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Veteran Dungeon Scaling
I just tried veteran "Crypt of Hearts" daily pledge and I have to say it was the worst time I ever had in this game. I was in a random but still capable group. I had done this dungeon before and so I knew the mechanics but still it was very hard to even get to the last boss. There was no room for any mistakes what so ever with a bunch of instal-kill situations. The last Boss is nearly impossible to beat imo in his current state.
I know some people might say that the new dungeon difficulty is super doable and that I should just stop whining and get to know my class bla bla. But I've done the veteran dungeons before and the difficulty was fine in my opinion. They were not too easy and got increasingly difficult with higher vr. Why do they have to scale to my level now I don't see the point. It's nice that the normal dungeons scale to my level because I wouldn't have done them again otherwise but the veteran dungeons?
They don't need to scale really... If you want a challenge just do a difficult one. If you are just in for a quick run do an easy one.
They are supposed to be dailies for God's sake. So why make them super difficult? And for what? Just some random blue item nobody really needs anyway.
Are the veteran dungeon now supposed to be pro content for elitists or what is the idea behind all this?