I have max bank and inventories, and unless you consign all 8 slots to muledom there is still an inadequate amount of space. God forbid I want to keep something in my bank besides crafting mats. Or run a dungeon with one of my alts without CONSTANTLY managing my bags.Yet another dead horse. There is plenty of bank space. They plan on reducing the number of provisioning ingredients in a future update. You can have around 1,350 slots between all of your characters.
I craft in everything and have plenty of bank and inventory space. Is it expensive? Yes, but most gold sinks are.
NadiusMaximus wrote: »What about people that roll one toon. No Alts. If anything a storage boost should be tied into your hirelings somehow.
I have just one toon. May roll another just totry playing D. i. D. Dead is Dead. Start, play. When dead start over with a new character. See how far you can make it. Way more interesting than the no penalty for death.
I really just don't understand people using alts in this argument. I actually play my alts, I don't use them as storage mules and never will. And I should not be required to.
Nobody wants to hear this, but there is plenty of bank space once you get upgraded. I craft everything (alchemy, food, enchanting, smithing, clothing ,ww) and don't have any mules. It can be done. I wouldn't be heartbroken to see them increase it a little or allow stacking to 200 or something, but I don't think we should make it too easy. Anything worth having (like holding all kinds of stuff to do whatever with) should take a little work and if they make it too easy, then it won't take much work at all.
Guild banks are stored outside of your current server, this is why it takes time loading them, alts are also on storage server.Not gonna happen unless they buy better servers, which at this point in the game is not gonna happen. That's the problem with lumping everyone onto 'one' server. The more shared info it has to do the more lag is gonna be created. They would need dedicated 'storage' servers which for the life of me I have no idea why they didn't have in the first place.....well I do know but saying would only get me banned.....
I hope this gets implemented in the future. I am an avid RPG'er, with several characters, and I am not willing to use up my few remaining character slots just to get extra storage. Plus, I am not interested in making/joining a guild just to get it either! In my opinion there are three solutions for this:
1) They make items weighted, and unlimitlessly stackable, like in the other ES games.
2) They make seperate storage in the banks. I don't mind only having a limitted amount of space on my character, but the bank should be way bigger.
3) We have seperate bank storage for our characters, and ONE shared bank storage for all the characters (I seem to recall something of this caliber from Diablo 2?).
When/if they decrease the number of different crafting materials the problem will probably become smaller - but it's still annoying, when you're used to unlimited storage/banking space in the other ES games.
davedwildebeast wrote: »Two words... Provisioning revamp!
The single biggest inventory clogger in the game.... and the number of ingredients is about to be cut in half in update 6.
That combined with the trophies/costumes/pets etc etc being put in a separate inventory should mean most inventory issues will be pretty much gone (Fingers crossed!)