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Official statement on the terrible lag in pvp

Antirob
Antirob
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The lag isnt getting any better and would like to know any response from zos on it.
@ZOS_BrianWheeler‌ @ZOS_GinaBruno‌ @ZOS_JessicaFolsom‌
Edited by Antirob on October 7, 2014 12:24AM
Vehemence
Antirob - Dragonknight
  • Cody
    Cody
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    they are working onbahahahahahahaha

    sorry, I just could not tell a lie that big. ZOS is busy adding in PvE grindznes, they have no time to fix the lag.
    Edited by Cody on October 7, 2014 1:27AM
  • Durham
    Durham
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    They know about it. How can they just sit on this lag issue with little to no communications .... I have never seen a company operate like this...

    Just tonight:

    Doors not working
    Abilities never firing
    Abilities lagging
    Invisiable Standards
    Players not rendering
    Crashes resulting in group members back in Q
    Lag Lag
    Frame rates around 10 at a large battle at Fara...

    Please release a statement saying something about fixes...Please release a statement explaining why fixes are not coming...Do something! I like this game but game management get an F at this point ...
    PVP DEADWAIT
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  • Komma
    Komma
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    I will say it is pretty depressing how the game plays at times when it should be the most fun. All the other complaining on here is about small things compared to this issue. All attention should be aimed at fixing this. We need to know if it is fixable or not. If nothing is being said then many will assume it is being ignored which is another one of the major reasons we can barely fill 1 campaign. Priorities...and this is number 1. @ZOS_BrianWheeler‌ @ZOS_GinaBruno‌ @ZOS_JessicaFolsom‌ We love the game or we wouldn't be here. Show us you want us to stay.
    Kohma Kozzy-cr160-Stamblade
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  • StienDeath
    StienDeath
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    Komma, you have put it best so far..


    This is a Game .. we should be having fun... not pi$$ed off the entire time we play.

    ZOS, You need to prove that your company is WORTHY of managing this game... SO far not so much
    Tired of getting trolled by ZOS MOD's ........
    Ban Hammer of Hear of Daggerfall
    Founding Member
  • MiyaTheUnbroken
    MiyaTheUnbroken
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    Redlags wrote: »
    [snip]

    I'm AD and I crash all the time. It's so bad won't even go inside Faregyl anymore if it's under siege, I just stay outside the keep and look for tents to burn. On the rare occasion the zergfests happen and I don't crash, I can't deal damage to anyone. No one can deal damage to me either. I don't see how you think an entire alliance is not suffering from this along with you. Yes, AD has people that do nothing but AE spam. Every alliance does. My personal experience is that DC does it much better than we do, as they form these extremely tight groups, with movements so organized you'd think it was a computer program. If it were so dickish it'd be beautiful. When I've seen some of AD's zerg teams do it they are usually spaced out a bit more and don't seem to be quite as in sync as DC's.

    My point is it's not an entire alliance out to get you. It's jerks on each and every team ruining it for all of us.

    [edited to remove quote]
    Edited by ZOS_Icy on May 31, 2024 2:10PM
  • Mojomonkeyman
    Mojomonkeyman
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    Hey, could we leave the faction [snip] out of this thread, on EU the factions are completely different populated and this is a shared issue for all of us! [snip]

    [edited for baiting & profanity bypass]
    Edited by ZOS_Icy on May 31, 2024 2:07PM
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Nermy
    Nermy
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    Hey, could we leave the faction [snip] out of this thread, on EU the factions are completely different populated and this is a shared issue for all of us! [snip]

    This...

    [snip] I'm not saying that there aren't bad-boys out there who don't do it, I'm just saying the majority wanna play and have fun.

    In the end, ZoS need to fix this and even better, let us know what they're doing about it. As Komma said, some of us love this game but sometimes the lack of communication is soul destroying.

    [edited for baiting & to remove quote]
    Edited by ZOS_Icy on May 31, 2024 2:15PM
    @Nermy
    Ex-Leader of The Wabbajack [EU EP PvP guild - Now stood down from active duty]
    BLOOD FOR THE PACT!!!

    Nermden - EP Warden, Nerm-in'a'tor - EP Dragon Knight, N'erm - EP Sorcerer, D'arkness - EP Nightblade, Nermy - EP Templar

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  • Ghostbane
    Ghostbane
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    I crash just as much as any other player in any other faction.

    The particle settings ( aka, Impulse settings ) are not helping the issue. Relaying the issues down to 'zerging' are not valid.

    The game from beta has advertised Cyro as a huge battle. Huge amount of players within client distance of one another, doing all sorts.

    I would like to know the current state of the 'megaserver' (lawl) arch. Can it be scaled up more, what we have at the moment to handle 3/4 of Thornblade population is terrible.

