Aett_Thorn wrote: »It might not be broken, it might just work differently than you expect. The cost increase might be based on the base cost of the power before reductions, and might not be affected by your cost reduction abilities.
Aett_Thorn wrote: »It might not be broken, it might just work differently than you expect. The cost increase might be based on the base cost of the power before reductions, and might not be affected by your cost reduction abilities.
costs over 400 without any spell cost reduction on so it would be over 600 if you added the 50% to it, i think the 50% is supposed to scale off the reduced cost and it just doesn't do that properly.
DenverRalphy wrote: »The extra 91 points is because until the timer expires, the skill doesn't benefit from cost reductions either.
Aett_Thorn wrote: »It might not be broken, it might just work differently than you expect. The cost increase might be based on the base cost of the power before reductions, and might not be affected by your cost reduction abilities.
costs over 400 without any spell cost reduction on so it would be over 600 if you added the 50% to it, i think the 50% is supposed to scale off the reduced cost and it just doesn't do that properly.
If it has a base cost of 400, it adds 200 to the casting cost.
If it has a reduced cost of 200, and adds another 200, you get the 400 point cost you mentioned in the OP.
His logic seems sound to me.
DenverRalphy wrote: »The extra 91 points is because until the timer expires, the skill doesn't benefit from cost reductions either.
I refer you to the above post. If i understand you correctly if the skill doesn't benefit from the cost reduction then the skill should be over 600 with the additional 50%
DenverRalphy wrote: »DenverRalphy wrote: »The extra 91 points is because until the timer expires, the skill doesn't benefit from cost reductions either.
I refer you to the above post. If i understand you correctly if the skill doesn't benefit from the cost reduction then the skill should be over 600 with the additional 50%
My bad, I phrased my response very poorly (out watching football in a bar and typing on a mobile device, so a bit distracted).
What I meant to convey, was that the 50% additional cost appears to first cut in to any cost reduction you already have. So say you already have 48% reduction, your next cast during the penalty timer will be at full cost, plus 2%. (I chose arbitrary numbers)
BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Aett_Thorn wrote: »It might not be broken, it might just work differently than you expect. The cost increase might be based on the base cost of the power before reductions, and might not be affected by your cost reduction abilities.
DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
If you use a potion against shadow cloak, you completely neutralize it's escape effect. If you use unstoppable against BE, it still moves the sorcerer, streak still does damage, BoL still absorbs projectiles. Not comparable in the slightest.
DenverRalphy wrote: »DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
If you use a potion against shadow cloak, you completely neutralize it's escape effect. If you use unstoppable against BE, it still moves the sorcerer, streak still does damage, BoL still absorbs projectiles. Not comparable in the slightest.
Excepting of course the removal of negative effects with shadow cloak. A potion's cooldown timer is exponentially longer than shadow cloak. Magelight can't counter cloak's ability to remove negative effects. And any NB with shadow cloak can run like the wind while shadow cloak is active, regardless whether they are visible or not.
smeeprocketnub19_ESO wrote: »DenverRalphy wrote: »DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
If you use a potion against shadow cloak, you completely neutralize it's escape effect. If you use unstoppable against BE, it still moves the sorcerer, streak still does damage, BoL still absorbs projectiles. Not comparable in the slightest.
Excepting of course the removal of negative effects with shadow cloak. A potion's cooldown timer is exponentially longer than shadow cloak. Magelight can't counter cloak's ability to remove negative effects. And any NB with shadow cloak can run like the wind while shadow cloak is active, regardless whether they are visible or not.
hahahahahahaha
oh you must have never used the ability, that is the only thing to explain this confusion.
smeeprocketnub19_ESO wrote: »DenverRalphy wrote: »DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
If you use a potion against shadow cloak, you completely neutralize it's escape effect. If you use unstoppable against BE, it still moves the sorcerer, streak still does damage, BoL still absorbs projectiles. Not comparable in the slightest.
Excepting of course the removal of negative effects with shadow cloak. A potion's cooldown timer is exponentially longer than shadow cloak. Magelight can't counter cloak's ability to remove negative effects. And any NB with shadow cloak can run like the wind while shadow cloak is active, regardless whether they are visible or not.
hahahahahahaha
oh you must have never used the ability, that is the only thing to explain this confusion.
this thread has nothing to do with shadow cloak, everyone should know by now that it doesnt work all the time. there is no need to re state this over and over
DenverRalphy wrote: »DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
If you use a potion against shadow cloak, you completely neutralize it's escape effect. If you use unstoppable against BE, it still moves the sorcerer, streak still does damage, BoL still absorbs projectiles. Not comparable in the slightest.
Excepting of course the removal of negative effects with shadow cloak. A potion's cooldown timer is exponentially longer than shadow cloak. Magelight can't counter cloak's ability to remove negative effects. And any NB with shadow cloak can run like the wind while shadow cloak is active, regardless whether they are visible or not.
smeeprocketnub19_ESO wrote: »DenverRalphy wrote: »DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
If you use a potion against shadow cloak, you completely neutralize it's escape effect. If you use unstoppable against BE, it still moves the sorcerer, streak still does damage, BoL still absorbs projectiles. Not comparable in the slightest.
