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Armor abuse

Forestd16b14_ESO
Forestd16b14_ESO
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As the title says it's about armor abuse well more really the heavy armor skill immoveable and well make it short and sweet it needs to well not be nerfed but re-balance cause this like many many other is being abused by gank-piers and ganks in general most common case is the ganks who are mages and who are wearing light armor to boost there magic and i do find it well skill abuse for them to be wearing light armor but able to use the heavy armor w/o even wearing heavy armor to use the skill to stop immoveable and stun attack most common case from any faction are gank-piers who spam swarm and destruction staff attacks they just use immoveable to stop silver bolts effects hence why they seem like divines now i'm not complaining or trolling about this skill i use it myself but i earned it and i use heavy armor it's part of my tank build but to re-balance it so you have to wear 5 pieces of the armor to use the armor skill it be the heavy med or light armor skill that way that whole immortal divine ganks can hopefuly stop and be taken down cause i am sure weather your Dominion Pact or Dagger you dealt with type of skill abuse like you don't see players doing 2 handed skills with one handed weapons so why allow a heavy armor skill be used while useing light armor ? I also find this kind like a middle finger too but that my personal feelings cause i use heavy armor all 7 armor slots are heavy i worked and gladly offered being the meat shield for dungeons to level my heavy armor to 50 and sure many others too so please fix this and let use heavy armor users have are skill back.

.... Be sure to share your thoughts on this if you like too.
  • rsciw
    rsciw
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    Ever heard of paragraphs, commas and dots?
  • Huntler
    Huntler
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    rsciw wrote: »
    Ever heard of paragraphs, commas and dots?
    Seriously, and if they change immovable they need to implement something else. Far too much CC in this game to not have something. You can claim CC break is the answer, but it is far to cost ineffective to be reliable.
  • Armitas
    Armitas
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    Sometimes it's not what you say, but how you say it. A well refined and concise point is often the most effective point.
    Edited by Armitas on September 2, 2014 6:41PM
    Retired.
    Nord mDK
  • Soris
    Soris
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    jeez there is only one dot and one question mark at the end
    Welkynd [Templar/AD/EU]
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Alot of people agree with you. Immovable and any armor skill should require wearing that armor to use. Preferably 5 pieces.

    Batswarm invisibility morph is also too powerful, it is very hard to counter when you cant target the player. Immovable on top of this gives you zero counters.

    Lets look at batswarm invisibility morph

    Its 6 seconds of safety while dealing alot of aoe damage.
    More aoe damage than most single target ultimates.
    It is NOT a focus and there is no way to interupt it.
    The caster is free to use other abilities at the same time and even block.
    invisiibility will not save you and if you run they can stick to you.
    Even blocking it will do over 1200 damage to you.
    Very low ultimate cost, Its basically always ready to use and when you kill with it, it makes it available to use again.

    I just dont think an ability shoud have all these benefits with very little weaknesses.

    What do i suggest?

    Take away the invisibility morph and change it to something else
    Or
    Since it is an amazing ultimate make the cost reflect that... 600 ultimate just like Werewolf
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Huntler wrote: »
    rsciw wrote: »
    Ever heard of paragraphs, commas and dots?
    Seriously, and if they change immovable they need to implement something else. Far too much CC in this game to not have something. You can claim CC break is the answer, but it is far to cost ineffective to be reliable.

    No you just need to wear heavy armor if you want to avoid cc
  • Huntler
    Huntler
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    Huntler wrote: »
    rsciw wrote: »
    Ever heard of paragraphs, commas and dots?
    Seriously, and if they change immovable they need to implement something else. Far too much CC in this game to not have something. You can claim CC break is the answer, but it is far to cost ineffective to be reliable.

    No you just need to wear heavy armor if you want to avoid cc

    Same problem then, everyone wears heavy armor and we are back at square 1
  • Jaxom
    Jaxom
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    As the title says it's about armor abuse well more really the heavy armor skill immoveable and well make it short and sweet it needs to well not be nerfed but re-balance cause this like many many other is being abused by gank-piers and ganks in general most common case is the ganks who are mages and who are wearing light armor to boost there magic and i do find it well skill abuse for them to be wearing light armor but able to use the heavy armor w/o even wearing heavy armor to use the skill to stop immoveable and stun attack most common case from any faction are gank-piers who spam swarm and destruction staff attacks they just use immoveable to stop silver bolts effects hence why they seem like divines now i'm not complaining or trolling about this skill i use it myself but i earned it and i use heavy armor it's part of my tank build but to re-balance it so you have to wear 5 pieces of the armor to use the armor skill it be the heavy med or light armor skill that way that whole immortal divine ganks can hopefuly stop and be taken down cause i am sure weather your Dominion Pact or Dagger you dealt with type of skill abuse like you don't see players doing 2 handed skills with one handed weapons so why allow a heavy armor skill be used while useing light armor ?

