Maintenance for the week of March 3:
• PC/Mac: No maintenance – March 3
• ESO Store and Account System for maintenance – March 4, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
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• EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)

Long downtime today.. Update 1.5?

deleted221205-002626
deleted221205-002626
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Servers been down a long time this morning.. Think were getting update 1.5?
  • PSLAnimal
    PSLAnimal
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    No.
    Animal (Ask me what the PSL stands for. Go on. Ask.)
    @PSLAnimal on the NA Megaserver
    Making people wonder just what the hell is wrong with me since 1961.
  • sean.plackerb14_ESO
    sean.plackerb14_ESO
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    Def not. I'd be mad if they did. Would totally kill the point of putting it on PTS. Maybe next Monday, if not probably the one after that.

    Probably 1.4.7 today on live, minor bug fixes.
    Edited by sean.plackerb14_ESO on October 20, 2014 2:56PM
    @sean8102 - Carlore - Daggerfall Covenant
  • Mountain_Dewed
    Mountain_Dewed
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    yeah, the bugs I saw and read about in PTS seem to be being fixed on PTS as we speak, so am guessing that it will be at least another week probably the 2nd week before it goes live.
  • Sallington
    Sallington
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    *WRONG THREAD*
    Edited by Sallington on October 20, 2014 2:54PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Psychobunni
    Psychobunni
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    On the FB page ESO responded to the same question with :The Elder Scrolls Online Hi, John. Today we're pushing patch 1.4.7 to the live servers, however you can check out Update 5 on PTS!
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Lord_Draevan
    Lord_Draevan
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    Highly unlikely, but it would be awesome. Update 5 will make it only cost 1 millions exp to increase Vet rank instead of the current 5 million, something I'm looking forward to. Plus all the other stuff, but it'll likely be next week or the week after.
    I'm a man of few words. Any questions?
    NA/PC server
  • deleted221205-002626
    deleted221205-002626
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    ok there we go.. sorry I cant read everythread everywhere :)
  • Unknown_poster
    Unknown_poster
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    Early November keeping with development cycle. How hard is every 6 weeks to figure out.
  • deleted221205-002626
    deleted221205-002626
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    Well I don't sit in the forums all day long with my calculator working out timings and patterns.. asking was a much simpler approach and I think weve got our answer now.. ill let u get back to whatever u were doin =p
  • SoulScream
    SoulScream
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    Still waiting to play..........
  • kevlarto_ESO
    kevlarto_ESO
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    I hope not I have been on the PTS a lot this week 1.5 is rougher around the edges than most. That new facial expressions still needs a lot of tweaking, that's just one thing of many.
    But no matter how polished it is when it leaves the pts to live something will always break.
  • babylon
    babylon
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    Well I don't sit in the forums all day long with my calculator working out timings and patterns.. asking was a much simpler approach and I think weve got our answer now.. ill let u get back to whatever u were doin =p

    Prob getting nagged by the wife and picked on by the boss.
  • Psychobunni
    Psychobunni
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    SoulScream wrote: »
    Still waiting to play..........

    ikr! There is no reason they can't do the NA maintenance at like 5am EST which makes it middle night across the sever it is supposed to cater to. There has to be more people trying to play at 8am than 5am.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • sean.plackerb14_ESO
    sean.plackerb14_ESO
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    @sean8102 - Carlore - Daggerfall Covenant
  • Unknown_poster
    Unknown_poster
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    SoulScream wrote: »
    Still waiting to play..........

    ikr! There is no reason they can't do the NA maintenance at like 5am EST which makes it middle night across the sever it is supposed to cater to. There has to be more people trying to play at 8am than 5am.

