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https://forums.elderscrollsonline.com/en/discussion/668861

add poisons

dannyrb84rwb17_ESO
dannyrb84rwb17_ESO
Soul Shriven
you already have the system (buffs and debuffs, negative effects in potion making ect... ) cant you make the alchemy more apiling and great?
it will be awesome if you can apply poison on weapons like in skyrim... and it will bring a new aspect to the game with the system you already have!!!
from programing point of view you don't need to invent the wheel but find the way it roll.
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
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    I don't think poisons are going to be implemented until Thieve's Guild/Dark Brotherhood become available. It sucks I know but there's a laundry list of other things to iron out first.
  • Cody
    Cody
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    Likely wont be implemented for awhile.

    but it will be nice to get them when they are released(ZOS has confirmed they are thinking about putting them in) we will be able to more effectively attack enemy resource pools, and will be able to put a stop to the people that block and spam.
    Edited by Cody on October 5, 2014 4:30PM
  • Epic Bread Woman
    Epic Bread Woman
    Soul Shriven
    To be honest I've never checked if I can craft and use poisons before I chose alchemy as my main Crafting area. So when I found out that poisons are useless it was already too late. I play as a DPS bow nightblade, and poisons are the only thing missing for me now to love my play style. I hope it won't take them too long to implement poisons mechanics in to a game. Specially that there is so many beautiful traits prepared specially for PvP, like Stun or Lowering Armor or Magic Resist.
  • Cody
    Cody
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    To be honest I've never checked if I can craft and use poisons before I chose alchemy as my main Crafting area. So when I found out that poisons are useless it was already too late. I play as a DPS bow nightblade, and poisons are the only thing missing for me now to love my play style. I hope it won't take them too long to implement poisons mechanics in to a game. Specially that there is so many beautiful traits prepared specially for PvP, like Stun or Lowering Armor or Magic Resist.

    I myself care more about the ravage magicka and ravage stamina effects.

    would give an effective way to deal with the players that block and spam.

    will also be entertaining to watch a sorcerer try to use BE with no magicka:D
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