Maintenance for the week of April 27:
· [COMPLETE] EU megaservers for maintenance – April 27, 2:00 UTC (April 26, 10:00PM EDT) - April 27, 16:00 UTC (12:00PM EDT)
· [COMPLETE] NA megaservers for maintenance – April 27, 3:00AM EDT (7:00 UTC) - 5:00PM EDT (21:00 UTC)
'Healthy' trait... Really?
How is this still the way it is in the game? It is pretty fundamental in this game that Health as a stat is worth 1.5x as much of the other major stats, and this is balanced with enchants and attribute points.
So why in the hell do jewelry pieces still have imbalanced traits? It is really frustrating having to completely discard some pretty cool jewelry sets due to this trait.
Come on ZoS? 5 months after release and something as basic as this is still in the game?