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Damage Dealt Indicator

Hostel_Striker
Why can't we see the damage we deal to other players without having to download an add on from a 3rd party? I'm hesitant to do this because of the fear of being hacked. I have played a lot of games in my days (I'm 32 years old and been playing since I was 5). This is the only game I can recall that doesn't show you how much damage you deal. Even if a 3rd party DL is 100% safe to use should that be acceptable? I say NO! Please add this to the game. It would be a great help and make the game much better.

llstrikerll
Edited by Hostel_Striker on October 2, 2014 4:42PM
  • ers101284b14_ESO
    ers101284b14_ESO
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    Because it is not needed. Did you need a damage dealer in any other ES game? No because so long as you can kill stuff you are doing enough damage. Damage dealers in MMO's just make everyone try to find the most elite build and shun everyone who doesn't do use it. I would prefer if there where no add ons for it either.
  • Nestor
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    Addons just work with the UI, there is no way you can get hacked from having an Addon.

    They can break your game, they can cause issues with performance, they can be rendered obsolete by a patch, but they do not give anyone entree into your game.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Hostel_Striker
    Because it is not needed. Did you need a damage dealer in any other ES game? No because so long as you can kill stuff you are doing enough damage. Damage dealers in MMO's just make everyone try to find the most elite build and shun everyone who doesn't do use it. I would prefer if there where no add ons for it either.
    Then you might as well play blindfolded. Just to be clear I play PVP. Just because an item works well on one person doesn't mean it will work well on everyone. It would be nice to have a number to go by.

  • Hostel_Striker
    Nestor wrote: »
    Addons just work with the UI, there is no way you can get hacked from having an Addon.

    They can break your game, they can cause issues with performance, they can be rendered obsolete by a patch, but they do not give anyone entree into your game.
    Regardless it should still be their responsibility to make it. I shouldn't have to go to a 3rd party for one. You still have to DL something right?

  • Inversus
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    http://tamrielfoundry.com/2014/09/ftc-035/

    This is used by a lot of people + it gets lots of updates and it's safe

    I like that they have encouraged devs to make ui addons, allows for more customisation for those that want it
    Edited by Inversus on October 2, 2014 8:18PM
    VR14 EH Sorc
    VR1 AD NB Crafter
  • ers101284b14_ESO
    ers101284b14_ESO
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    Because it is not needed. Did you need a damage dealer in any other ES game? No because so long as you can kill stuff you are doing enough damage. Damage dealers in MMO's just make everyone try to find the most elite build and shun everyone who doesn't do use it. I would prefer if there where no add ons for it either.
    Then you might as well play blindfolded. Just to be clear I play PVP. Just because an item works well on one person doesn't mean it will work well on everyone. It would be nice to have a number to go by.

    I'd rather play blindfolded and have fun than have numbers and not be allowed to play. I understand you want something to go by but if they put in a damage dealer several things would happen in PVP and in PVE.

    1st it would either clutter the UI or clutter the chat log depending on where they put it. TO me this game is not an MMO , to me its an Online RPG. All the preconceived MMO notions don't work as well for it as they do in other MMO's and I am glad they kept some of it out. One of those things is the fact that my chat log is readable and not flying by at 100000 words a minute and that I can pay attention to the game and not 123943 things flying from all over my screen.

    2nd. People would start seeing the numbers easier which sounds good until they start crunching numbers and always finding the most optimal OP build and shun those who don't have it. This happens in both PVP and PVE. You think its great to have numbers until someone decides your build is not optimal and PVP groups will no longer take you because you don't push that extra 10 dps per second. So your choices become play alone or re-spec and re-equip yourself ot comply with the standard others have deemed as worthy. What happens then you ask. Well then you get to play other peoples way and not your way which will lead more forum crying of buff this nerf that my class sucks why can't I do as much damage as that guy!

