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Change swimming animation for argonians

Shtille
Shtille
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Argonians are human-like, but they have tails, that gives them ability to swim like crocodiles. Just look at this video and you will understand what i meant:
http://youtu.be/iEKUid5YEUk?t=32s
  • Horrum
    Horrum
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    I don't have an Argonian character, but having their own unique swimming animation would be really cool ^^
  • twev
    twev
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    Agree.
    Always thought they should swim like crocodiles.

    Which begs the question of Khajiits that ought be swimming like cats trying to get out of the bathtub in all those humorous YouTube vids.....
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Runefell
    Runefell
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    Hm, my computer doesn't seem to want to play your video, so I can't see your example, but I do remember that Argonians used to have a unique swimming animation in Morrowind, though not in Oblivion or Skyrim (that I recall, anyways). I kind of liked that.
    Rune Fell- Dunmer Mag Sorcerer (DC)~The Adventurer
    Runed Claws- Khajiit Stam Dragonknight (DC) ~The Tank
    Rain Fell- Argonian Mag Templar (EP)~ The Healer
    Dragon Talon- Bosmer Stam Nightblade (AD) ~ The DPS



  • Digiman
    Digiman
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    Yeah, it would make sense given their racials. Even so the database for this games animation seems pretty bare bones and often goes into using base animations for all playable races which I find quite cheap.
  • twev
    twev
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    Digiman wrote: »
    Yeah, it would make sense given their racials. Even so the database for this games animation seems pretty bare bones and often goes into using base animations for all playable races which I find quite cheap.

    Be happy for that, I guess.
    It could mirror the 'Not climbing ladders' animations we already have.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Ourorboros
    Ourorboros
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    Cool, maybe, but waaaay down the list of priorities to ask for. You're reaching for the moon when we still need solid ground to walk on and sky overhead.
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