AlexDougherty wrote: »It's the locale not the season, I was back in Grahtwood the other day, chasing down level 2 water (don't ask) and it looked exactly the same as always. So it must be the locale that has brown leafs.
AlexDougherty wrote: »It's the locale not the season, I was back in Grahtwood the other day, chasing down level 2 water (don't ask) and it looked exactly the same as always. So it must be the locale that has brown leafs.
Rainforest would turn brown? Like... ever? :P
Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn was stationary in Mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?
AlexDougherty wrote: »Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn was stationary in Mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?
Numerous books in Oblivion and Skyrim mention Spring, Winter and Summer. Not sure about Autumn (unless they called it Fall and I missed it).
So basically what I'm saying is that Nirn must have seasons. But they are not shown in this game, yet.
AlexDougherty wrote: »Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn was stationary in Mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?
Numerous books in Oblivion and Skyrim mention Spring, Winter and Summer. Not sure about Autumn (unless they called it Fall and I missed it).
So basically what I'm saying is that Nirn must have seasons. But they are not shown in this game, yet.
Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn wad stationary in mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?
AlexDougherty wrote: »Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn was stationary in Mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?
Numerous books in Oblivion and Skyrim mention Spring, Winter and Summer. Not sure about Autumn (unless they called it Fall and I missed it).
So basically what I'm saying is that Nirn must have seasons. But they are not shown in this game, yet.
There is a quest in Alik'r (an Aylied delve I believe) where you need to solve a puzzle coordinated with the Tamriel "Zodiac" (Lord, Lady, Theif, etc.). You learn the order in which they appear in the sky and how they herald in different seasons, insinuating there is a seasonal effect in Tamriel and by extension Nirn.
Similarly, the Doomcrag quest has another riddle/puzzle talking about the seasons observed by the Ayleids, distinctively as Spring, Summer, Autumn, and Winter.
In short, Nirn experiences these seasons on a 12 month calendar based on the appearances of certain constellations, probably dating back to the Merethetic Era.
As for the tear by Magnus, that is simply a theory, not proven fact. However, let's consider some physics in Mundus (the mortal universe, not to be confused with Nirn the planet). We can easily observe that gravity works in a similar fashion as our universe. This means that large massive bodies will have scaled gravity. I'm sure you have noticed the moons and other celestial bodies? The fact they don't come crashing down into Nirn suggests they are in orbit similar to our solar system.
But if this is a tear with light and magicka simply pouring through from Aetherius, then it has no mass, right? Which means Nirn cant be orbiting it. The Dwemer noticed this and built machines (the name of which escapes me) to track the movement of other celestial bodies around Nirn, not around the sun.
But there is still a day/night cycle, implying one of two things: Nirn is rotating, or the sun is rotating. Just because we assume it is a tear doesn't necessarily mean it isn't moving; the entire plane of Mundus could be rotating!
Personally I believe Nirn is rotating about its axis, simply because it has been since it's creation when the Aedra collapsed upon it. The rotation is from the residual force of the collapse and the other planets' gravity keeps it spinning.
Perhaps in TES:IX we can build a Dwemer shuttle and sail the seas of the Ether of the vast Mundus plane. Get your crafting lvl up; space suits require lots of advanced enchantments and materials!