    Currently I can get PVP groups because they don't know what my DPS numbers are. As a tank I don't feel the need to do the same DPS as a DPS, Mage or whatever. My job in both PVP and PVE should be to control the crowd, pop buffs, and try to keep my party alive. I love my guild and they are friendly and helpful but I always know who is running add on and who is not by which groups allow me to come along in PVP and PVE. The ones that don't are using number identifiers and the ones who allow me to join are not using those add on's and are happy to have me. And you know what? We have been able to clear all content we tried both PVP and PVE without optimal light armor stick builds.

    I'm not trying to hate on people who want the numbers or say that you shouldn't try to max your character the best you can but I have seen this in every other MMO I have ever played. (Granted its not as many MMO's as other people around here) This game to me personally is much different than your average MMO and I enjoy not having to worry about numbers all the time. Even putting it in as an option thing could be detrimental since that would give people who don't use add on's some of the same attitude. (Not every one has the same attitude and not hating on you for wanting numbers these are just how I have seen it.)
  • Nestor
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    You still have to DL something right?

    Yep, fortunately, they are small, usually less than 200KB files, some smaller than 100KB

    http://www.esoui.com/addons.php

    There are so many opinions on what a UI should look like and what information it should provide, that I am glad that ZOS opened up the API and allowed Addons. I like a minimalist UI with as little possible on the screen. I even have 90% of FTC turned off and I use a total of 5 addons in my game. 3 of them related to the map, one to crafting research information and then stripped down FTC. But the 5 addons I use may not provide the information that someone else would want and they want more. I know people who run 20 or 30 addons and can barely see the characters on the screen.

    They even allow you to customize the addons through the stock UI Options, no need for an add on to make your addons do what you want as other games need or require.

    Edited by Nestor on October 2, 2014 10:59PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • poodlemasterb16_ESO
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    Single target boss. For me these days about 8000hp. How long does it take?

    I'm a bit over 1000 dps like that, sometimes more. The crits work out better sometimes, I guess.
  • poodlemasterb16_ESO
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    Because it is not needed. Did you need a damage dealer in any other ES game? No because so long as you can kill stuff you are doing enough damage. Damage dealers in MMO's just make everyone try to find the most elite build and shun everyone who doesn't do use it. I would prefer if there where no add ons for it either.

    The difference between me putting down a world of hurt and just shooting at stuff is large. So I just execute most things quickly. It's not at all like some one playing the early game.

    For me the game started at VR1. Everything before that was this massive tutorial.

    You get skill points and get to max out the things you are interested in. That allows the completion and synergization of various powers and attributes that you use.

    This is a pretty standard glass canon sorc build, she's a VR7 Vampire but it enters into the equation less than you would think. Some numbers:

    maxVR7.jpg

    The amount of damage possible is impressive. 1000 dps is not really a problem at all.

    The armor is from Boundless Storm and I only use it for when I pull an extra group. She's nearly 1000 years old, cut her some slack. Inner Light of course for critical and you will notice my carefully massaged Max Magic that sits just below softcap with 5% gone. Critical Surge may be cheating but they put it in the game ... so I have to use it. ;)

    This in my ramping build I will take to PvP when my son, a VR7 NB and I get finished leveling. We gonna see how that works after finishing the game. I can run a resto staff and do damage and help him do his beastly NB 'hit like a truck' number. He runs out of steam after the initial shot. The Red Witch just stack critical's for increasing damage. ;)

    I'm hoping they have it all fixed by then.
    Edited by poodlemasterb16_ESO on October 3, 2014 3:13AM
  • timidobserver
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    Why can't we see the damage we deal to other players without having to download an add on from a 3rd party? I'm hesitant to do this because of the fear of being hacked. I have played a lot of games in my days (I'm 32 years old and been playing since I was 5). This is the only game I can recall that doesn't show you how much damage you deal. Even if a 3rd party DL is 100% safe to use should that be acceptable? I say NO! Please add this to the game. It would be a great help and make the game much better.

    llstrikerll
    They shouldn't base changes on unfounded paranoia.