Excepting of course the removal of negative effects with shadow cloak. A potion's cooldown timer is exponentially longer than shadow cloak. Magelight can't counter cloak's ability to remove negative effects. And any NB with shadow cloak can run like the wind while shadow cloak is active, regardless whether they are visible or not.
hahahahahahaha
oh you must have never used the ability, that is the only thing to explain this confusion.
this thread has nothing to do with shadow cloak, everyone should know by now that it doesnt work all the time. there is no need to re state this over and over
Luvsfuzzybunnies wrote: »DenverRalphy wrote: »DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
If you use a potion against shadow cloak, you completely neutralize it's escape effect. If you use unstoppable against BE, it still moves the sorcerer, streak still does damage, BoL still absorbs projectiles. Not comparable in the slightest.
Excepting of course the removal of negative effects with shadow cloak. A potion's cooldown timer is exponentially longer than shadow cloak. Magelight can't counter cloak's ability to remove negative effects. And any NB with shadow cloak can run like the wind while shadow cloak is active, regardless whether they are visible or not.
I never got the run like the wind memo when did they give me speed while cloaked? If that's the case I'll no longer complain but yesterday when I used the ability I didn't receive any speed boosts. Did the do a ninja buff last night?
DenverRalphy wrote: »DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
If you use a potion against shadow cloak, you completely neutralize it's escape effect. If you use unstoppable against BE, it still moves the sorcerer, streak still does damage, BoL still absorbs projectiles. Not comparable in the slightest.
Excepting of course the removal of negative effects with shadow cloak. A potion's cooldown timer is exponentially longer than shadow cloak. Magelight can't counter cloak's ability to remove negative effects. And any NB with shadow cloak can run like the wind while shadow cloak is active, regardless whether they are visible or not.
Let's set this straight. A NB with concealed weapon slotted will move 25% faster than normal running speed while the cloak is active(so hardly 'like the wind', even lightning form is faster that that). He will not get the benefit of speed bonuses such as night's silence, because those only work when he is sneaking(as opposed to invisible).
...
Luvsfuzzybunnies wrote: »smeeprocketnub19_ESO wrote: »DenverRalphy wrote: »DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
If you use a potion against shadow cloak, you completely neutralize it's escape effect. If you use unstoppable against BE, it still moves the sorcerer, streak still does damage, BoL still absorbs projectiles. Not comparable in the slightest.
Excepting of course the removal of negative effects with shadow cloak. A potion's cooldown timer is exponentially longer than shadow cloak. Magelight can't counter cloak's ability to remove negative effects. And any NB with shadow cloak can run like the wind while shadow cloak is active, regardless whether they are visible or not.
hahahahahahaha
oh you must have never used the ability, that is the only thing to explain this confusion.
this thread has nothing to do with shadow cloak, everyone should know by now that it doesnt work all the time. there is no need to re state this over and over
Except when someone throws it in your face like it's all good and NBs can get away or remove dots when they cant. So yes it is relevant in this respect.
Edit: it is especially relevant when a sorc tries to justify bolt escape by bringing up cloak and say nightblades have an ability that is just as powerful becausearch they dont. To put I in a way most should understand it would be like krillin fighting super saiyan 4 goku. Those are the power level of differences. With GDB and blazing sheild coming in at super saipan level 3.
Luvsfuzzybunnies wrote: »smeeprocketnub19_ESO wrote: »DenverRalphy wrote: »DenverRalphy wrote: »BE should cost more if you ask me. The current cost certainly isn't restricting or slowing down it's use at all...shrug.
So are you saying that the abilities that keep the other classes alive in combat in PvP should be given a 50% increase in cost or more following subsequent uses i.e. blaze shield reflective scale or shadow cloak?
Tell you what. If shadow cloak makes me invisible for 2.9 seconds every time with 100% reliability, and no potion or magelight will be able to cancel the effect(just like BE does work everytime) then i will gladly take a 50% cost increase when casting it again within 4 seconds.
Potions work against BE too. Unstoppable negates CC effects.
If you use a potion against shadow cloak, you completely neutralize it's escape effect. If you use unstoppable against BE, it still moves the sorcerer, streak still does damage, BoL still absorbs projectiles. Not comparable in the slightest.
Excepting of course the removal of negative effects with shadow cloak. A potion's cooldown timer is exponentially longer than shadow cloak. Magelight can't counter cloak's ability to remove negative effects. And any NB with shadow cloak can run like the wind while shadow cloak is active, regardless whether they are visible or not.
hahahahahahaha
oh you must have never used the ability, that is the only thing to explain this confusion.
this thread has nothing to do with shadow cloak, everyone should know by now that it doesnt work all the time. there is no need to re state this over and over
Except when someone throws it in your face like it's all good and NBs can get away or remove dots when they cant. So yes it is relevant in this respect.
Edit: it is especially relevant when a sorc tries to justify bolt escape by bringing up cloak and say nightblades have an ability that is just as powerful becausearch they dont. To put I in a way most should understand it would be like krillin fighting super saiyan 4 goku. Those are the power level of differences. With GDB and blazing sheild coming in at super saipan level 3.
No one threw anything in NDs faces this thread is only for me to know if BE was miscalculating or since it wasnt, how does it calculate the increase in cost. if this was the lets compare cloak and bolt thread it would have been labeled accordingly