You get more from attribute points actually.
Can just as well put attribute points in magicka and stamina, than use glyphs to get health.
I thought you got +15 per attribute point in health aand only +10 per attribute point in Magica and Stamina. Not in game right now, so I can't double-check.
I thought you got +15 per attribute point in health aand only +10 per attribute point in Magica and Stamina. Not in game right now, so I can't double-check.
Why not use the gear/jewelry to raise health and the attributes for magicka or stamina though? It amounts to the same thing?
The only real reason I can think of atm is that it's to avoid getting wiped out in a PVP surprise attack where you have no time to activate shields.
Why not use the gear/jewelry to raise health and the attributes for magicka or stamina though? It amounts to the same thing?
The only real reason I can think of atm is that it's to avoid getting wiped out in a PVP surprise attack where you have no time to activate shields.
Food and Jewels do not give the 15/10 ratio for H/S and H/M.They give 10/10 so you get a slight but real advantage if you go all Health and stamina/magicka on foods and jewels.Ironically min/maxing on stat points actually helps you get the more well rounded characters.
Merlin13KAGL wrote: »Why not use the gear/jewelry to raise health and the attributes for magicka or stamina though? It amounts to the same thing?
The only real reason I can think of atm is that it's to avoid getting wiped out in a PVP surprise attack where you have no time to activate shields.
Food and Jewels do not give the 15/10 ratio for H/S and H/M.They give 10/10 so you get a slight but real advantage if you go all Health and stamina/magicka on foods and jewels.Ironically min/maxing on stat points actually helps you get the more well rounded characters.
@PBpsy, even with jewelry, you're only going to get another 200 or so one way or the other. Given the 1.5/1 handoff, you're only talking about a difference of 100 health if you get it via 6 attribute points vs taking it on the jewelry.
It should be evened out, with minimal difference so that you could approach those points regardless how you select your attribute points. There should be benefits towards sinking the points in directly, but they should never be so different as to lead to the trend of sinking all points in to any one stat.
Ironically, this is what they were originally trying to avoid.
You get more from attribute points actually.
You dont get more attributes by jamming all points into health. Don't think that's been the case since beta. But there's still firm believers, probably based on people reading old guides.
Can just as well put attribute points in magicka and stamina, than use glyphs to get health.
poodlemasterb16_ESO wrote: »One thing you maybe should keep in mind is that health armor enchantments have bigger numbers than the other two.
I added 710 health to my VR 4 Vampire Witch with enchanted armor and set bonus. She is magic heavy and it works just fine.