    You literally can't be hacked through an addon. The only questionable thing that could potentially hack you is using minion to auto update them. If you manually install the addon, you can't be hacked by it.
    Edited by timidobserver on October 3, 2014 3:19AM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Lizelle
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    Because it is not needed. Did you need a damage dealer in any other ES game? No because so long as you can kill stuff you are doing enough damage. Damage dealers in MMO's just make everyone try to find the most elite build and shun everyone who doesn't do use it. I would prefer if there where no add ons for it either.

    No, not really...

    The reason for tracking damage in MMOs is to try to deal with game mechanics like enrage timers, DPS checks, and timed runs. ESO has these mechanics but doesn't provide the info you need to try to figure out why your damage sucks with the default UI. This is a problem....

    And even with add-ons you can't really get all the info you need because the API is still way too restrictive. Buff/Debuff tracking, cast bars (self only even!) are needed.
  • ers101284b14_ESO
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    Lizelle wrote: »
    Because it is not needed. Did you need a damage dealer in any other ES game? No because so long as you can kill stuff you are doing enough damage. Damage dealers in MMO's just make everyone try to find the most elite build and shun everyone who doesn't do use it. I would prefer if there where no add ons for it either.

    No, not really...

    The reason for tracking damage in MMOs is to try to deal with game mechanics like enrage timers, DPS checks, and timed runs. ESO has these mechanics but doesn't provide the info you need to try to figure out why your damage sucks with the default UI. This is a problem....

    And even with add-ons you can't really get all the info you need because the API is still way too restrictive. Buff/Debuff tracking, cast bars (self only even!) are needed.

    Yes really. If there had been no damage dealing add ons then no one would have ever known that Stick and Dress Spam impulse was OP'ed and that you could faceroll everything with it.People then would have tried other builds and had just as much fun running the same content. Read my second post.
  • Lizelle
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    @ers101284b14_ESO‌

    Perpetuating ignorance doesn't change the fact that the game mechanics push you to do more DPS or you fail in many end game PVE situations. You can ignore the numbers if you want but some people want to do well in end game PVE and these are the game mechanics we've been given...
  • Stautmeister
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    I think a lot of you are a bit of track from OP's question. He wanted to see dmg done. Not DPS numbers.

    I for one would love an option so see my dmg vs certain mobs with different attacks. This is to know what their resistances are etc. Dont care about dps, just want to know which attack is more effective based on actual numbers.

    I know there are ways around this, to calculate etc. But a interface option: Show dmg numbers.
    Wouldnt be to bad.
    An orc marrying a wood elf?! Enjoy your Borsimer mutants!
  • Runie
    Runie
    Because it is not needed. Did you need a damage dealer in any other ES game? No because so long as you can kill stuff you are doing enough damage. Damage dealers in MMO's just make everyone try to find the most elite build and shun everyone who doesn't do use it. I would prefer if there where no add ons for it either.

    The only reason u reply a u do. Is cause ur dps is bad.
    Not having raid wide dps info is so anoying.
  • TehMagnus
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    @Hostel_Striker‌
    Go to Esoui's website and download "minion".
    Install minion and configure it to work with ESO.
    Look for "Combat Log" addons and install it.
    Enable Addon in game.

    Addons are text files which contain commands that are read by the game client. There is no way to send data to a remote server (else we would have loot table addons that don't need to be updated except for API/version changes). It is 100% safe and impossible to hack you with them.

    Now to counter some of the BS said above:
    Because it is not needed. Did you need a damage dealer in any other ES game?

    "Stop right there Criminal scum" this is not an ES game, it's an MMORPG with ES lore. Rules applied to Single Player games don't apply here.

    I'd rather play blindfolded and have fun than have numbers and not be allowed to play.

