BugCollector wrote: »I still believe that the Justice System should come with a Duel system implemented.
players can flag themselves so they're open for duels. If someone accept a duel, you get teleported to a Daedric realm, where you won't bother any other players.
Also, when grouped up, you have the option to do a 2vs2, 3vs3 and so on.
Sounds cool but as always in the end it will not work as intended. Cities will become war zones with all npc dead, outlaws with OP stuff and build not even hiding and killing everyone, etc ...
Sounds like it could be neat. I hope people don't participate in it if they can't emotionally handle it. I'm really not looking forward to hate tells from enforcers who tried to kill me but couldn't.
mriguy1981 wrote: »I'll be the first to complain on the forums about this...... the rewards will not be worth doing. Either stealing or collecting bounties. Seeing how all other reward system that has been impemented. Like finishing caldwells gold. I was like wtf.... all that work for ........ this? Arena..... etc.... So I really hope the rewards will be worth it for people to do this. Fingers crossed
mriguy1981 wrote: »I'll be the first to complain on the forums about this...... the rewards will not be worth doing. Either stealing or collecting bounties. Seeing how all other reward system that has been impemented. Like finishing caldwells gold. I was like wtf.... all that work for ........ this? Arena..... etc.... So I really hope the rewards will be worth it for people to do this. Fingers crossed
mriguy1981 wrote: »I'll be the first to complain on the forums about this...... the rewards will not be worth doing. Either stealing or collecting bounties. Seeing how all other reward system that has been impemented. Like finishing caldwells gold. I was like wtf.... all that work for ........ this? Arena..... etc.... So I really hope the rewards will be worth it for people to do this. Fingers crossed
The rewards are doing an enjoyable activity in a game you like. Why does it always come back to loot?
People used to enjoy games just because the content was a joy to do.
The crafting system in this game is so robust, that loot can never be the rewards that a lot of people seem so desperate to get.
Jacques Berge wrote: »I'm looking froward to killing my friends... And the two people in Daggerfall who won't shut up about King Casimir.
Murmeltier wrote: »mriguy1981 wrote: »I'll be the first to complain on the forums about this...... the rewards will not be worth doing. Either stealing or collecting bounties. Seeing how all other reward system that has been impemented. Like finishing caldwells gold. I was like wtf.... all that work for ........ this? Arena..... etc.... So I really hope the rewards will be worth it for people to do this. Fingers crossed
The rewards are doing an enjoyable activity in a game you like. Why does it always come back to loot?
People used to enjoy games just because the content was a joy to do.
The crafting system in this game is so robust, that loot can never be the rewards that a lot of people seem so desperate to get.
Interesting, you think you do it for the Way and not for the Target, that is funny.
The Reward is what People want to see for themselves and to get a Reward is a big Part in real Life too. Not only Loot, its a Mechanic.
The whole Thing in Life is build around to get Rewards, for an easy "Thank you" or a good Feeling. You invest Time to have JOY, so this is the Reward you want to have. Why you complain about other Rewards, the Life is full of this and we want to see this Things in every Second of our Life.
Your Reward is the Joy to play, and others like to hunt Treasures thats their Joy, how can you say that your Reward is the true, the only right One?
A Reward System is important, look at Games like Diablo, at the Start it was very Entertaining to get Items, collect more and more. This Game is all about LOOT, sure the Story and Skills are fine too, but Diablo without Rewards or Gold, it will never be happen.
Other Games like Torchlight copies this. It starts the Treasure Hunter in us, the Indiana Jones. And you are an Indiana Jones too but complain over Loot, oh my dear if Indiana could see this.
You mean Loot are not important, i think the Dungeons would be more often used if the Rewards are better. And Zenimax works on a new Reward System, because A LOT OF People WANTS it. So, you see the People think some good LOOT and REWARD at the End of the Game is important.
The Crafting System should be the Number One, sure. But you can offer other Loot like a random Chance% for Skyshards or epic and legendary Mats too, for an Example.
If you mean the "Joy" is the only Thing that you need, throw away your Loot at the End of the Day and say to yourself:*Rewards pah, i doesn`t need them, i play for the Joy only.
We both know, you don`t want to do this, because you like Loot too. Maybe you would do this once to Show you can withstand but then you will collect and hunt all the fine little Loot outthere, like Indiana Jones couldn`t do it better.
Don`t raise the Finger and Point at other Persons, point to your Nose, and know this:* We are all al little bit like Indiana Jones, we like to hunt the Loot, the Reason why is personally but we all do it.