    As a paying customer I appreciate the dedication ZoS does in showing us what is round the corner in terms of content. But I would like some of the nerdy technical issues to be commented on, some transparency that there is a plan to scale to demand.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
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  • Tenret
    Tenret
    Lag , crashes, freezes even now something very similar to rubber-banding


    Lets see

    I known I got an computer a bit old

    but also I known that the game can perform almost perfectly in Cyrodill

    your 1.0.6 patch was the demostration, practically flawless Cyrodill, no more crashes, just beautiful



    and after that...the infamous 1.2.3 patch, the "lighting patch", and the true is that you hadn't recover form that patch, the experience in Cyrodill now is worst than at the start of the game...you got a fun pvp (even with all his balance-type of gameplay problems) and you had make it run almost smoothly in the past...so move because for the pvp people the game is clearly running out of time
  • wafcatb14_ESO
    wafcatb14_ESO
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    Yep they really have no clue wtf they are doing , odd because some of them worked on DAOC , but it took them 3 weeks to figure out how to fix the lag after the lighting patch , and its still not really fixed .
  • Vorpan
    Vorpan
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    I'm not blaming AD, or any other alliance for the matter, for the lag/crashes. The fault is with ZOS. They advertised massive PVP battles and are unable to deliver. The engine obviously cannot handle it, the servers are horrid, and their team that handles these issues seem to be clueless.

    Although, it probably wouldn't be as bad if, when all three alliances are locked, we aren't all fighting at one keep. The only times I personally have crashed (and have had very bad lag) is at prime time when DC & EP have pushed AD back to a single keep, and everyone is there for the fun.

    That's what they advertised PVP as though, imo, and the reason I bought this game.
  • ph1026
    ph1026
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    Komma wrote: »
    @ZOS_BrianWheeler‌ @ZOS_GinaBruno‌ @ZOS_JessicaFolsom‌ We love the game or we wouldn't be here. Show us you want us to stay.
    this

  • Dreyloch
    Dreyloch
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    [snip]

    ^^^This. All they gonna tell us is if it's being worked on OP. They aren't going to tell you when they will be done. They won't give you an ETA except "Soon". Unsub if you want till it's fixed and play something else. Complaining here day in and day out isn't getting anything fixed any sooner. Everyone's patience is at it's end. Only when we all unsub and cyrodiil becomes empty, will we see stuff get done.

    Edit: forgot to add. They should just do a freakin' reboot like FF14 did.

    [edited to remove quote]
    Edited by ZOS_Icy on May 31, 2024 2:11PM
    "The fear of Death, is often worse than death itself"
  • Armitas
    Armitas
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    I have to believe they are taking it seriously. Even if they don't comment, at least for this issue, I have to believe they are taking it seriously. For a gaming industry to ignore the stability of their game it would require a level of derangement that is unlikely. To me it would seem more likely that the reason this issue persists is that it is more complex than they can immediately handle due to a set of factors.

    Because every word of an official statement will be cut apart for inference and speculation we will likely never know what that set of factors is. But it is good to continue to publicly reinforce ones commitment to this issue.
    Edited by Armitas on October 7, 2014 4:43PM
    Retired.
    Nord mDK
  • Cody
    Cody
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    Redlags wrote: »
    [snip]

    this is not like that DC guild(EG was it?) that, according to reports, would stack on the flag and spam as many abilities as possible when the going got tough.

    The AD these days just zerg because its all they know. Whether or not it causes lag is irrelevant to them. same with anyone else that constantly zergs

    [edited to remove quote]
    Edited by ZOS_Icy on May 31, 2024 2:12PM
  • Zintair
    Zintair
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    If you create a system where ALL of these people ahve the potential to be in the same area. The system needs to be able to handle it. Period.

    One of the issues with Ilum in SWTOR was because the engine could not handle more than 40 people simultaneously in one area. Ilum lag was making the PvP there utterly unplayable.

    Once again we have the same issue. It has happened in WAR with Fort sieges where there was a mass exodus followed by several server merges and now we have it here.

    Always companies remain silent regarding this issue and it is beyond frustrating. History is to learn the mistakes of the past but DEVs do not care about the PvP crowd because they are a minority of subs of people who actually play the game.
    Edited by Zintair on October 7, 2014 6:19PM
    Vokundein
    Zintair aka Primetime - VR14 - Guild Leader and PvP Dept Leader

    www.Legend-Gaming.net
  • tengri
    tengri
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    They'll never "officially" confirm that lag-hell (most) of Cyrodiil currently is; they simply cant... would be a PR nightmare so stop wasting your time asking for such a statement.
  • Komma
    Komma
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    10/7/14 Hotfix - Cyrodiil Crashes




    ZOS_GinaBrunoZOS_GinaBruno admin

    4:26PM edited 4:26PM in Official News & Patch Notes Staff Post



    Hi everyone!

    Today, we will be pushing a hotfix to both megaservers to address some of the crashes you've been experiencing in Cyrodiil, though we are still investigating additional crashes.

    We'll let you know when the hotfix for each megaserver is complete as you'll need to close the client to receive the new patch.
    Kohma Kozzy-cr160-Stamblade
    Komma-cr160-Magicblade
    Komma the Great-cr160-Stam DK
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    Komma Kozzy-cr160-Mag Templar
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    OTG
  • Durham
    Durham
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    Still no answer! We need to keep thread at the top of this page... This is the #1 issue ...
    PVP DEADWAIT
    PVP The Unguildables
  • Braidas
    Braidas
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    Komma wrote: »
    10/7/14 Hotfix - Cyrodiil Crashes




    ZOS_GinaBrunoZOS_GinaBruno admin

    4:26PM edited 4:26PM in Official News & Patch Notes Staff Post



    Hi everyone!