    You'll be able to play, just only with people like you who rather remain blindfolded. Chances are it will suck because you'll all probably be quite bad and die a lot, which in the end means all you want is to have fun without making any effort, playing "your way" while you get carried by other people who put effort into developing functional builds and elaborating strategies???: No no no :). Only way for that to happen in an MMO is for the content to hold no challenge and if it was the case nobody would play it.
    1st it would either clutter the UI or clutter the chat log depending on where they put it. TO me this game is not an MMO , to me its an Online RPG. All the preconceived MMO notions don't work as well for it as they do in other MMO's and I am glad they kept some of it out. One of those things is the fact that my chat log is readable and not flying by at 100000 words a minute and that I can pay attention to the game and not 123943 things flying from all over my screen.

    Sadly it's ann MMO, not an Online RPG. Doesn't really matter what it is to you or what you want it to be. As for chat log and UI clutter: BS. If it's implemented, you'll be able to disable it so it won't change anything for you. There is no such thing as an "Online RPG" the way you imagine it, never will be since the audience for such a game is extremely low.
    2nd. People would start seeing the numbers easier which sounds good until they start crunching numbers and always finding the most optimal OP build and shun those who don't have it. This happens in both PVP and PVE. You think its great to have numbers until someone decides your build is not optimal and PVP groups will no longer take you because you don't push that extra 10 dps per second. So your choices become play alone or re-spec and re-equip yourself ot comply with the standard others have deemed as worthy. What happens then you ask. Well then you get to play other peoples way and not your way which will lead more forum crying of buff this nerf that my class sucks why can't I do as much damage as that guy!

    This has already happened both in PVE and PVP for competitive guilds you won't do raids if you don't have a magicka build and you won't get into speed run groups if you don't link your DPS. And it's not "that extra 10 dps per second", most of the time is 300 instead of 1,2k. Plus if you're in a PVP group where all people care about is DPS, gtf away from them, they are *** if they think only dps matters in PVP (and the fact you think DPS has anything to do with group PVP shows you don't know much about the game).
    As for PVE, worry not, once again, you'll still be able to play and die a lot with people who think like you while the people who know how to play (and are already playing together anyways) have fun clearing content without having to carry "I play my way" people.
    Bla bla bla, PVP, bla bla bla fear, bla bla bla
    Once again, if you think PVP has anything to do with DPS, you know nothing John Snow and you should run away from people who think like that.
  • R1ckyDaMan
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    you must be new to elder scroll games :)
  • R1ckyDaMan
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    Lizelle wrote: »
    Because it is not needed. Did you need a damage dealer in any other ES game? No because so long as you can kill stuff you are doing enough damage. Damage dealers in MMO's just make everyone try to find the most elite build and shun everyone who doesn't do use it. I would prefer if there where no add ons for it either.

    No, not really...

    The reason for tracking damage in MMOs is to try to deal with game mechanics like enrage timers, DPS checks, and timed runs. ESO has these mechanics but doesn't provide the info you need to try to figure out why your damage sucks with the default UI. This is a problem....

    And even with add-ons you can't really get all the info you need because the API is still way too restrictive. Buff/Debuff tracking, cast bars (self only even!) are needed.

    And enrage timers have no place in a TES game.
  • TehMagnus
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    R1ckyDaMan wrote: »
    Lizelle wrote: »
    Because it is not needed. Did you need a damage dealer in any other ES game? No because so long as you can kill stuff you are doing enough damage. Damage dealers in MMO's just make everyone try to find the most elite build and shun everyone who doesn't do use it. I would prefer if there where no add ons for it either.

    No, not really...

    The reason for tracking damage in MMOs is to try to deal with game mechanics like enrage timers, DPS checks, and timed runs. ESO has these mechanics but doesn't provide the info you need to try to figure out why your damage sucks with the default UI. This is a problem....

    And even with add-ons you can't really get all the info you need because the API is still way too restrictive. Buff/Debuff tracking, cast bars (self only even!) are needed.

    And enrage timers have no place in a TES game.

    Well there are enrage timers which clearly proves once again, this is not a TES game, it's TESO :).
    Edited by TehMagnus on October 3, 2014 9:11AM
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