Derpstick's Imaginary Patch Notes

Maintenance for the week of March 31:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – April 2, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Playstation®: NA and EU megaservers for patch maintenance – April 2, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] ESO Store and Account System for maintenance – April 2, 6:00AM EDT (10:00 UTC) - 6:00PM EDT (22:00 UTC)
  • derpsticks
    derpsticks
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    @Shunravi‌ Thanks, I'll look into that later, right now I don't have the time.
  • Bloodfang
    Bloodfang
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    World overhaul:

    Each zone has now been given a unique set of armor which will drop from that zones world bosses, delve bosses, and inside the public dungeon.

    Each world boss now has an associated quest directing players to kill that world boss.
    These quests are issued by the fighters guild and or the undaunted and come in 5 ranks.
    Each rank is progressively more difficult but yields better loot if the world boss can be killed during that time. The ranks cycle each day so players will always have a chance to kill those world bosses another day if they kind it too difficult on a certain day.

    Each zone now has a repeatable daily that directs players to a certain delve.
    During that delves active quest day, the difficulty is increased and the mobs are given better loot drop rates. High level players trying to enter these delves during this time will automatically be instanced to a separate scaled version of that delve.

    Logging out in an Inn or Tavern for more than 8 hours gives that character a chance to gain a level appropriate item or amount of gold. Characters clearly intermingle with NPCs and sometimes get involved with something shady during their time spent at the Inn, especially when we are not playing the game. Perhaps there is some illegal gambling going on?

    Well I've commented previously on the mounts topic, as I think that area was something you haven't put much thought into :D But you're right there should be more comments on other things you've put your feedback into.

    World bosses:

    Honestly I don't really think there is much tweaking needed. Though I would change some things.

    - Make world bosses scale to the number of players around (mostly hp pool so it doesn't feel like a faceroll)

    - Create Bounty / Wanted quests (directs you to world bosses and awards better loot while leveling. Also NPCs recognize your deed.)

    - Create Bounty / Wanted daily quests (random world boss in every zone, that is scaled to your level)

    - Perhaps create some UI ingame, which you can open anytime. Within it shall be description of each deadly world boss. Their special attacks, their weaknesses etc..

    Dark Anchors:

    Dark Anchors however I feel require some big rework, they have so much potential in them. I'm a big fan of Rift's world design, I think they pretty much nailed it. I've never played a more dynamic game. Anyone that played Rift probably knows what I'm talking about.

    - Firstly Dark Anchor bosses need to be scaled to the number of players around them, I believe waves are already

    - Right now when Anchor opens nothing happens. We badly need invasions. If you don't close the Anchor there should be a consequence. Daedra should spawn periodically and march to villages and cities.

    - I'd also like to see a Zone Event with all Dark Anchors opening at the same time, Daedra pouring out of them, and it's up to the players to close them. When that is done, a devastating boss spawns that players must cooperate to kill. I'd say 8 + players, anything more than that and the boss should scale his HP accordingly.

    Delves:

    I don't think there is anything wrong with the delves atm, could be larger I suppose but overall they are fine. However I'd add a few things:

    - Difficulty system: Normal (as now), Hard and Elite.

    - Normal should be default, with Hard and Elite being optional and could be toggled on or off anytime.

    - Make delves instanced to the player, unless they are already in a party and would like to do it with a friend, family etc..

    - Like you've said I'd love some dailies attached to the delves as well. But I don't want to be repeating the same delve with the same bosses and beasts / humanoids inside. When you take your daily, you should be instanced to a randomized delve.

    - Add plenty of achievements.

    Edited by Bloodfang on November 21, 2014 8:31PM
  • rbenkepub19_ESO
    rbenkepub19_ESO
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    ZOS, I insist that you hire the OP.
  • derpsticks
    derpsticks
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    @rbenkepub19_ESO‌ The funny thing is that I happen to live about an hour away from them and I have a computer engineering degree.
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