    Because the techs that bring the servers down and back up could care less when they do the backup and maintenance. The data center is staffed 24/7. But if you think the programmers and management are getting up at 5am for updates you're crazy. Anytime they do a maintenance that changes architecture its going to cause problems, and the guy who is responsible doesn't want to be woken up at 5am. Worked in probably a similar to data center years ago as a tech, and if you called the on-call guy at 3am the friggin server had better be on fire. So, take the servers down at 8am, apply patches, start to bring servers back up. This means that as all the day crowd are rolling in around 9am on Monday they are there to address their stuff when it breaks. Fix breaks, look to see if its working, bring up servers, and let everyone on. Pretty much the same pattern in any data center be it a hospital, game or your choice.
  • Lord_Draevan
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    This is why I'm glad I work 8-4 EST... when I get home, the maintenances are nearly always complete :D
    I'm a man of few words. Any questions?
    NA/PC server
  • Psychobunni
    Psychobunni
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    SoulScream wrote: »
    Still waiting to play..........

    ikr! There is no reason they can't do the NA maintenance at like 5am EST which makes it middle night across the sever it is supposed to cater to. There has to be more people trying to play at 8am than 5am.

    Because the techs that bring the servers down and back up could care less when they do the backup and maintenance. The data center is staffed 24/7. But if you think the programmers and management are getting up at 5am for updates you're crazy. Anytime they do a maintenance that changes architecture its going to cause problems, and the guy who is responsible doesn't want to be woken up at 5am. Worked in probably a similar to data center years ago as a tech, and if you called the on-call guy at 3am the friggin server had better be on fire. So, take the servers down at 8am, apply patches, start to bring servers back up. This means that as all the day crowd are rolling in around 9am on Monday they are there to address their stuff when it breaks. Fix breaks, look to see if its working, bring up servers, and let everyone on. Pretty much the same pattern in any data center be it a hospital, game or your choice.

    There are plenty of other games who do MT overnight on their servers when the game population is at its lowest. That tech is getting paid because people subscribe to...play.
    Edited by Psychobunni on October 20, 2014 3:35PM
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Unknown_poster
    Unknown_poster
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    SoulScream wrote: »
    Still waiting to play..........

    ikr! There is no reason they can't do the NA maintenance at like 5am EST which makes it middle night across the sever it is supposed to cater to. There has to be more people trying to play at 8am than 5am.

    Because the techs that bring the servers down and back up could care less when they do the backup and maintenance. The data center is staffed 24/7. But if you think the programmers and management are getting up at 5am for updates you're crazy. Anytime they do a maintenance that changes architecture its going to cause problems, and the guy who is responsible doesn't want to be woken up at 5am. Worked in probably a similar to data center years ago as a tech, and if you called the on-call guy at 3am the friggin server had better be on fire. So, take the servers down at 8am, apply patches, start to bring servers back up. This means that as all the day crowd are rolling in around 9am on Monday they are there to address their stuff when it breaks. Fix breaks, look to see if its working, bring up servers, and let everyone on. Pretty much the same pattern in any data center be it a hospital, game or your choice.

    There are plenty of other games who do MT overnight on their servers when the game population is at its lowest. That tech is getting paid because people subscribe to...play.

    I didn't say anything about the tech. I was talking about the people who actually write the code and are the ones to fix it when it breaks. There is usually one guy on-call who is not in the data center that can actually fix server downing bugs. The techs just follow a script. At 2am do this, at 2:45 do this, and so on. With as many working parts as this has they are not going to make all the day shift programmers and people in charge wake up at 5am just to make your life convenient.
  • sean.plackerb14_ESO
    sean.plackerb14_ESO
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    I do find it fascinating how it all works. I'm pretty sure the NA megaserver is in Dallas, Texas, and is in a data center run by level3. So I guess they do it all remotely. Would they actually have someone employed by ZOS at the data center in Dallas? Or would it be part of what they pay level3 for, to have someone there do something physically to the server if its needed?
    Edited by sean.plackerb14_ESO on October 20, 2014 3:31PM
    @sean8102 - Carlore - Daggerfall Covenant
  • Unknown_poster
    Unknown_poster
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    I do find it fascinating how it all works. I'm pretty sure the NA megaserver is in Dallas, Texas, and is in a data center run by level3. So I guess they do it all remotely. Would they actually have someone employed by ZOS at the data center in Dallas? Or would it be part of what they pay level3 for, to have someone there do something physically to the server if its needed?

