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Gemstone Of Werewolf Visage ?

granty2008cyb16_ESO
Who Would Like A Gemstone of Werewolf Visage ? or a trophy that you receive when you have the Werewolf skill-line, that allows you to transform into a Werewolf and stay in that form, even though you can't attack.
Edited by granty2008cyb16_ESO on October 16, 2014 1:06PM
Meh!

Gemstone Of Werewolf Visage ? 48 votes

Yes
37%
MorHawkdaryl.rasmusenb14_ESOHungerCityResuehtHelricgranty2008cyb16_ESOGrim13Nebthet78ThisOnePostsSighlynceReremnuMazhiraDarNaturesCorruptionkimbohLord_DraevanTommy83psychedelicianEirella 18 votes
no ( Cause Im Clearly A Vampire )
10%
eventide03b14a_ESOAlienSlofChufuAsgariShadoPanauin 5 votes
No (please explain why )
37%
clayandaudrey_ESOSublimeIduyennGythralRagefistDhariuselias.stormneb18_ESOstarkerealmmar1ano1987nrb18_ESOJoanOfOrcJennifur_VulteeanothermespoqsterDrazhar14RomoSykoticalCaspurNihili 18 votes
other ( please explain )
14%
GravisChuggernautShnozthegreatub17_ESOMasterSpatulashadowz081BBSoonerSarevocc 7 votes
  • granty2008cyb16_ESO
    Yes
    think the Werewolf needs a way to show there true form!
    Meh!
  • Chufu
    Chufu
    ✭✭✭✭✭
    ✭✭
    no ( Cause Im Clearly A Vampire )
    Your idea sounds nice for werewolfs :)
  • shadowz081
    shadowz081
    ✭✭✭
    other ( please explain )
    Don't really care
  • Sublime
    Sublime
    ✭✭✭✭
    No (please explain why )
    No because the appearance of a werewolf should be unique to the werewolves while in transformation, IMO.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • Sykotical
    Sykotical
    ✭✭✭
    No (please explain why )
    I'm not a fan of using item slots (trophies) to make up for flawed game mechanics. My opinion on werewolf form:

    Experienced werewolves should gain a toggle ability so they can transform at will. Cubs should only be able to transform from moonrise to moonset. Whether this is at will or forced, idc.

    The current timed transformation that's only available during combat is just awful, in principle, but I think seeing an army synchro-transform in front of me would get my adrenaline pumping.

    On a tangent, I think an Unarmed weapon tree would be great for werewolves.

    Disclaimer: I'm not a werewolf or vampire, so my opinion may well be void.
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  • granty2008cyb16_ESO
    Yes
    Son_Raizen wrote: »
    I'm not a fan of using item slots (trophies) to make up for flawed game mechanics. My opinion on werewolf form:

    Experienced werewolves should gain a toggle ability so they can transform at will. Cubs should only be able to transform from moonrise to moonset. Whether this is at will or forced, idc.

    The current timed transformation that's only available during combat is just awful, in principle, but I think seeing an army synchro-transform in front of me would get my adrenaline pumping.

    On a tangent, I think an Unarmed weapon tree would be great for werewolves.

    Disclaimer: I'm not a werewolf or vampire, so my opinion may well be void.


    like this :-) very good idea's
    Meh!
  • BBSooner
    BBSooner
    ✭✭✭✭✭
    other ( please explain )
    Sure, If all town guards everywhere attack the player who is transformed on sight.
  • granty2008cyb16_ESO
    Yes
    BBSooner wrote: »
    Sure, If all town guards everywhere attack the player who is transformed on sight.

    well in this case there shouldn't be vampires wandering round towns!

    Meh!
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    No (please explain why )
    Son_Raizen wrote: »
    I'm not a fan of using item slots (trophies) to make up for flawed game mechanics. My opinion on werewolf form:

    Experienced werewolves should gain a toggle ability so they can transform at will. Cubs should only be able to transform from moonrise to moonset. Whether this is at will or forced, idc.

    The current timed transformation that's only available during combat is just awful, in principle, but I think seeing an army synchro-transform in front of me would get my adrenaline pumping.

    On a tangent, I think an Unarmed weapon tree would be great for werewolves.

    Disclaimer: I'm not a werewolf or vampire, so my opinion may well be void.

