Hi all,
I have a doubt about my DK Tank build for dungeons and I will share it with you because i am not sure if it is a good one.
I use 1H+S in one hand and RestoStaff in the other.
On the
first Skill Line I have the habilities that i primary use in combat:
- Shielded Assault. You can get any objective easy, avoiding major damage from areas in the combat field.
- Ransack. Agro control and help the DPS players.
- Unstable Flame. Damage which spend magic.
- Deep slash. Damage which spend stamina.
- Green dragon blood. My own fast heal skill.
ULTIMATE:
Magma shell. (I like all ultimates, this gives me survival).
On the
second Skill Line, buff and healing.
- Igneous weapons: More damage.
- Fragmented shield: Armor and damage.
- Mutagen: Heal!
- Unstoppable: Armor.
- Elude: Dodge.
Do you think that it's a good configuration?
Thank you in advance!!!!