Wicked_Wolf wrote: »I'm not sure I understand why we can't run any group PvE content with members of other factions? Wouldn't it be a good thing to have more interactivity between players as opposed to restrictions? I can understand not allowing us to just aimlessly wander the entire world, but phased dungeons would do wonders.
If the only reason is lore; I personally think it's easily remedied. I mean, you have plenty of non faction races in all of the zones. Plus, you can just make the story of said dungeons include reasons for why people are working together. I just think MMO's should try to limit players as little as possible with regards to player interaction/co operation.
If by cross faction, you mean getting backstabbed by some level 10 who camped in the corner until you cleared the whole dungeon, then yes.ExiledKhallisi wrote: »Dungeons in cyrodil = cross faction.
Actually, the factions have nothing to do with TES lore, they were invented simply as a basis for the PVP put into the game that the game didn't need in the first place.Wicked_Wolf wrote: »I'm not sure I understand why we can't run any group PvE content with members of other factions? Wouldn't it be a good thing to have more interactivity between players as opposed to restrictions? I can understand not allowing us to just aimlessly wander the entire world, but phased dungeons would do wonders.
If the only reason is lore; I personally think it's easily remedied. I mean, you have plenty of non faction races in all of the zones. Plus, you can just make the story of said dungeons include reasons for why people are working together. I just think MMO's should try to limit players as little as possible with regards to player interaction/co operation.
Attorneyatlawl wrote: »I'd like to not see this at all... it's bad enough for faction identity/realm pride in pvp that any race can be any faction, though I'm sure I'm fairly alone in thinking that. Allow us to galavant with our sworn enemies we're at bitter, brutal war with through pve dungeons and it is a little over the top.
I've never had a problem finding groups here or really any game, but I often take the initiative to start them and hang out in guilds that are social/helpful/semi-competitive (or competitive). The combination lends itself well to getting stuff done either because people need it, or they'll take 20 minutes to help you out.