First off if there is an article similar to this I apologize in advance I tired to look for one with no success.
I have always been a big alchemy fan but, I feel like it has been neglected compared to other crafts. Some things I have noticed are certain ingredients have only negative effects. Will Poisons be implemented to make use of these ingredients or are they just fluff? More ingredients would also be nice as well for more combinations. Piggybacking on that a nice feature would be to have some more powerful potions but they have a negative effect attached to them. For example maybe a big magicka potion that refills your magicka by 750 but cuts into your health by 300. Also my last thing is why does alchemy get the shaft for not having a hireling?
Thanks for reading this and hopefully all you other alchemy aficionados out there comment on this and help make some alchemy upgrades.
Thanks,
The Shwartz