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High elf dps sorc - need research gear traits advice

elemag75
elemag75
Hi Guys,

The thread title, pretty much says it all. I am a new ESO player and I am kinda confused what traits I should focus early on (currently lvl 13 as of this moment), planning to focus on the PvE part of the game to level and get used to all, then move to PvP at some point. You all know bags/bank space is limited and can't keep so many items I want to research. You know it takes time and I get flooded with items waiting to research them. I chose clothing/wood working and alchemy - provisioning too since its easy and fast to level, but only crafting magicka recovery drinks. I wear 5 light armor items and one medium and heavy to level them up too. Please advice.

Many thanks
Edited by elemag75 on December 4, 2014 3:19PM
  • Cuyler
    Cuyler
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    For light armor:
    -"infused" on head chest and legs.
    -"divines" on all the rest.
    Edit:*divines will synergize with your mundus stone, notably "the thief" (inc crit%) or " the mage" (inc max mag).

    Your weapons:
    -"precise"
    *inferno staff for higher dmg, lighting for faster attack weaving, resto staff to build ultimate.

    Just a note:
    -if you want to craft say the "seducer" set you will need to research 3 traits on each piece you want to wear.
    -if you want to craft say the "Willow's Path" set you will need to research 6 traits on each piece you want to wear.
    Edited by Cuyler on December 4, 2014 3:24PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Shunravi
    Shunravi
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    ^

    Also, for PvP it would be good to research impenitrable.

    Impen, divines and infused are the big three.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • AlnilamE
    AlnilamE
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    Welcome!

    You seem to be going in the right direction. In terms of traits, there are two aspects to consider:

    1. Which traits are actually useful when crafting armor/weapons? Impenetrable is good for PvP gear. Infused and Divines are favoured for PvE gear, Precise is good for weapons, though some people prefer Weighted. Personally, when starting a new toon, I make armor with Training on one piece of each kind and Exploration on the rest, and training for the weapons I'm using. So, in the "I want to be able to craft with useful traits" sense, I think those should be your priority.

    2. How many traits per item do you need to have researched to craft the sets you want?
    You may not have discovered the crafting stations yet, but there are 3 in each Zone and each Zone's sets require an incresing number of traits researched in an item to be able to craft from that set. So if you are in your first zone (Stonefalls, Glenumbra or Auridon), you will run across crafting stations that require you have 2 traits researched on an item (say, light hat) in order to craft it.
    So it would make sense to try an focus on items you actually want to craft (ie, the weapon you intend to use, the armor pieces you will traditionally wear in light/medium/heavy).

    Putting skill points into researching is great for speeding up research and giving you extra research slots. You may have noticed that for each piece or armor/weapon, research time doubles for each trait you already know.

    The crafting writs are a good way to level your crafting skills, and deconstructing items made by another player/character is the best source of Inspiration to level crafting (doesn't work for provisioning and alchemy, though).

    If you have any questions, just ask away!
    The Moot Councillor
  • elemag75
    elemag75
    Thanks for the lightning fast replies! :)
    so should I understand inferno staffs give the most dmg from auto attacks? That was another thing I was wondering, which dmg type destro stuff to work on.
  • jluceyub17_ESO
    jluceyub17_ESO
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    Precise is what you want for your weapon trait for PvE DPS. But like people have said above, in order to craft sets you need to research several traits for each item.

    Edit: Nirnhoned has also become a option for builds that can stack enough Crit%, but as a new player that will be difficult to afford for now.
    Edited by jluceyub17_ESO on December 4, 2014 3:26PM
  • Nestor
    Nestor
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    elemag75 wrote: »
    Hi Guys,

    The thread title, pretty much says it all. I am a new ESO player and I am kinda confused what to focus on early on (currently lvl 13 as of this moment)......What bugs me which items with what traits I should focus on, since you all know bag/bank space is limited and can't keep so many items I want to research.

