge is to LOSE the heal. This is ass backwards. Right now, the skill increases my DPS and heals me. In 1.6, it will do one or the other.
Septimus_Magna wrote: »@Joy_Division
My point is sorc will be the only class with an ability to increase their spell power
Nightreaver wrote: »Septimus_Magna wrote: »@Joy_Division
My point is sorc will be the only class with an ability to increase their spell power
Any chance you can provide a link with the 1.6 class abilities and passives for all classes? Currently I have nothing that shows what any of the classes will or won't have.
All we really know so far is that Surge favors Sorcerers with Stamina builds while nerfing Sorcerers with Magicka builds.
Septimus_Magna wrote: »@Joy_Division
My point is sorc will be the only class with an ability to increase their spell power and with the destro straff now scaling off spell power our dps logically should increase. I agree its sad to lose the crit surge heal but I think sorcs will be able to do more damage and have to sacrifice the self-heal for it. Just imagine how OP sorcs would be with 1.6k dps with crit surge active, with 60% crit that would be 1600*0,60*0,65=624 self healing per second.
And if you're struggling in pvp you're clearly doing something wrong, sorcs can shield stack, streak, nuke with cyrstal frags and execute. Just use defensive stance to counter DK's reflective scales and you'll be fine. In groups liquid lightning is also pretty good, especially when people active the synergy. And thats all without being a vamp which makes you even more powerful.
Hopefully 1.6 will come to PTS soon so we can see what the future holds for the sorcs.
Nightreaver wrote: »Joy_Division wrote: »6. The only way to get that spell damage from surge is to LOSE the heal. This is ass backwards. Right now, the skill increases my DPS and heals me. In 1.6, it will do one or the other.
Kinda sounds like the Atronach nerf all over again. Sorcerers wanted one morph without Taunt and the other to be an exact duplicate with Taunt. ZOS was quick to act to take something away but instead of the morph option with Taunt we were left with an option that is completely worthless making that alternate morph the worst Ultimate choice in the game.
So now many Sorcerers would like to see our core class ability balanced between Magicka and Stamina builds and what do we get?
Stamina builds get an option that gives them both damage + Healing,
while Magicka builds must choose between one or the other.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Septimus_Magna wrote: »Lol, update 6 is not going to change every class abilities and passives. Do you really think NBs, DKs and Temps will get abilities like Surge? The only link I have is of a long youtube video with bad sound but here it is: ESO Guild Summit 2014 - Champion System
Yolokin_Swagonborn wrote: »You can break out of negates. The reason everyone thinks negates are amazing is that PUGs die to them easily because they don't know they can interrupt.
Negates have plenty of holes in them. Imagine if you could "Break out" of a banner and just keep DPSing away while standing in it while taking no damage?
You can do that to a negate yet somehow people still think negates are amazing.
Ways to ignore negates.
1. Interupt, break free, then keep casting.
2. Use stamina abilities like snipe and flying blade. This kills the sorc
3. Pop invis bats and jump under a negate. Laugh as the sorc dies because negates don't work very well against bats.
"Sorcs are not weak because they have negates" is the last bastion of the DK trying to justify healing for 600HPS and getting all resources back when they drop and cheaper and more effective ultimate.
Nightreaver wrote: »You have absolutely no idea how classes will compare in 1.6 so these statements you are attempting to pass off as a certainty are no more than speculation on your part.
Just wanted to clarify that, thank you.
Septimus_Magna wrote: »Nightreaver wrote: »You have absolutely no idea how classes will compare in 1.6 so these statements you are attempting to pass off as a certainty are no more than speculation on your part.
Just wanted to clarify that, thank you.
Neither do you, its all speculation on your part as well. The only difference is that Im trying to see a positive side to all the changes.
RyLCritical wrote: »Use immoveabel and stop crying.