    I am one, so, my opinion isn't void... :p

    Right now, the simplest fix would be to remove the timer on the transform entirely. I could see a legitimate argument that the wolf transform should revert either when you toggle it or when you hit the next WW level, so it would start by kicking you back at 5 kills, then 10, then 15, 20... up until you hit Werewolf 10, and after that the ultimate was "until you choose to cancel the transform."
  • BBSooner
    BBSooner
    ✭✭✭✭✭
    other ( please explain )
    BBSooner wrote: »
    Sure, If all town guards everywhere attack the player who is transformed on sight.

    well in this case there shouldn't be vampires wandering round towns!

    Agreed. Stage 4 vampires should be instantly attacked by town guards.
  • Chuggernaut
    Chuggernaut
    ✭✭✭
    other ( please explain )
    This already happens in game if you just time your transformation about the same time as an enemy throwing agony on you.

    I've submitted multiple bugs on this in game.
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    No (please explain why )
    This already happens in game if you just time your transformation about the same time as an enemy throwing agony on you.

    I've submitted multiple bugs on this in game.

    So that's how that works. I never knew what the trick was.
  • Iduyenn
    Iduyenn
    ✭✭✭✭
    No (please explain why )
    No, because i think it should be possible to use the normal WW form for such things. If you split things up, the main core of problems will never be resolved.

    The world should give you some resonance about you beeing a WW. I would not like to see a WW infestation in bigger towns.
    I understand, for Roleplaying it`s needed, but i think there are better options for that (more safezones, like hircines shrine). (-> Safezones scattered on every map and in every dungeon, so you have a spot to wait, until you can move on to the next room for example....).

    http://forums.elderscrollsonline.com/discussion/129277/upcoming-werewolf-changes

    I would like to see the NPC Guards (and normal nps) reacting on you beeing a WW.

    WW is not only a skin.

    You gave me the idea. Why not steering the whole "werewolf-toggle" through the disguises? It would mean, that we actualy can use an Ultimate in Werewolf-form). By putting on the disguise, you transform. If you get caught, you have a cd on transformation... etc.
  • spoqster
    spoqster
    ✭✭✭✭✭
    No (please explain why )
    I think WW shape and abilities should be coupled.
  • KenjiJU
    KenjiJU
    ✭✭✭
    They may still intend to make WW a toggle at some point (like Sorc Overload). A dev said that would've been their first change to improve WW, but they couldn't due to some technical junk in how they implemented the skill. With this in mind, and if it's still in the pipe, you wouldn't need something extra like this--you'd be able to store enough Ult to toggle WW off and on without losing Ultimate to activate it. Well, depending on how it would be implemented..
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    No (please explain why )
    KenjiJU wrote: »
    They may still intend to make WW a toggle at some point (like Sorc Overload). A dev said that would've been their first change to improve WW, but they couldn't due to some technical junk in how they implemented the skill. With this in mind, and if it's still in the pipe, you wouldn't need something extra like this--you'd be able to store enough Ult to toggle WW off and on without losing Ultimate to activate it. Well, depending on how it would be implemented..

    NOoooooo! :'(

    Honestly, that probably is the way to fix it.
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    other ( please explain )
    Wait, there are people who play as werewolves?
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    No (please explain why )
    Wait, there are people who play as werewolves?

    Well, I only have 4... so...
  • Asgari
    Asgari
    ✭✭✭✭✭
    ✭✭
    no ( Cause Im Clearly A Vampire )
    Less pointless costumes and more PvP fixes please!
    Formerly @Persian_Princess .. Now @Asgari
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  • Sighlynce
    Sighlynce
    ✭✭✭
    Yes
    Sure why not :) . I'm not a vamp or a werewolf but we have skeletons and goblins running around, so why not ! Maybe give the vamps a little something like a black cape and hood or something else 'vampy' so they can stand out too :p
    "What is better - to be born good, or to overcome your evil nature through great effort?" - Paarthurnax
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    No (please explain why )
    Less pointless costumes and more PvP fixes please!

    Yes, make the transform a toggle! Maul all the vampires!
  • Caspur
    Caspur
    ✭✭✭
    No (please explain why )
    Sublime wrote: »
    No because the appearance of a werewolf should be unique to the werewolves while in transformation, IMO.

    This.
    A place where everything and nothing exists, this is my playground.
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