nerevarine1138 wrote: »1) They reduced the amount of XP required to get from VR12 to VR14, and slow levelers don't care about that anyway.
2) Fast levelers were already doing that.
This is a stop-gap. Everyone understands this. ZO is working on a lateral system with the Champion System, and we should probably be seeing that within two updates or so. That's when this game gets more Elder Scrolls-y than ever.
nerevarine1138 wrote: »1) They reduced the amount of XP required to get from VR12 to VR14, and slow levelers don't care about that anyway.
2) Fast levelers were already doing that.
This is a stop-gap. Everyone understands this. ZO is working on a lateral system with the Champion System, and we should probably be seeing that within two updates or so. That's when this game gets more Elder Scrolls-y than ever.
nerevarine1138 wrote: »1) They reduced the amount of XP required to get from VR12 to VR14.
I am not frustrated in any way, VR increase actually gives me new content and this is never wrong in an MMO.
I can not speak for all but I am more than tired of having nothing to do once I reached max level in other MMOs (as a non raider).
ESO is giving those like me the chance to actually improve our chars without being forced to run raids 24/7 - a good system if you ask me.
And that will add what? Spellcrafting sounds nice, but is only another way for introducing more Skills to our already limited Skill Bars and the Justice System can be as well nothing more than hot air.MornaBaine wrote: »When are game developers going to learn that "just more of the same with some new animations" is not going to cut it anymore? There should be absolutely NO further updates like this and absolutely no "new" content until we get spell crafting and the justice system which is where, outside of fixing all the crap they continue to break, ALL their focus should be.
All adding an extra 2 VR levels has done is make earlier Craglorn stuff pretty redundant, creating a gulf between VR10 and VR12 (and soon to be VR 14) that's going to be even tougher to cross for those soloists PVE'ers out there..
smeeprocketnub19_ESO wrote: »I would have done the dragonstar arena anyway, since they are forcing me to do it for the nirnhoned trait.
Could you explain this? I did finish the normal mode dragonstar arena yesterday, I didn´t recognise anything quoting nirnhoned trait. I also did some quests but none had to do with the new trait. Would be interesting to know what to do in the arena to get the trait.
smeeprocketnub19_ESO wrote: »I am not frustrated in any way, VR increase actually gives me new content and this is never wrong in an MMO.
I can not speak for all but I am more than tired of having nothing to do once I reached max level in other MMOs (as a non raider).
ESO is giving those like me the chance to actually improve our chars without being forced to run raids 24/7 - a good system if you ask me.
This is pseudo-content at best. They could have done all of this without increasing the level cap.
It's to give a false sense of achievement and as they pretty much said, make the new trial and the dragonstar arena and such seem like meaningful accomplishments.
I would have done the dragonstar arena anyway, since they are forcing me to do it for the nirnhoned trait. Extra skyshards and skills etc would have been something for me to do, too. But I doubt most of us think grinding out another 10 million vp is anything but unpaid, menial labor.
smeeprocketnub19_ESO wrote: »I am not frustrated in any way, VR increase actually gives me new content and this is never wrong in an MMO.
I can not speak for all but I am more than tired of having nothing to do once I reached max level in other MMOs (as a non raider).
ESO is giving those like me the chance to actually improve our chars without being forced to run raids 24/7 - a good system if you ask me.
This is pseudo-content at best. They could have done all of this without increasing the level cap.
It's to give a false sense of achievement and as they pretty much said, make the new trial and the dragonstar arena and such seem like meaningful accomplishments.
I would have done the dragonstar arena anyway, since they are forcing me to do it for the nirnhoned trait. Extra skyshards and skills etc would have been something for me to do, too. But I doubt most of us think grinding out another 10 million vp is anything but unpaid, menial labor.
So yes, it could be done better no doubt but at least we get something besides silly item grinds as in other MMOs.
To me and again I can only speak for myself here - seeing a bar fill up by playing what and where I want is a much bigger achievement and motivation than farming gear at the same raid or dungeon all over again.
nerevarine1138 wrote: »1) They reduced the amount of XP required to get from VR12 to VR14, and slow levelers don't care about that anyway.
2) Fast levelers were already doing that.
This is a stop-gap. Everyone understands this. ZO is working on a lateral system with the Champion System, and we should probably be seeing that within two updates or so. That's when this game gets more Elder Scrolls-y than ever.
Desdemonte wrote: »Other than *** people off?
I can only see 2 scenarios:
1) Slow levellers who enjoy questing. They are probably annoyed that they were finally getting close to cap, or just reached it, and now have a huge hill to climb again.
2) Fast levellers who want to get to cap and endgame ASAP. So they head out to Craglorn and spend a day grinding until their eyes bleed.
A level cap increase doesn't add a carrot or new goal for us. It adds frustration.
Why not put some actual work into game development and figure out how to progress laterally instead of only vertically? A good start is to program end game PvE difficulty in such a way that people do not need PvP buffs to complete it? This would solve 2 problems by removing the need for PvP buff servers.
This is why I don't treat VRs like regular levels and I don't just grind them out. I play what content I want when I want and accept whatever VR progression that gives me.
luke.glanfordrwb17_ESO wrote: »This is why I don't treat VRs like regular levels and I don't just grind them out. I play what content I want when I want and accept whatever VR progression that gives me.
Give this man a cookie. I shake my head when I see a bring group roll past me in craglorn. Such a bkre, and once they're done, they complain there is nothing else to do