    Today, we will be pushing a hotfix to both megaservers to address some of the crashes you've been experiencing in Cyrodiil, though we are still investigating additional crashes.

    We'll let you know when the hotfix for each megaserver is complete as you'll need to close the client to receive the new patch.
    uh huh, i've heard that one before. how many tries did it take them to fix the fps?
  • tengri
    tengri
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    Braidas wrote: »
    uh huh, i've heard that one before. how many tries did it take them to fix the fps?
    They are again trying to fix crashes... not the lags. Appearently there are no lags - at least not officially. o:)
  • Grim13
    Grim13
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    "Helping you is our passion!"

    :#
  • OrangeTheCat
    OrangeTheCat
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    Redlags wrote: »
    In the end. Ad are cheating. ESO is allowing them to do it. You crash because of what they do. They don't crash and get to farm APs. There are probably more AD than any other alliance in the game. So eso worries about making them happy because they pay the light bills.

    I'm AD and I crash all the time.

    [snip]

    Me too. I'm AD and I get lagged and crashed very frequently to the point of being unable to fight. And to those of you who seem to think AD do this deliberately: I've been running with two PvP guilds and at no time has someone ever said over TS or in chat something akin to: "ok guys, time to exploit our numbers and start an impulse-spamming-zergball-of-skill-less-death-and-lag-the-DC\EP-to-win". I'm not saying that is not what is causing the lag/crash; it may very well be. But as far as I've seen there is no conspiracy or overt tactic to do so.

    What does chap my hide though is when the group leader says "ok, everyone head to the suicide resource [a keep resource that is deliberately not re-captured by AD so that it can be used to suicide] and suicide and spawn at such-and-such FC". THAT I hear in TS frequently and that is just wrong, wrong, wrong and whenever I say as much people yell at me.
    Edited by OrangeTheCat on October 8, 2014 12:07AM
  • Durham
    Durham
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    Well if there was another game right now that my guild could agree on going to we would be gone ..We have lost 75% of our PVP players . The only reason I am still playing is because of friends playing most are real life friends ... we joke and have fun in Vent :) Most of the time we just make fun of each other especially when we die due to game performance and bugs lol ....

    I'm sorry but current PVP performance is well below standard. Someone from ZOS needs to explain this to the thousands of customers that are still waiting and hoping for a change of direction in PVP.....

    This game has awsome concepts and designs but the implementation of game mechanics, slow fixes to no fixes, and management of the community has been the worst I have ever seen in a MMORPG.
    Edited by Durham on October 8, 2014 3:33AM
    PVP DEADWAIT
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  • Columba
    Columba
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    It's the skellie impulse monkey spammers ruining the game, not AD.
  • serenenightmare
    serenenightmare
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    Columba wrote: »
    It's the skellie impulse monkey spammers ruining the game, not AD.

    What.
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  • daemonios
    daemonios
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    tengri wrote: »
    Braidas wrote: »
    uh huh, i've heard that one before. how many tries did it take them to fix the fps?
    They are again trying to fix crashes... not the lags. Appearently there are no lags - at least not officially. o:)

    Sure, no lags. That's why I insta-died out of the blue today with a number of skills cast by the same player. To add insult to injury, when I ressed at a FC, I immediately died again, also with a number of skills cast by the same player - inside an unbreached keep with no enemy players inside. Even more weird is that this death seemed to be from a mob, as the only options I had were to res on site using a gem or res at a wayshrine. So no lag, sure.

    Also, lately I've notice with increased frequency: keep doors not working; Streak bugging out (only get the gfx for the spell, not the teleport); weapon swap laggy as hell; crashes to desktop; disconnects back to log-in screen or character select; roll-backs; extremely long loading screens while way-shrining to other keeps, ressing or just randomly.
  • Lord_Draevan
    Lord_Draevan
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    Every night, come 8PM EST one Thornblade NA, I will lag out/"Freeze" (I can move but everyone else stops moving) and get unlogged, taking 30 or more minutes to be able to log back in. It's getting really annoying. I love the game... when it works. But every night like clockwork, can't play.
    I'm a man of few words. Any questions?
    NA/PC server
  • riverdragon72
    riverdragon72
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    I went to the crafting station from 8-10 last night. The lag was so bad at Alessia I stood in the red blob for almost a minute and took no damage. Tried to get in the postern door a few times, jumped the wall headed for the main gates and about 30 seconds into my run outside the keep I was ported inside Alessia when the server decided for the door to work. The same pretty much happened at Fare, so [snip] it I went to decon and study gear sets. Is there a Add On for death count to lag?

    [edited for profanity bypass]
    Edited by ZOS_Icy on May 31, 2024 2:13PM
    Meh...**** it..
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