Just noticed that, and poll options can't be edited! Everyone can forever see my typo now.You spelled Shada wrong
ZOS_GinaBruno wrote: »
LonePirate wrote: »Instead of doing this, I would much rather the developers spend their time working on new solo or PVP content for the game since there has been almost none of it since the game was released about six months ago.
ZOS_GinaBruno wrote: »
Clearly, you spelled it right and it's the game that's wrong. How dare Neizir doubt that you know more about the game than the game.
ZOS_GinaBruno wrote: »we'd like you to choose what we show during the next Let's Play segment.
R1ckyDaMan wrote: »Why dont you demonstrate how to get to v14 without grouping
R1ckyDaMan wrote: »Why dont you demonstrate how to get to v14 without grouping
Step.1
-Pick lowest pop pvp campaign or the one that is dominated by your faction.
Step 2
Do daily fetch, kill n of X ,go there quest for ~40k a pop. There are around 40 or 50 you can do each day.
Step 3
-Get around 1.5 mil VP a day just from this. One week of this and you are VR14 if Vr12 now.
Step 4.
Get yourself able to do Hircine's haunt,Chiselshriek Mine ,Buried Sands solo. ~60-100k a run. Do that as many times as you want.
Step 5.
Ding VR14.
R1ckyDaMan wrote: »Why dont you demonstrate how to get to v14 without grouping
SG_Celerrimus wrote: »Personally, I would love to see the devs do a sneak peek play through of a finished section of Wrothgar or Murkmire, as I am very much looking forward to those zones and I think it would attract a lot of attention, but the Serpent Trial is cool also I guess,
ez2k.stoobzzub17_ESO wrote: »I like the idea of doing live stuff. However, it seems to me that the community largely consists of people who do not like Craglorn at all. Dont get me wrong. Zos should build the game that Zos wants, but should at the same time take note of how the majority feels. That being said, it seems to me that at this point, showing off some upcoming solo play would encourage people to stick with it a bit longer. After all, solo play is the core of the player base even if you (zos) don't want it to be that way. I, like many others will not benefit at all from seeing this content displayed due to the probability that my partner and I will most likely not ever be able to play this content. We don't guild, we don't group. I'm not mad about it. I realize not all content will be for us and that's fine. I would like to see more balance as far as what content is added. I'm sure there is a ton of stuff in the works for years to come. I look forward to an update that pertains to the majority of the player base.
ez2k.stoobzzub17_ESO wrote: »I like the idea of doing live stuff. However, it seems to me that the community largely consists of people who do not like Craglorn at all. Dont get me wrong. Zos should build the game that Zos wants, but should at the same time take note of how the majority feels. That being said, it seems to me that at this point, showing off some upcoming solo play would encourage people to stick with it a bit longer. After all, solo play is the core of the player base even if you (zos) don't want it to be that way. I, like many others will not benefit at all from seeing this content displayed due to the probability that my partner and I will most likely not ever be able to play this content. We don't guild, we don't group. I'm not mad about it. I realize not all content will be for us and that's fine. I would like to see more balance as far as what content is added. I'm sure there is a ton of stuff in the works for years to come. I look forward to an update that pertains to the majority of the player base.
So I think they have no completed solo zone content to show yet.
Second, I think that with the champion system we'll likely be able to get our characters powerful enough to eventually solo all older group content.
I mean for me I don't mind skipping craglorn and coming back to it after I've got 1000 champion points and I can solo everything there.
Attorneyatlawl wrote: »LonePirate wrote: »Instead of doing this, I would much rather the developers spend their time working on new solo or PVP content for the game since there has been almost none of it since the game was released about six months ago.
Gina and Jess are community managers, not devs... they don't have a specific role in fixing bugs or making new content, but they do great work with what they do. I have a litany of items I would love to bring up but this is not the thread for it.
ZOS_GinaBruno wrote:During this part of the show, some of ESO's developers will go through a select area of the game to not only play, but also describe parts of the development process for that particular area.