World overhaul:
Each zone has now been given a unique set of armor which will drop from that zones world bosses, delve bosses, and inside the public dungeon.
Each world boss now has an associated quest directing players to kill that world boss.
These quests are issued by the fighters guild and or the undaunted and come in 5 ranks.
Each rank is progressively more difficult but yields better loot if the world boss can be killed during that time. The ranks cycle each day so players will always have a chance to kill those world bosses another day if they kind it too difficult on a certain day.
Each zone now has a repeatable daily that directs players to a certain delve.
During that delves active quest day, the difficulty is increased and the mobs are given better loot drop rates. High level players trying to enter these delves during this time will automatically be instanced to a separate scaled version of that delve.
Logging out in an Inn or Tavern for more than 8 hours gives that character a chance to gain a level appropriate item or amount of gold. Characters clearly intermingle with NPCs and sometimes get involved with something shady during their time spent at the Inn, especially when we are not playing the game. Perhaps there is some illegal gambling going on?