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Is the world changing with the seasons?

Lukeh Shadyvale
Lukeh Shadyvale
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Call me crazy... I feel crazy. But while riding around yesterday I was looking around noticing how a lot of the trees were looking more brownish.

I know that ESO has a create weather system and has hours in the day... Not sure if these days progress so April 4th was the day listed in the game some time in 2E 582. Are we progressing through this? like is it 4 months later now?

But has the enviornment changed too to reflect the seasons in real life? Summer is almost over and trees are turning brown so when I saw the brown trees in Elder Scrolls I was like ''Omg, so cool' but before I assume that is actually what's going on thought I'd see if anyone else is thinking the same thing... Or if it's just because in Riften the trees happen to be brown I don't know.
Lukeh Shadyvale | V14 Bosmer Templar | Ebonheart Pact | EU Nowhere
Cyrodiil is only good for fishing.
  • AlexDougherty
    AlexDougherty
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    It's the locale not the season, I was back in Grahtwood the other day, chasing down level 2 water (don't ask) and it looked exactly the same as always. So it must be the locale that has brown leafs.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Lionxoft
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    It's the locale not the season, I was back in Grahtwood the other day, chasing down level 2 water (don't ask) and it looked exactly the same as always. So it must be the locale that has brown leafs.

    Rainforest would turn brown? Like... ever? :P
  • AlexDougherty
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    Lionxoft wrote: »
    It's the locale not the season, I was back in Grahtwood the other day, chasing down level 2 water (don't ask) and it looked exactly the same as always. So it must be the locale that has brown leafs.

    Rainforest would turn brown? Like... ever? :P

    I though it was just a big forest, not a rainforest, you know like the old forests that used to cover most of Europe, big but they did drop their leafs in winter.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Rune_Relic
    Rune_Relic
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    Perhaps that's why my brown leather is now tinged with lots of deep pink ?
    Anything that can be exploited will be exploited
  • Epona222
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    There have been various lighting changes over the course of updates and patches, I suspect you are just now noticing it, maybe you went back to an area that you hadn't visited since the changes occurred?
    Edited by Epona222 on September 18, 2014 1:37PM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • cenkmenderes
    cenkmenderes
    Soul Shriven
    That would be awesome but I dont think that seasons are changing overtime on TESO.. And also, this wont be that easy if they decide to add this feature as well..
  • BBSooner
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    Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn wad stationary in mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?
  • AlexDougherty
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    BBSooner wrote: »
    Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn was stationary in Mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?

    Numerous books in Oblivion and Skyrim mention Spring, Winter and Summer. Not sure about Autumn (unless they called it Fall and I missed it).

    So basically what I'm saying is that Nirn must have seasons. But they are not shown in this game, yet.
    Edited by AlexDougherty on September 18, 2014 4:04PM
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • BBSooner
    BBSooner
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    BBSooner wrote: »
    Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn was stationary in Mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?

    Numerous books in Oblivion and Skyrim mention Spring, Winter and Summer. Not sure about Autumn (unless they called it Fall and I missed it).

    So basically what I'm saying is that Nirn must have seasons. But they are not shown in this game, yet.

    Thanks! Yeah I wonder how nirn and the tear (if that is an accurate origin for what we perceive as the sun) relate to each other in mundus.
  • Resueht
    Resueht
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    BBSooner wrote: »
    Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn was stationary in Mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?

    Numerous books in Oblivion and Skyrim mention Spring, Winter and Summer. Not sure about Autumn (unless they called it Fall and I missed it).

    So basically what I'm saying is that Nirn must have seasons. But they are not shown in this game, yet.

    There is a quest in Alik'r (an Aylied delve I believe) where you need to solve a puzzle coordinated with the Tamriel "Zodiac" (Lord, Lady, Theif, etc.). You learn the order in which they appear in the sky and how they herald in different seasons, insinuating there is a seasonal effect in Tamriel and by extension Nirn.

    Similarly, the Doomcrag quest has another riddle/puzzle talking about the seasons observed by the Ayleids, distinctively as Spring, Summer, Autumn, and Winter.

    In short, Nirn experiences these seasons on a 12 month calendar based on the appearances of certain constellations, probably dating back to the Merethetic Era.

    As for the tear by Magnus, that is simply a theory, not proven fact. However, let's consider some physics in Mundus (the mortal universe, not to be confused with Nirn the planet). We can easily observe that gravity works in a similar fashion as our universe. This means that large massive bodies will have scaled gravity. I'm sure you have noticed the moons and other celestial bodies? The fact they don't come crashing down into Nirn suggests they are in orbit similar to our solar system.

