NadiusMaximus wrote: »Just asking. When will we have a chance to give input at the same level?
NadiusMaximus wrote: »Just asking. When will we have a chance to give input at the same level?
Why do you need that? People are posting their "solo" feedback on the forums all the time.
NadiusMaximus wrote: »NadiusMaximus wrote: »Just asking. When will we have a chance to give input at the same level?
Why do you need that? People are posting their "solo" feedback on the forums all the time.
Just like guilds did before also.
I've never heard of any famous guilds either.However it's much easier to organize Guild summit than Solo summit. It's kinda dumb sending requests to random players till you find that 100 that are able to come to ZOS HQ. Also I've never heard of any famous ESO player anyway.
NadiusMaximus wrote: »I see your guys point, it would be pointless. Since the player base is such a wide spectrum of play style, the company should only listen to the people that can shout the loudest with the perceived loudest voice. Once again the independent majority is shut out by the politics of the minority in power.
Imagine if Craglorn was solo, how long would it take to complete it? 4 hours maybe? And that's pretty much all the new content that has been introduced to the game since launch, and they were working on that pre-launch even..
Imagine if Craglorn was solo, how long would it take to complete it? 4 hours maybe? And that's pretty much all the new content that has been introduced to the game since launch, and they were working on that pre-launch even..
As I recall from the forums, groups aren't interested in Craglorn anyway. People certainly complain constantly about their inability to find a group to do the Craglorn content.
NadiusMaximus wrote: »Yup. Your Right. Nobody would play single player ElderScroll game longer than a month tops. Skyrim, Oblivion, Morrowind, dagger fall all failed because of the lack of pvp and pure group content. If only we could go back and tell them, oh woe is me.
NadiusMaximus wrote: »Yup. Your Right. Nobody would play single player ElderScroll game longer than a month tops. Skyrim, Oblivion, Morrowind, dagger fall all failed because of the lack of pvp and pure group content. If only we could go back and tell them, oh woe is me.
NadiusMaximus wrote: »Just asking. When will we have a chance to give input at the same level?
I understand that you simply don't get how things work.
NadiusMaximus wrote: »I see your guys point, it would be pointless. Since the player base is such a wide spectrum of play style, the company should only listen to the people that can shout the loudest with the perceived loudest voice. Once again the independent majority is shut out by the politics of the minority in power.
No, they should listen to the ones who they can possibly provide content for that will make them stay a long time. I personally do not believe that solo-exclusive players will be around for a long time, because it is completely inevitable that you run out of content to do. Unless you like sitting around in towns, or rerolling and doing the same content again, there is no way they can keep releasing new content at the pace you will complete it.
That can't be very difficult to understand right? Imagine if Craglorn was solo, how long would it take to complete it? 4 hours maybe? And that's pretty much all the new content that has been introduced to the game since launch, and they were working on that pre-launch even..
The game needs content that is very difficult and takes time to complete, so that they have enough time to make new.. and it needs PvP because PvP can sustain itself for a long time since it's essentially "player made" content. All of these make guilds very, very important for ZOS.
I've been a GM since launch, I've seen all the kinds of players - 90% of those who mainly play it as a solo RPG does the content up to Cadwell's Gold, then stay subbed ~1 month maybe doing a little group content - but if they don't get sucked in to it or play with their guildies they will leave and not log in again. Maybe they will be back at some point, who knows. But I have 100s of inactive members that have followed this pattern. On the contrary, most of those who are mainly interested in group play, Trials or PvP.. they are still here (of course a lot have been lost due to bugs and game issues, but yeah). Because... what I said.
I do my best to convert the soloists to groupists nowadays, because otherwise I know that they will leave the game and not come back once they run out of things to do.
NadiusMaximus wrote: »Craglorn is not the quests, it's the Trials and DSA that keep people going. The trouble people are having is finding groups for quests, both because they are badly designed and because they are faceroll-easy which means people don't wanna do them .. because it's boring.
Exactly. That's one of my thoughts. It should be more about the quests. Now, the only reason people log in is to run the same trials over and over . If they had a hand full of well written quests that made sense to do daily for both solo and groups, a lot more people would log in everyday.
I have to agree with that, maybe it's just me but I actually don't enjoy the quests in ESO. Mainly because of the reasons stated before, they are quite dull and don't have any meaningful impact. Add to that there is always a bunch of other players running around clearly helping the NPCs with the same thing I am.. it just isn't immersive and thus uninteresting.
I have to agree with that, maybe it's just me but I actually don't enjoy the quests in ESO. Mainly because of the reasons stated before, they are quite dull and don't have any meaningful impact. Add to that there is always a bunch of other players running around clearly helping the NPCs with the same thing I am.. it just isn't immersive and thus uninteresting.
Isn't your "problem" then quests in general? Or could you tell me the MMO, where you don't had that feeling?
And of course I'm not talking about quests in a single player game, as they are not comparable.
timidobserver wrote: »In that case I want a crafter summit and a dolmen farmer summit.
NadiusMaximus wrote: »Just asking. When will we have a chance to give input at the same level?
NadiusMaximus wrote: »I like all the content and want more of it, but I see more and more content exclusively for groups and I'd like to see some for the single players.
LonePirate wrote: »NadiusMaximus wrote: »I like all the content and want more of it, but I see more and more content exclusively for groups and I'd like to see some for the single players.
There's just no pleasing some people it would seem. Solo players received the crafting certification and crafting writ quests in 1.5. Now contrast that with those of us who spend our time in Cyrodiil. We have not received anything new since the game launched and we're not getting anything new in 1.6, either.
Now please stop complaining and go back to spamming zone chat while you LFG in order to complete trials or DSA or Craglorn or the Undaunted pledges or
whatever other group content you are forced to play because ZOS only cares about group players.