Sorcerers are quite bad for group PVE but great at soloing content.dwemer_paleologist wrote: »but i thought every one said "sorcerers are not over powered"
As an advocate for sorc fixes, I do not think they are weak. Our class abilities suck besides crit surge. They need revisited. I promise any other class could do this too. I was grinding spells car solo with a vr1 Templar. Does that mean it's overpowered? This video doesn't mean it's OP m8. Not attacking you, sorry if it seems that way I just want ppl to understand most of us asking for sorc fixes do not believe we need a buff, we just need most of our class abilities to actually be viable at endgame. Instead of 1 entirely useless line, and a couple other abilities that are ok.dwemer_paleologist wrote: »but i thought every one said "sorcerers are not over powered"
Sorcerers are quite bad for group PVE but great at soloing content.dwemer_paleologist wrote: »but i thought every one said "sorcerers are not over powered"
With critical surge, as long as they take steady damage, have magicka left and don't get disabled, the healing received allows them to clear pretty much anything.
The_Sadist wrote: »Sorcerers are quite bad for group PVE but great at soloing content.dwemer_paleologist wrote: »but i thought every one said "sorcerers are not over powered"
With critical surge, as long as they take steady damage, have magicka left and don't get disabled, the healing received allows them to clear pretty much anything.
Um, what? Since when are we bad for group PvE?
The_Sadist wrote: »Um, what? Since when are we bad for group PvE?
Sorc does have group utility, because sorc has crit surge which reduces the load on the healer drastically. If some squishy dps is going to die in the group, it's going to be the NB, not the sorc.The_Sadist wrote: »Um, what? Since when are we bad for group PvE?
Sorcerers have zero useful support/mitigation/synergy skills in their whole 3 class trees; all other classes can bring more to the table that benefits the whole group.
If it wasnt for negate magic (which is very situational only) no one would want to group sorcerers for anything if there are other class candidates available.
Sorc does have group utility, because sorc has crit surge which reduces the load on the healer drastically. If some squishy dps is going to die in the group, it's going to be the NB, not the sorc.The_Sadist wrote: »Um, what? Since when are we bad for group PvE?
Sorcerers have zero useful support/mitigation/synergy skills in their whole 3 class trees; all other classes can bring more to the table that benefits the whole group.
If it wasnt for negate magic (which is very situational only) no one would want to group sorcerers for anything if there are other class candidates available.
thomas.k.grayb14_ESO wrote: »Sorc does have group utility, because sorc has crit surge which reduces the load on the healer drastically. If some squishy dps is going to die in the group, it's going to be the NB, not the sorc.The_Sadist wrote: »Um, what? Since when are we bad for group PvE?
Sorcerers have zero useful support/mitigation/synergy skills in their whole 3 class trees; all other classes can bring more to the table that benefits the whole group.
If it wasnt for negate magic (which is very situational only) no one would want to group sorcerers for anything if there are other class candidates available.
Except the nightblade is keeping a perma-HoT on a least three members of the group, providing a constant 15% group mitigation on bosses, and another 30% group mitigation(60% self) with high uptime. That same nightblade is also doing a couple hundred more DPS than the sorc.
Tell me again how you think the Sorc has group utility?
Sorcs are negate-monkeys, nothing more.
Only when the group NEEDS a FunnelBlade, otherwise NB DPS doesn't use Funnel Health since 1.4 as the Crushing Shock build is superior DPS. As for VoB, it's up VERY often for DPS yes, but not nearly as often for Healing. Sorcs are also vastly superior at Magicka management than NB's for Healing when you are doing speed runs like 9 min Trials.thomas.k.grayb14_ESO wrote: »Except the nightblade is keeping a perma-HoT on a least three members of the group, providing a constant 15% group mitigation on bosses, and another 30% group mitigation(60% self) with high uptime. That same nightblade is also doing a couple hundred more DPS than the sorc.
Tell me again how you think the Sorc has group utility?
Sorcs are negate-monkeys, nothing more.
Sorry you feel that way. This guy is doing a dungeon on veteran not normal level and if you look at the bosses he fought one was a V5 with 130,000 plus health the other was a V10 with 150,000 plus health. You may not be impressed but I certainly am.v14 wrecking a v2 dungeon.
Waste of my time and a joke of a video/thread.
The healing on funnel health is overrated. As you said, NBs don't even prefer to play funnel health builds anymore.Only when the group NEEDS a FunnelBlade, otherwise NB DPS doesn't use Funnel Health since 1.4 as the Crushing Shock build is superior DPS. As for VoB, it's up VERY often for DPS yes, but not nearly as often for Healing. Sorcs are also vastly superior at Magicka management than NB's for Healing when you are doing speed runs like 9 min Trials.thomas.k.grayb14_ESO wrote: »Except the nightblade is keeping a perma-HoT on a least three members of the group, providing a constant 15% group mitigation on bosses, and another 30% group mitigation(60% self) with high uptime. That same nightblade is also doing a couple hundred more DPS than the sorc.
Tell me again how you think the Sorc has group utility?
Sorcs are negate-monkeys, nothing more.
Surfinginhawaii wrote: »Check out this video youtu.be/T5oANL62eYk of a Sorc clearing vet BC solo, pretty awesome.
craigvigneaultub17_ESO wrote: »As the sorcerer in these vids, I did this before scaling so it was not "scaled down." That's how they were at the time. Btw, not trying to impress people was just doing it a while back with a friend to see what I could accomplish. Also, I do think sorcerers need to be buffed as most of their abilities are useless.
The_Sadist wrote: »Sorcerers are quite bad for group PVE but great at soloing content.dwemer_paleologist wrote: »but i thought every one said "sorcerers are not over powered"
With critical surge, as long as they take steady damage, have magicka left and don't get disabled, the healing received allows them to clear pretty much anything.
Um, what? Since when are we bad for group PvE?
Sorcerer as:
- Damage Dealer? DKs and NBs have more DPS.
- Healer? Not a single healing or group buff ability in the class tree. Templars and NBs are better.
- Tank? No self heal or damage mitigation, only increased armor/spell resist. DKs, NBs and Templars are better.
Sorcerers aren't useless, simply less useful than other classes (apart from using negate magic).
We eat solo content though and bolt escape is an amazing utility spell.
The_Sadist wrote: »Um, what? Since when are we bad for group PvE?
Sorcerers have zero useful support/mitigation/synergy skills in their whole 3 class trees; all other classes can bring more to the table that benefits the whole group.
If it wasnt for negate magic (which is very situational only) no one would want to group sorcerers for anything if there are other class candidates available.
Sorcerers are quite bad for group PVE but great at soloing content.dwemer_paleologist wrote: »but i thought every one said "sorcerers are not over powered"
With critical surge, as long as they take steady damage, have magicka left and don't get disabled, the healing received allows them to clear pretty much anything.