    Don't know for sure as I don't work for either company. But it probably is level3 techs doing the actually bringing the servers down and up on site, a guy or couple of guys from ZOS on overnight call list that rotates. And updates and fixes sent as batch files from corporate. Techs get the batch file, apply to server, turn it on, see what breaks while the guys whose job it is to fix broken stuff monitor and hope the code they wrote works in the live environment as good as it worked on their test server. "OMG..the patch we just applied deleted every 3rd character. ROLLBACK!!! ROLLBACK!!" Once all those issues are looked at techs are given the green light to bring it all back online and open the gates to let people log in. A simple maintenance will just bring the server down, let it completely stop all the background mess. Once that happens they start it back up again. As something as large as a "megaserver" this is around an hour at least. Thats why you see games like EVE that do daily downtimes sometimes at 15-20 minutes for an up/down. All depends on their system and how it likes to come awake.
  • Mountain_Dewed
    Mountain_Dewed
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    If they are a dev for a gaming company, you know the chances of them being an actual gamer is fairly high in the percentages, that being said, I'm sure they've had their share of many days/nights gaming without sleep and am sure that there is probably not much of a scheduled work time(IE:9-5) in the gaming workplace.
  • neueregel
    neueregel
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    4 hours and counting..,
    Are you not entertained?
    On my command, unleash hell!
    What we do in life echoes in eternity
  • Seravi
    Seravi
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    Offline this long for one change on the patch notes?

    "Skill experience bonuses will now be properly calculated when you swap skill bars."
    Edited by Seravi on October 20, 2014 4:03PM
  • ericprydz82ub17_ESO
    This small patch is taking a long time for some reason :(
    -Pryda - Ebonheart Pact XB1 NA
    World first HelRa Hardmode player.
    GT: Bootleg Mix
  • Seravi
    Seravi
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    Probably isn't going well...ugh....
  • sean.plackerb14_ESO
    sean.plackerb14_ESO
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    Seravi wrote: »
    Offline this long for one change on the patch notes?

    "Skill experience bonuses will now be properly calculated when you swap skill bars."

    There has been times where maintenance was done with no patch. They do other things besides push out a client update during maintenance.
    @sean8102 - Carlore - Daggerfall Covenant
  • ers101284b14_ESO
    ers101284b14_ESO
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    Seravi wrote: »
    Offline this long for one change on the patch notes?

    "Skill experience bonuses will now be properly calculated when you swap skill bars."

    There has been times where maintenance was done with no patch. They do other things besides push out a client update during maintenance.

    True but they are also pushing 1.4.7 today and numbered patches always seem to take a while
  • Xexpo
    Xexpo
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    Seravi wrote: »
    Offline this long for one change on the patch notes?

    "Skill experience bonuses will now be properly calculated when you swap skill bars."

    There has been times where maintenance was done with no patch. They do other things besides push out a client update during maintenance.

    True but they are also pushing 1.4.7 today and numbered patches always seem to take a while
    Halfway fixing one bug shouldn't get it's own number patch imo... nor should it take this long to implement :disappointed:

    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • Elsonso
    Elsonso
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    They also do not report to us backend changes that they do, like applying OS patches and other stuff like that.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • sean.plackerb14_ESO
    sean.plackerb14_ESO
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    They also do not report to us backend changes that they do, like applying OS patches and other stuff like that.

    Exactly. Client is only half of the game. Could be lots of software updates going on server side. Never know. Dose seem to be one of the longer maintenance breaks in a while though.
    Edited by sean.plackerb14_ESO on October 20, 2014 4:12PM
    @sean8102 - Carlore - Daggerfall Covenant
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