    Impenetrable, Infused, and Divines are nice for armor, Precise and Weighted are nice for weapons. However the other traits have use to. For example, all my low level characters run the Training trait on their armor and weapons. Initially all pieces have it, then I start to swap in the other ones as I get up into the 30's.

    The other issue is you want to know 2 to 3 traits per item so you can start making crafted sets. Good thing is you can make some nice crafted sets only knowing 2 or 3 traits. Your goal is to get 6 traits per item (8 trait sets are kind of meh)

    Get the passive that allows you to research more than one item as soon as it unlocks. That will help. Also you can buy traited items from the Guild Kiosks for research. If you join a guild, like Lone Wolf Help on the NA server, we will make you items for research for cheap (100 gold) or even free if I have a bunch of the trait gems. If you do this then you don't have to carry as much. Note, Impenetrable typically sells for the most (I rarely see it less than 500 Gold) so better to loot that.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • lolo_01b16_ESO
    lolo_01b16_ESO
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    For PvP "precise" won't be the best choice as your hardest enemies usually wear impenitrable armour. "Sharpened" or "infused" are usually the better choice for pvp.
  • elemag75
    elemag75
    Thanks all for your inputs, I now have a clue how to proceed. Appreciate your help!

    P.S lol I am just amazed how fast I got so many replies. Feels good to see the community is active supporting new players.
  • Cuyler
    Cuyler
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    elemag75 wrote: »
    Thanks for the lightning fast replies! :)
    so should I understand inferno staffs give the most dmg from auto attacks? That was another thing I was wondering, which dmg type destro stuff to work on.

    When I say that inferno staffs are higher damage it is relative and must be taken with a grain of salt.

    After extensive testing of both, yes inferno has the higher dmg/hit. howver the lightning has faster execution. What i'm trying to get at is that both inferno and lighting staffs end up with the same overall dps by the end of the fight (on average).

    What you need to consider is what type of utility you want, for instance lightning will stun or concuss npcs whereas inferno will do flame DoT.

    Ice staffs are not used that much atm.

    Edit: Personally I use inferno the most but am known to switch to lightning for fun :wink: Sorcs have a good synergy with anything lightning based because of the "disintegration" passive which is procced from any lightning damage and will do 1900 dmg or something around that value.
    Edited by Cuyler on December 4, 2014 3:41PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Cuyler
    Cuyler
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    elemag75 wrote: »
    Thanks all for your inputs, I now have a clue how to proceed. Appreciate your help!

    P.S lol I am just amazed how fast I got so many replies. Feels good to see the community is active supporting new players.
    No prob. Feel free to ask anything here and you can contact me ingame @Cuyler if you need armor/weapons made....Happy Hunting!
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • elemag75
    elemag75
    Cuyler wrote: »
    elemag75 wrote: »
    Thanks for the lightning fast replies! :)
    so should I understand inferno staffs give the most dmg from auto attacks? That was another thing I was wondering, which dmg type destro stuff to work on.

    When I say that inferno staffs are higher damage it is relative and must be taken with a grain of salt.

    After extensive testing of both, yes inferno has the higher dmg/hit. howver the lightning has faster execution. What i'm trying to get at is that both inferno and lighting staffs end up with the same overall dps by the end of the fight.

    What you need to consider is what type of utility you want, for instance lightning will stun or concuss npcs whereas inferno will do flame DoT.

    Ice staffs are not used that much atm.

    I see, guess I would go for lightning, to add a little bit more CC effect.
  • Nestor
    Nestor
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    Cuyler wrote: »
    What i'm trying to get at is that both inferno and lighting staffs end up with the same overall dps by the end of the fight.

    What you need to consider is what type of utility you want, for instance lightning will stun or concuss npcs whereas inferno will do flame DoT.

    Ice staffs are not used that much atm.

