Two points first:
- I understand any MMO has to err on the side of being cheap with rewards.
- I'm guessing these are intended to actually level up the skill, but that's no reason to make it wasteful for max level crafters.
The simple fact is these are a neat idea but a waste of time and resources for a max crafter and that is a shame.
I am a woodworker and it costs me 99 pieces of sanded wood to create the 9 nightwood staffs to fulfill the quest. This is for one day. To have 99 pieces of sanded nightwood takes a considerable amount of time harvesting resources in Craglorn. Just today I walked from Belkarth to Bangkorai Gate to Dawnstar to the Howling Sepulchers to Spellscar - basically most of the perimeter - collecting every resources and I got 58 nightwood. In short it requires a lot of gametime when you are not questing, doing dungeons, PvPing, etc., to acquire the raw materials to do a single's day woodworking requirement. By contrast provisioning's mat requirement takes 90 seconds at most.
For those hours of walking, harvesting wood, and engaged in a life and death struggles with the bee swarms in Craglorn (that are way too aggressive compared to other creatures), I was rewarded with inspiration points that are pointless for a max crafter, some gold, an (white) intricate level 9 staff (also pointless), 1 bloodstone (to add to the 800 I already have), a grand repair kit (this I actually do appreciate). This in no way even approaches the time invested for those 99 sanded nightwoods. Note: the map you can find for woodworking will yield zero Nirncrux whereas a single blacksmithing map will yiled you more than you will probably ever use. Basically it is pointless to do woodworking. By contrast, the 90 seconds I invested in provisioning gave me valuable mats I can only get from vet vendors and a purple recipe.
The blacksmith and clothier writs run into the same problem of underwhelming rewards for the time and resources invested in them, except with those you can at least get nirncrux...which would be nice if there was an actual way in the game to acquire more than 1 nirnhoned weapon/armor without having to buy it from other players.
So, my suggestions:
- Please lower the requisite 99 sanded nightwood we have to use to complete a writ for *single day.*
- Please reward max level crafters with something they can actually use, i.e. no inspiration points and intricate level 9 staffs.
- Maybe this is a way to get nornhoned weapons from actually *playing* the game as opposed to buying them from other players
- Please replace the bloodstones that we don't need with the occasion Rosin that would make us genuinely excited about doing tomorrow's woodworking writ.
- Woodworkers need nirncrux just like blacksmithers.
-The reward should scale with what you give them. Those who provide a level 14 blue precise staff should get rewards that *blow away* those who are cheap and give level a 9 white plain staff. after considering this, it probably would be too difficult to implement.
As someone who loves crafting I want to be genuinely excited about doing these. As of right now, the provisioning writ is the only one I feel is interesting.
Edited by Joy_Division on November 12, 2014 9:56PM