AlexDougherty wrote: »I have one reservation about this idea, the maps are random drops, so finding them all in the first place would be a herculean effort. It might be a good idea to have a few half way achievements, so as not to scare people off.
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[Grahtwood Treasure Seaker]
5/10 Treasure maps found and Completed
5 Achievement Points Rewarded
Oh, and you need to get the Achievement for finding the treasure not the map. (obviously the game only reveals the treasure if you have the map, so it's already covered)
Son_Raizen wrote: »AlexDougherty wrote: »Son_Raizen wrote: »As long as the treasure either doesn't spawn or doesn't count towards the achievement before reading the map AND read maps become bound...
The treasure doesn't appear unless you have the map, and the map disappears afterwards.
Are you just rephrasing what I said or are you saying that this feature is currently in place?
I thought they were just artful renditions of common chests, so "why should I spend hours actually treasure hunting?" when I stumble upon this nearly worthless treasure every 5 minutes.
But, If the latter, then I have destroyed soo many treasure maps.
WolfingHour wrote: »I love this idea and would like to have this implemented. Well done!
And a gold star for a clear and structured suggestion!
Wow, learn something new, huh :'( . Thanks for the tip.Son_Raizen wrote: »AlexDougherty wrote: »Son_Raizen wrote: »As long as the treasure either doesn't spawn or doesn't count towards the achievement before reading the map AND read maps become bound...
The treasure doesn't appear unless you have the map, and the map disappears afterwards.
Are you just rephrasing what I said or are you saying that this feature is currently in place?
I thought they were just artful renditions of common chests, so "why should I spend hours actually treasure hunting?" when I stumble upon this nearly worthless treasure every 5 minutes.
But, If the latter, then I have destroyed soo many treasure maps.
He's not rephrasing. That's how treasure maps work.
Haha, makes sense. I would +lol, but I think that's the +insult buttonI don't think more expensive maps improve immersion necessarily. Thematically if you found a treasure map, wouldn't you keep it as if your life depended on it? Also I'd be weary about buying some scribbles on parchment and trusting that it will lead me to loot..
"Selling treasure map!"
-"Oh yea? That looks like a picture."
"It's a treasure map!"
-"It's a picture with an arrow drawn on it."
"Treasure!"
-"How do you know?"
"Treasure map!"
I don't think more expensive maps improve immersion necessarily. Thematically if you found a treasure map, wouldn't you keep it as if your life depended on it? Also I'd be weary about buying some scribbles on parchment and trusting that it will lead me to loot..
"Selling treasure map!"
-"Oh yea? That looks like a picture."
"It's a treasure map!"
-"It's a picture with an arrow drawn on it."
"Treasure!"
-"How do you know?"
"Treasure map!"
Son_Raizen wrote: »AlexDougherty wrote: »Son_Raizen wrote: »As long as the treasure either doesn't spawn or doesn't count towards the achievement before reading the map AND read maps become bound...
The treasure doesn't appear unless you have the map, and the map disappears afterwards.
Are you just rephrasing what I said or are you saying that this feature is currently in place?
I thought they were just artful renditions of common chests, so "why should I spend hours actually treasure hunting?" when I stumble upon this nearly worthless treasure every 5 minutes.
But, If the latter, then I have destroyed soo many treasure maps.
Bigsmitty300 wrote: »I have a question about bound stolen treasure, as I am getting into the blue items now worth 250 a piece from going on a loot run and pilfering from a ship, sacks, and barrels and the like, what exactly is there purpose other than to sell to a fence ?
Bigsmitty300 wrote: »I have a question about bound stolen treasure, as I am getting into the blue items now worth 250 a piece from going on a loot run and pilfering from a ship, sacks, and barrels and the like, what exactly is there purpose other than to sell to a fence ?