So - I have a dream!
I am a l50 crafter in all crafts so I have a vested interest here but how about this:
ZOS introduce armour 'crafting'.
Basically it works like this..
At a crafting table you get the option to break down a set of 5 pieces instead of a single item - the 5 pieces must make a set, you lose all 5 pieces, it uses a research slot and it takes 60 days (less research points to minimum 50).
What you learn from it is the 3 basic traits plus the set skill.
Each trait/skill has a range of levels. So the set skill is always level 5, a skill like +4% weapon crit, +12 magic regen or +87 stamina could be level 2,3 or 4.
Once you have researched several sets you could create a custom set based on what you have researched.
But never more than a single 'level 5' set bonus. But you could do multiple set 2/3/4 bonuses of the same kind - so if you want 3 layers of +87 stamina that is fine, you could even add a layer 5 bonus of +87 stamina but you could never have more tha one special level 5 effect.
The exception? There are some sets with a level 3 special - if you learn those then you could use that bonus at level 3 or 4 and still use another bonus at level 5.
The result is that you get sets by design, but always limited by what the real sets can do.
The risk - there is a synergy between a unique l3 and a unique l5 skill that would be game breaking.
TL,DR - custom armour by crafters based on existing set options.
Edited by Tavore1138 on November 8, 2014 12:18AM GM - Malazan
Raid Leader - Hungry Wolves
Legio Mortuum
Armour-crafting? 4 votes
Good heavens that is a splendid plan!
1 vote
Not a bad plan but how about this to make it perfect...
1 vote
Your plan is interesting but flawed because...

2 votes
You, sir, are an idiot because...
Show me what others thinks!
I have my own plan which I shall lay out before you...