So camps are gone. Hurray! Less zergling keep crushes that end in lagging out the server, making skills lag, rubber-banding etc. The general reason soo many left the PvP part of this game.(although all of that still occurred last night after patch. But it was just one battle)Which means it's still not entirely perfect, but a much better step in the right direction.
So now I'm thinking the next thing to get nerfed is stealth. No players will have the ability to stealth because the /cry will be sooo loud about the gank grps taking over the map. /whaaaa I can't get between keeps, /whaaaa I keep getting killed! /whaaaa NERF STEALTH.
I don't claim to be a sage, soothsayer, oracle, or even a cheap fortune teller at the carnival....
But I am willing to take bets this will happen. Been ganked myself many a time. I hate it, but it's currently part of the game. Can't do much about it. Getting 3/4 health taken off and knocked off my horse before I even see who shot me is pretty disgustingly OP. Something CAN be done about that at least.
Stealth has it's purpose. It needs to stay in game imo. Just get rid of the ability for certain classes to destroy you before you hit the ground off your horse. That's just dumb mechanics ZoS.
Or of course, I could play an NB, and gank the gankers. But why play a class that needs stealth and cheap trick crit's to win a battle? Sorry, that's not fun.
"The fear of Death, is often worse than death itself"