Since I got this game I've been running:
- 49 health, 0 magicka, 0 stamina,
- and then enchanted all my gear with Magicka (to make up for speccing just in health)
- and crafted them with an infused trait. (MOAR magicka)
I'm VR4 and this leaves me (if I remember correctly) with about 2370 Health and 1970 Magicka (I can't remember if this includes foods or not).
I'm a magicka NB build (with two or three stamina skills mixed in) and this has worked okay-ish for me with a couple of exceptions...
These being that I'm
lacking the magicka to sustain my magicka skills, and because of the age-old problem with stamina skills (where if you use a stam skill you are pretty much giving up the chance to block/roll, or possibly sprint or stealth etc. and vice versa)
I find myself low on stamina too.
This, I imagine is probably because I specced in nothing but health. Further because I'm rolling with just infused traits on my armor
I'm particularly squishy to crits. I'm looking for some advice on how I might improve what I've got while minimizing my opportunity cost. This is what I've come up with, hopefully you guys can advise me on whether it's a good idea or not:
- 34 health, 15 magicka, 0 stamina
- 3 armor pieces enchanted with magicka, 4 pieces enchanted with stamina.
- The magicka pieces have infused trait, the stamina pieces have impenetrable.
The idea of the newer spec is that I've shifted Health attributes to magicka, and so circumvented the need for magicka enchanted armor pieces, but I still kept a couple of magicka enchanted armor pieces in anyways so I can make sure I have an abundance of magicka. Then I added stamina enchanted armor pieces (for my stamina skills) with an impenetrable trait against those crit builds.
I have yet to try any of this out, but I am interested in knowing whether you guys think my current move to improve my build is the right one.