    That is 1 sentence folks. run-on sentence of the year. /golfclap

    About immovable, what many people tend to agree on is that you should be wearing some heavy armor in order to use it. Exactly what that number is, is up for debate. Seems silly to be able to use the skill when you aren't wearing the armor. I can't cast healing springs unless I have a Restoration Staff equipped.

    As for the CC comment, I have yet to use Immovable in PvP (I have both Light and Medium maxed but never equipped a piece of heavy yet) and do fine (I'm a NB btw). Yes, there is a lot of cc but people use this skill as a crutch. They should change it.
  • Huntler
    Huntler
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    Jaxom wrote: »
    As the title says it's about armor abuse well more really the heavy armor skill immoveable and well make it short and sweet it needs to well not be nerfed but re-balance cause this like many many other is being abused by gank-piers and ganks in general most common case is the ganks who are mages and who are wearing light armor to boost there magic and i do find it well skill abuse for them to be wearing light armor but able to use the heavy armor w/o even wearing heavy armor to use the skill to stop immoveable and stun attack most common case from any faction are gank-piers who spam swarm and destruction staff attacks they just use immoveable to stop silver bolts effects hence why they seem like divines now i'm not complaining or trolling about this skill i use it myself but i earned it and i use heavy armor it's part of my tank build but to re-balance it so you have to wear 5 pieces of the armor to use the armor skill it be the heavy med or light armor skill that way that whole immortal divine ganks can hopefuly stop and be taken down cause i am sure weather your Dominion Pact or Dagger you dealt with type of skill abuse like you don't see players doing 2 handed skills with one handed weapons so why allow a heavy armor skill be used while useing light armor ?

    That is 1 sentence folks. run-on sentence of the year. /golfclap

    About immovable, what many people tend to agree on is that you should be wearing some heavy armor in order to use it. Exactly what that number is, is up for debate. Seems silly to be able to use the skill when you aren't wearing the armor. I can't cast healing springs unless I have a Restoration Staff equipped.

    As for the CC comment, I have yet to use Immovable in PvP (I have both Light and Medium maxed but never equipped a piece of heavy yet) and do fine (I'm a NB btw). Yes, there is a lot of cc but people use this skill as a crutch. They should change it.

    5 bucks says you are a ganker and not a zerg smasher if you don't use immovable and do just fine. There should be a counter to CC other than CC break if you want to change immovable I am all for it, but given everyone and their mother has CC it should have more than 1 counter.
    Edited by Huntler on September 2, 2014 8:02PM
  • Ifthir_ESO
    Ifthir_ESO
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    Huntler wrote: »
    Far too much CC in this game to not have something. You can claim CC break is the answer, but it is far to cost ineffective to be reliable.

    qft

  • maxilaub17_ESO
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    Huntler wrote: »
    rsciw wrote: »
    Ever heard of paragraphs, commas and dots?
    Seriously, and if they change immovable they need to implement something else. Far too much CC in this game to not have something. You can claim CC break is the answer, but it is far to cost ineffective to be reliable.

    They don't need to change immovable just make it necessary to have 5 pcs of heavy equipped to use it... done. It's a heavy armor skill and should only work if the person is mostly wearing.... wait for it..... HEAVY ARMOR!
  • Jaxom
    Jaxom
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    Huntler wrote: »
    Jaxom wrote: »
    As the title says it's about armor abuse well more really the heavy armor skill immoveable and well make it short and sweet it needs to well not be nerfed but re-balance cause this like many many other is being abused by gank-piers and ganks in general most common case is the ganks who are mages and who are wearing light armor to boost there magic and i do find it well skill abuse for them to be wearing light armor but able to use the heavy armor w/o even wearing heavy armor to use the skill to stop immoveable and stun attack most common case from any faction are gank-piers who spam swarm and destruction staff attacks they just use immoveable to stop silver bolts effects hence why they seem like divines now i'm not complaining or trolling about this skill i use it myself but i earned it and i use heavy armor it's part of my tank build but to re-balance it so you have to wear 5 pieces of the armor to use the armor skill it be the heavy med or light armor skill that way that whole immortal divine ganks can hopefuly stop and be taken down cause i am sure weather your Dominion Pact or Dagger you dealt with type of skill abuse like you don't see players doing 2 handed skills with one handed weapons so why allow a heavy armor skill be used while useing light armor ?

    That is 1 sentence folks. run-on sentence of the year. /golfclap

    About immovable, what many people tend to agree on is that you should be wearing some heavy armor in order to use it. Exactly what that number is, is up for debate. Seems silly to be able to use the skill when you aren't wearing the armor. I can't cast healing springs unless I have a Restoration Staff equipped.

