After the conclusion of the guild summit, while many amazing things were presented, an important game issue has still not been resolved, and so I am calling on the community to provide your opinions with the hopes that we can sway the development team.
Proposal: Add optional UI elements to the game which can be toggled on or off, while in PvE instances, for the following specific purposes:
1) Tracking Target/Monster Buffs and Debuffs.
2) Tracking Player/Group member Buffs and Debuffs.
3) Raid/Party icons.
I suggest that as these can be toggled on and off, they will not present an issue for game immersion. Additionally, these elements could be rationalized in the following lore-appropriate way: They represent knowledge provided directly to the minds of group members via magical spells. So, a party leader "Casts a spell" which provides a marker or icon over a given raid target. Accordingly, this change will provide all the appropriate feedback that many users want, without damaging immersion in any way.
Do you agree?
Edited by zbtiqua on October 3, 2014 8:18PM Officer of Da Funk (EP NA)
DSA Vet Fastest Time NA (83 mins)
World 1st AA HM
World 3rd Hel Ra HM
[Proposed Change] UI Element Buff/Debuff Tracking in PvE (Toggle) 24 votes
Yes, I agree that these UI Changes will improve the game.
No, I don't want these features to be in the game for anyone, even if I can toggle them off.