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Bug or working as intended?

felinith66
felinith66
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Bankorai:
756ec7364768602.jpg 1a68dd364768606.jpg 5dd43a364768613.jpg 61afcd364768619.jpg

Outside Razak's Wheel:
1856fb364768837.jpg fc91a4364768842.jpg

Inside Razak's Wheel:
0e1f51364768941.jpg ecf277364768947.jpg b1f3f1364768953.jpg d0aef6364768958.jpg

Anyone else notice the XP discrepancy between dungeon mobs and the ones outside? Maybe my values are wrong.
Edited by felinith66 on November 16, 2014 5:31AM
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    This is part of the intended plan to make it hard to level anywhere in the game.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Mobs in public dungeons provide much less xp. This mechanic has been there for quite some time. As there are many mobs with very short respawn timers in these dungeons, the xp reduction prevents them from being grinding spots.
  • felinith66
    felinith66
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    Mobs in public dungeons provide much less xp. This mechanic has been there for quite some time. As there are many mobs with very short respawn timers in these dungeons, the xp reduction prevents them from being grinding spots.

    Was the difference this large, though?
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    In your screenshots I can see a factor of 5 as difference. The one time you just got 4xp you probably killed a swarming spider, necromancer or something similar.
    If I remember correct, the difference has been the same, the last time I checked it (right after update 1.4)
  • felinith66
    felinith66
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    Ok. Working as intended then :smile:
    Edited by felinith66 on November 16, 2014 6:39AM
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