nerevarine1138 wrote: »Of course, your story is kind of belied by the fact that I'm in three active trading guilds, each of which kicks people after more than a week of inactivity, each of which is currently sitting at 500 players.
So while your friends from the beginning of the game may have left, they were replaced. Overall, the population seems to be fairly healthy, and people have been making the "My guild is losing people, therefore the game is losing people" argument since a week or two after release. It was just as bad an argument then as it is now.
nerevarine1138 wrote: »Of course, your story is kind of belied by the fact that I'm in three active trading guilds, each of which kicks people after more than a week of inactivity, each of which is currently sitting at 500 players.
So while your friends from the beginning of the game may have left, they were replaced. Overall, the population seems to be fairly healthy, and people have been making the "My guild is losing people, therefore the game is losing people" argument since a week or two after release. It was just as bad an argument then as it is now.
driosketch wrote: »Anyways if you stay or not, see you around.
nerevarine1138 wrote: »Of course, your story is kind of belied by the fact that I'm in three active trading guilds, each of which kicks people after more than a week of inactivity, each of which is currently sitting at 500 players.
So while your friends from the beginning of the game may have left, they were replaced. Overall, the population seems to be fairly healthy, and people have been making the "My guild is losing people, therefore the game is losing people" argument since a week or two after release. It was just as bad an argument then as it is now.
Ifthir_ESO wrote: »nerevarine1138 wrote: »Of course, your story is kind of belied by the fact that I'm in three active trading guilds, each of which kicks people after more than a week of inactivity, each of which is currently sitting at 500 players.
So while your friends from the beginning of the game may have left, they were replaced. Overall, the population seems to be fairly healthy, and people have been making the "My guild is losing people, therefore the game is losing people" argument since a week or two after release. It was just as bad an argument then as it is now.
LOLOLOLOOLOLOLOLOLOLLOOL
I bet you work for the government!!!
Hover over the names on your 3 trade guilds with 500+ players and see when they last logged on.
Ill give you 100k gold right now if you post a video and all 3 guilds have no one over a week.
Ifthir_ESO wrote: »nerevarine1138 wrote: »Of course, your story is kind of belied by the fact that I'm in three active trading guilds, each of which kicks people after more than a week of inactivity, each of which is currently sitting at 500 players.
So while your friends from the beginning of the game may have left, they were replaced. Overall, the population seems to be fairly healthy, and people have been making the "My guild is losing people, therefore the game is losing people" argument since a week or two after release. It was just as bad an argument then as it is now.
LOLOLOLOOLOLOLOLOLOLLOOL
I bet you work for the government!!!
Hover over the names on your 3 trade guilds with 500+ players and see when they last logged on.
Ill give you 100k gold right now if you post a video and all 3 guilds have no one over a week.
He cant do it, i am in one of the big five and that one has about 100 members over a month last logged in.
though that guild has about 250 that logged in since wednesday (giving them the benefit of the doubt cause of thanksgiving) so even one of the bigger major trade guilds only has half of its number on daily.
Then Hajee quit when the level cap increased. Then Sigmus quit when the level cap increased again and he was still level v6
...
All of us, every single one of the original 10, with the exception of maybe sigmus, are hardcore PvP players with lots of time to grind and so forth
...
...less of a grind...
Ifthir_ESO wrote: »I am a Psijic order player just like you. How many of us are even left? Ten? Twenty? Tops.
This right here reinforces op's point so let's just chill. And as far as PvP players misleading themselves was one of the biggest selling points of this game the 3 factions fighting for the imperial city? Or was I misleading myself when I read that? Also rylana don't quit yo, at least not for good, take a break. I did for two months. Waited for a couple fixes, came back and while not perfect it is betterOrangeTheCat wrote: »I am GM of one of those 500 member trade guilds founded at release and I basically agree with you OP. it is harder and harder to recruit new people and I've had to relax my kick policy as a result. The decline in population seems pretty obvious to me.
Aoife32001 wrote: »Ultimately, Zenimax knows their numbers. They don't need us providing our anecdotal evidence (no matter how persuasive it may be). If the game fails, it fails. If it keeps going, then no matter how many people you personally know quit the company is nevertheless turning a profit. Enjoy it while it lasts, whether that be 6 more months or 6 years (and if you're not enjoying it, well, let your wallet speak for you).
nerevarine1138 wrote: »Ifthir_ESO wrote: »nerevarine1138 wrote: »Of course, your story is kind of belied by the fact that I'm in three active trading guilds, each of which kicks people after more than a week of inactivity, each of which is currently sitting at 500 players.
So while your friends from the beginning of the game may have left, they were replaced. Overall, the population seems to be fairly healthy, and people have been making the "My guild is losing people, therefore the game is losing people" argument since a week or two after release. It was just as bad an argument then as it is now.
LOLOLOLOOLOLOLOLOLOLLOOL
I bet you work for the government!!!
Hover over the names on your 3 trade guilds with 500+ players and see when they last logged on.
Ill give you 100k gold right now if you post a video and all 3 guilds have no one over a week.
He cant do it, i am in one of the big five and that one has about 100 members over a month last logged in.
though that guild has about 250 that logged in since wednesday (giving them the benefit of the doubt cause of thanksgiving) so even one of the bigger major trade guilds only has half of its number on daily.
And I wasn't aware that daily login was a criteria for guild membership in any guild, never mind a requirement for someone to claim that a guild is "active". Most people have lives. Most people will not play this game every day.
The fact is that you're drawing a faulty conclusion from insufficient evidence: day one guilds are losing people, therefore the game is losing people. There are plenty of guilds that have replaced all the day one guilds, and every report we've seen on game population has indicated a positive trend.
But I know that no force in the world can overcome someone's own desire to believe something they've already decided to be true. So this is more for the people who might see your individual anecdote as representative of the whole game.