    But if this is a tear with light and magicka simply pouring through from Aetherius, then it has no mass, right? Which means Nirn cant be orbiting it. The Dwemer noticed this and built machines (the name of which escapes me) to track the movement of other celestial bodies around Nirn, not around the sun.

    But there is still a day/night cycle, implying one of two things: Nirn is rotating, or the sun is rotating. Just because we assume it is a tear doesn't necessarily mean it isn't moving; the entire plane of Mundus could be rotating!

    Personally I believe Nirn is rotating about its axis, simply because it has been since it's creation when the Aedra collapsed upon it. The rotation is from the residual force of the collapse and the other planets' gravity keeps it spinning.


    Perhaps in TES:IX we can build a Dwemer shuttle and sail the seas of the Ether of the vast Mundus plane. Get your crafting lvl up; space suits require lots of advanced enchantments and materials!
    If she doesn't know the pain of cliffracers, she's too young for you.
  • Epona222
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    BBSooner wrote: »
    Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn wad stationary in mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?

    Well given that if you play the AD storyline there is the whole story of the Falinesti which went missing - but there are four sites where it used to appear - Falinesti Spring Site, Summer Site, Fall Site, and Winter Site.

    It would appear that seasons are firmly written into ESO, even if they do not appear elsewhere in lore.
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • BBSooner
    BBSooner
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    Resueht wrote: »
    BBSooner wrote: »
    Curious about seasons in the lore. Since the "sun" is just the hole in Oblivion that Magnus ripped open, I am wondering if seasons would actuallyy happen. I had assumed Nirn was stationary in Mundus, and the day/night cycle was caused by it's rotation, but that leads me to believe that there wouldn't be seasons since if both bodies are stationary there is nothing to create seasonal effects. Thoughts?

    Numerous books in Oblivion and Skyrim mention Spring, Winter and Summer. Not sure about Autumn (unless they called it Fall and I missed it).

    So basically what I'm saying is that Nirn must have seasons. But they are not shown in this game, yet.

    There is a quest in Alik'r (an Aylied delve I believe) where you need to solve a puzzle coordinated with the Tamriel "Zodiac" (Lord, Lady, Theif, etc.). You learn the order in which they appear in the sky and how they herald in different seasons, insinuating there is a seasonal effect in Tamriel and by extension Nirn.

    Similarly, the Doomcrag quest has another riddle/puzzle talking about the seasons observed by the Ayleids, distinctively as Spring, Summer, Autumn, and Winter.

    In short, Nirn experiences these seasons on a 12 month calendar based on the appearances of certain constellations, probably dating back to the Merethetic Era.

    As for the tear by Magnus, that is simply a theory, not proven fact. However, let's consider some physics in Mundus (the mortal universe, not to be confused with Nirn the planet). We can easily observe that gravity works in a similar fashion as our universe. This means that large massive bodies will have scaled gravity. I'm sure you have noticed the moons and other celestial bodies? The fact they don't come crashing down into Nirn suggests they are in orbit similar to our solar system.

    But if this is a tear with light and magicka simply pouring through from Aetherius, then it has no mass, right? Which means Nirn cant be orbiting it. The Dwemer noticed this and built machines (the name of which escapes me) to track the movement of other celestial bodies around Nirn, not around the sun.

    But there is still a day/night cycle, implying one of two things: Nirn is rotating, or the sun is rotating. Just because we assume it is a tear doesn't necessarily mean it isn't moving; the entire plane of Mundus could be rotating!

    Personally I believe Nirn is rotating about its axis, simply because it has been since it's creation when the Aedra collapsed upon it. The rotation is from the residual force of the collapse and the other planets' gravity keeps it spinning.


    Perhaps in TES:IX we can build a Dwemer shuttle and sail the seas of the Ether of the vast Mundus plane. Get your crafting lvl up; space suits require lots of advanced enchantments and materials!

    Great points! So, at the very least from the Dwemer we can assume that there is no sun comparable to our own - exponentially larger than it's planets and hold everything else in orbit. So the sun, be it a tear where light and magicka (and heat??) spills from, or a smaller celestial body that generates light yet still orbits nirn, there is still possibility of movement, and seasons.

    It raises more questions on the composition of mundus for me though that are admittedly of topic of seasons haha.

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