emeraldbay wrote: »The ability to sit on chairs and stools in the world.
Arsenic_Touch wrote: »emeraldbay wrote: »The ability to sit on chairs and stools in the world.
Was kind of hilarious that they didn't even add animations for that.
I'm talking about chairs and stools that actually exist already, not just pulling one out of thin air. And yes, there is a way to make the chair disappear, but it's still weird because you're sitting just barely on the edge of the seat. I want to actually sit IN the chair.mattshep8ub17_ESO wrote: »Arsenic_Touch wrote: »emeraldbay wrote: »The ability to sit on chairs and stools in the world.
Was kind of hilarious that they didn't even add animations for that.
Try /sitchair.
mattshep8ub17_ESO wrote: »Arsenic_Touch wrote: »emeraldbay wrote: »The ability to sit on chairs and stools in the world.
Was kind of hilarious that they didn't even add animations for that.
Try /sitchair.
GoatKnuckle wrote: »+1 for Chuck Norris mods.... Since we're wishing.
Ethromelb14_ESO wrote: »GoatKnuckle wrote: »+1 for Chuck Norris mods.... Since we're wishing.
We're not wishing. It's suppose to be according to lore. Op didn't say 'What do you wish for?"
None. This is not Skyrim or Oblivion etc. It is ESO and should be unique. Those pining for things in previous TES games should wait for the next installment of TES.
Arsenic_Touch wrote: »Radiant quests for the fighter's guild and mage's guild and undaunted.
Radiant quests for each zone.
I hope they at least add radiant quests for the thieves guild, dark brotherhood and morag tong when they add them.
The previous stat system from oblivion as well as the class system where you can pick and choose what you want.
Daedric artifacts as the next tier of items or a completely different set of items/weapons/armors trophies., each one having special effects and sometimes downsides to offset the power.
Arsenic_Touch wrote: »Radiant quests for the fighter's guild and mage's guild and undaunted.
Radiant quests for each zone.
I hope they at least add radiant quests for the thieves guild, dark brotherhood and morag tong when they add them.
The previous stat system from oblivion as well as the class system where you can pick and choose what you want.
Daedric artifacts as the next tier of items or a completely different set of items/weapons/armors trophies., each one having special effects and sometimes downsides to offset the power.
So i think the justice system will take the place of radiant quests for the guilds.
There's been no confirmation on morag tong at all, though.
I don't think they will ever totally rework the stat/class system but champion system will help.
Daedric artifacts wouldn't make sense in any tier because then new tiers would make them obsolete. Obviously we will be getting new armors/weapons and racial styles basd on the quakecon presentation, including new daedric armors.
phreatophile wrote: »Underwater content and the alteration spells to allow Non-Saxhleel to enjoy it too.
Katanas and Dai-Katanas
Expendable arrows
Silence as weapon enchantment (x% chance on hit to silence enemy for x sec)
Spell absorption as an armor enchant (x% chance to absorb x% of enemies spells)