A VR7 epic spell damage glyph adds 10 spell damage, but even though it takes twice as much weapon damage to increase skills, the same type of glyph for weapon damage, also adds 10 weapon damage.
That doesn't make sense to me, shouldn't it give 20 weapon damage? Since weapon damage on armor sets is also double that of spell damage on armor sets. As a Templar destruction staff user it is nigh impossible for me to reach the soft cap like this. With an epic staff, weapon damage on all jewels and on armor sets, I barely reach 170 weapon damage, with the cap being at 195 I think.
Even with vr12 legendary glyphs, I'd only have 12 points or so more, not enough for soft cap.
Edited by Zsymon on November 9, 2014 6:29PM