Since yesterday, Cyrodiil seem to have become more buggy again. Here's some of the things I encounter - some are old issues, some are new, and some are old issues being back with a vengeance.
1. Continiously getting stuck in the "charge" animation (invasion and toppling charge)
2. Spawning dead at forward camps (have to relog to fix)
3. Crashing or disconnecting several times an hour.
4. Reflective scales not reflecting projectiles.
5. Reflective scales absorbing projectiles but doesn't return them to sender.
6. Seeing double forward camps right next to each other.
7. Weapon swapping is sluggish again.
8. Not being able to swap weapons outside of combat when running.
9. FPS dropping to sub-20 and stays there.
10. Nova still fizzles
11. Soul assault fizzles
12. Reflected projectiles sometimes do damage to you even though they haven't reached you.
13. When reflected, solar flare's healing debuff sometimes instantly triggers on you or triggers even if you dodge the projectile.
14. Have to press door 3-4 times before they activate.
15. Sometimes you cannot target people on seige even though you're right behind them and have them soft-locked.
16. I cannot destroy enemy seige due to latency.
17. Tons and tons and tons of combat animations aren't being rendered in fights.
18. Finding myself out of phase with group mates all the time - even if we're just two in the party.
19. Still getting some extremely long load times, even when just using the transitus system.
20. Health bar is still often out of sync.
There, just had to mention a nice round number of issues, but I could go on. Sorry if it comes across negatively, but these are real issues that needs to be fixed... and it helped a little with the frustration to get it off my chest.
- The Psijic Order
- TKO
- Dominant Dominion
- The Noore