OrangeTheCat wrote: »It sounds very cool. As long as it isn't possible to grief.
MercyKilling wrote: »OrangeTheCat wrote: »It sounds very cool. As long as it isn't possible to grief.
It is a known fact that if something CAN be exploited and abused to grief other players.....then those that get off on doing so will find it and abuse it over and over and over again.
I can see this "Justice System" going down that dark path very quickly, and remain 100% against it being put into the game in any form or iteration.
DenverRalphy wrote: »
This is just pessimistic. If players choose not to participate, they won't be grieved. Dunno how you can predict grieving with any certainty.
Murmeltier wrote: »mriguy1981 wrote: »I'll be the first to complain on the forums about this...... the rewards will not be worth doing. Either stealing or collecting bounties. Seeing how all other reward system that has been impemented. Like finishing caldwells gold. I was like wtf.... all that work for ........ this? Arena..... etc.... So I really hope the rewards will be worth it for people to do this. Fingers crossed
The rewards are doing an enjoyable activity in a game you like. Why does it always come back to loot?
People used to enjoy games just because the content was a joy to do.
The crafting system in this game is so robust, that loot can never be the rewards that a lot of people seem so desperate to get.
Interesting, you think you do it for the Way and not for the Target, that is funny.
The Reward is what People want to see for themselves and to get a Reward is a big Part in real Life too. Not only Loot, its a Mechanic.
The whole Thing in Life is build around to get Rewards, for an easy "Thank you" or a good Feeling. You invest Time to have JOY, so this is the Reward you want to have. Why you complain about other Rewards, the Life is full of this and we want to see this Things in every Second of our Life.
Your Reward is the Joy to play, and others like to hunt Treasures thats their Joy, how can you say that your Reward is the true, the only right One?
A Reward System is important, look at Games like Diablo, at the Start it was very Entertaining to get Items, collect more and more. This Game is all about LOOT, sure the Story and Skills are fine too, but Diablo without Rewards or Gold, it will never be happen.
Other Games like Torchlight copies this. It starts the Treasure Hunter in us, the Indiana Jones. And you are an Indiana Jones too but complain over Loot, oh my dear if Indiana could see this.
You mean Loot are not important, i think the Dungeons would be more often used if the Rewards are better. And Zenimax works on a new Reward System, because A LOT OF People WANTS it. So, you see the People think some good LOOT and REWARD at the End of the Game is important.
The Crafting System should be the Number One, sure. But you can offer other Loot like a random Chance% for Skyshards or epic and legendary Mats too, for an Example.
If you mean the "Joy" is the only Thing that you need, throw away your Loot at the End of the Day and say to yourself:*Rewards pah, i doesn`t need them, i play for the Joy only.
We both know, you don`t want to do this, because you like Loot too. Maybe you would do this once to Show you can withstand but then you will collect and hunt all the fine little Loot outthere, like Indiana Jones couldn`t do it better.
Don`t raise the Finger and Point at other Persons, point to your Nose, and know this:* We are all al little bit like Indiana Jones, we like to hunt the Loot, the Reason why is personally but we all do it.
Oh I'll invariably be caught with my hand someplace where it doesn't belong (a cookie jar, perhaps?), I just know it:
"But yer excellency, sir - I was just hopin' to find a dash o' pepper, I was! I swear it on me mother's eyes!"
MercyKilling wrote: »DenverRalphy wrote: »
This is just pessimistic. If players choose not to participate, they won't be grieved. Dunno how you can predict grieving with any certainty.
For the record, I'm neither pessimistic nor optimistic. I'm a realist.
DenverRalphy wrote: »[slightly related comment to this below]
MercyKilling wrote: »DenverRalphy wrote: »
This is just pessimistic. If players choose not to participate, they won't be grieved. Dunno how you can predict grieving with any certainty.
I've seen it happen in MMO after MMO. Content is released that is "grief proof" so to speak....and within hours, players have figured out SOME way to use it to annoy another player. It'll happen with this, guaranteed.
For the record, I'm neither pessimistic nor optimistic. I'm a realist.
Yeah, that would be better.OrangeTheCat wrote: »It sounds very cool. As long as it isn't possible to grief. And I like how it might lead into the Dark Brotherhood. I am so there!
As for the tabard, maybe they could instead hilight Enforcers with a golden glow or something like that, allowing us to continue to wear our guild tabards.