    Another thing to look at when choosing a staff is the after effect from Destructive Clench. Fire gives a knock back and that is probably the reason it is the most popular. However Ice and Lightening can have good mob effects to as far as controlling them (Freezing and Concussing). So, I would try all three staffs out (they will drop as loot as you go along) and see which one gives you the tactics you want.

    That being said, I tend to use a Fire Staff.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • elemag75
    elemag75
    One more question crafting wise. Do I also need to research other "styles" with say traits I've already researched in order to craft those or am I bound to only a style respectively item I've researched?
  • Cuyler
    Cuyler
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    elemag75 wrote: »
    One more question crafting wise. Do I also need to research other "styles" with say traits I've already researched in order to craft those or am I bound to only a style respectively item I've researched?

    Once you learn a style you've learned it for all your crafting, light med heavy and weapons.

    Edit: oops except for the new dwemer motif! you need to collect each piece individually, 14 in total.
    Edited by Cuyler on December 4, 2014 3:57PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • AlnilamE
    AlnilamE
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    You learn style by reading Motif books for those styles. Your character is "born" knowing its own style (Altmer in your case), and you learn the others by reading their Motif books (which you can find or buy).

    As Cuyler pointed out, the exception is the Dwemer motif, for which you can find "chapters" as well as the motif book (though I've never seen a motif book).
    The Moot Councillor
  • Merlin13KAGL
    Merlin13KAGL
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    Charged has potential too (Decreases internal cooldown?), if you don't have one of the others available. Should allow attacks to be a touch faster, in theory.

    Don't sweat the build too much at L13. You'll have a chance to try a little bit of everything, finding the combo that fits your style.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • elemag75
    elemag75
    Thanks Merlin and AlnilamE
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    All that matters are the numbers. It's a numbers game.

    You need: Sotcapped Max Magic and sorftcapped Magic Regen just for starters. At a low level this is not obvious and somewhat hard to achieve, but this is your goal. You live and die Magic so it should be substantial.

    As to tactics and weapons, those will change as you advance. Learning to weave Light Attack and a Skill, Weapon Skill normally, will allow a path to high DPS which is really your purpose.

    You should decide as to your style. A sorc makes a great Glass Canon and a not as good tanky survivor type. Both can be done though. I run a VR9 Vampire Witch and although right now she is sewing and sanding stuff for our new NB, she is a formidable build. She likes to solo multi person dungeons for fun and profit. She can burn down whole rooms of 2500hp - 3500hp mobs, 8 - 10 of em', reliably, and walk away at 100%.

    We'll get into that lesson later. ;)
    Edited by poodlemasterb16_ESO on December 4, 2014 9:14PM
    "Everything. They eat everything, and fear is their bacon bits"
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Cuyler wrote: »
    elemag75 wrote: »
    Thanks for the lightning fast replies! :)
    so should I understand inferno staffs give the most dmg from auto attacks? That was another thing I was wondering, which dmg type destro stuff to work on.

    When I say that inferno staffs are higher damage it is relative and must be taken with a grain of salt.

    After extensive testing of both, yes inferno has the higher dmg/hit. howver the lightning has faster execution. What i'm trying to get at is that both inferno and lighting staffs end up with the same overall dps by the end of the fight (on average).

    What you need to consider is what type of utility you want, for instance lightning will stun or concuss npcs whereas inferno will do flame DoT.

    Ice staffs are not used that much atm.

    Edit: Personally I use inferno the most but am known to switch to lightning for fun :wink: Sorcs have a good synergy with anything lightning based because of the "disintegration" passive which is procced from any lightning damage and will do 1900 dmg or something around that value.

    It all depends. I carry a Frost Staff now because the wasps in Craglorn are vulnerable to it. I normally use a Fire Staff for the insane crits from Elemental Ring and Force Shock as a feed for Critical Surge which allows my somewhat aggressive style to survive in places it might not seem likely. I am gonna build a Lightning Staff for her too as I suspect it will be useful as well.
    "Everything. They eat everything, and fear is their bacon bits"
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