    As for the CC comment, I have yet to use Immovable in PvP (I have both Light and Medium maxed but never equipped a piece of heavy yet) and do fine (I'm a NB btw). Yes, there is a lot of cc but people use this skill as a crutch. They should change it.

    5 bucks says you are a ganker and not a zerg smasher if you don't use immovable and do just fine. There should be a counter to CC other than CC break if you want to change immovable I am all for it, but given everyone and their mother has CC it should have more than 1 counter.

    You would have 5 bucks then. You are correct. My build is for mobility, quick kills, and other shenanigans. That's not to say I don't run in face first into a zerg (I do) but I certainly don't smash them since my build doesn't allow for it. Yes, I get knocked down from time to time, but I tend to do just fine.

    I do agree with you though. There is a ton of CC and had their cc immunity system actually work like they said it did, it wouldn't nearly be as bad. Fix cc immunity. Change Immovable so you need to wear some pieces of heavy to use, and give us some other way to block cc (perhaps a potion?). This is a fair balance in my opinion.

  • Huntler
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    Jaxom wrote: »

    I do agree with you though. There is a ton of CC and had their cc immunity system actually work like they said it did, it wouldn't nearly be as bad. Fix cc immunity. Change Immovable so you need to wear some pieces of heavy to use, and give us some other way to block cc (perhaps a potion?). This is a fair balance in my opinion.

    I will definitely agree with you on this, if they changed immovable along with reworking/fixing their CC immunity I would actually be completely ok with it. Something along the lines of a universal immunity (no immunity to root spam is just freaking stupid) and possibly an increase in immunity of 2-5 seconds would be perfect. Nobody enjoys being CCed it has its place, but for every fight to be spammed with it is just silly.
  • Jaxom
    Jaxom
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    Huntler wrote: »
    Jaxom wrote: »

    I do agree with you though. There is a ton of CC and had their cc immunity system actually work like they said it did, it wouldn't nearly be as bad. Fix cc immunity. Change Immovable so you need to wear some pieces of heavy to use, and give us some other way to block cc (perhaps a potion?). This is a fair balance in my opinion.

    I will definitely agree with you on this, if they changed immovable along with reworking/fixing their CC immunity I would actually be completely ok with it. Something along the lines of a universal immunity (no immunity to root spam is just freaking stupid) and possibly an increase in immunity of 2-5 seconds would be perfect. Nobody enjoys being CCed it has its place, but for every fight to be spammed with it is just silly.

    I think this is the root of the problem. People feel the need to use Immovable due to the broken system (for the most part). Fix the system and the need for Immovable will be dramatically reduced.
  • JLB
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    Huntler wrote: »
    Far too much CC in this game
    These are wise words. Devs should take note.
  • rrood41828
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    One piece of heavy will do it for you. I PVE only, and my Templar has heavy greaves under her robes and the rest is light. It keeps her going in a tough spot, but yeah, I do think a change is coming.
  • Tintinabula
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    Immoveable doesn't work against various stuns..can we get them to actually fix the skill first?..before nerfing it?
  • MADshadowman
    MADshadowman
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    I just broke my eyes reading this. x_x
  • Glantris
    Glantris
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    i so do not even have time to decipher that mess
    Glantris | VR14 AD Templar | Main Group Heals/Support
    Officer of Decibel, Officer of Legend, Sender of Congealed Cheese
  • Cody
    Cody
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    im not going to criticize you about your grammar because, frankly, I don't give a [snip] about grammar, I WILL say you can put in some periods; but im not going to dwell on it.

    immovable should require 5/7 pieces of HA. with this you can still wear SOME other armor pieces, but it will require you to actually make use of the armor that has the skill you are using. This should apply to all armor abilities.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_SandraF on September 3, 2014 12:51AM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    OK I'm gonna make it short N' sweet for you grammer nazis. Should the change it to were you have to wear at least 5 pieces of a armor to use the skill? Yay or Nay. Like you need a bow to use bow skills one handed weapon and shield to use shield skills (btw i think shields need nerfed too ... at least for pvping ) so why not the right armor for the skill.
  • Tintinabula
    Tintinabula
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    *grammar*where*an armor*..overall C-
  • cazlonb16_ESO
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    Huntler wrote: »
    rsciw wrote: »
    Ever heard of paragraphs, commas and dots?
    Seriously, and if they change immovable they need to implement something else. Far too much CC in this game to not have something. You can claim CC break is the answer, but it is far to cost ineffective to be reliable.

    No you just need to wear heavy armor if you want to avoid cc

    I'm currently using heavy armour ( cheap CC break ) and Immovable and I'm still standing in CC 24/7. Even with knockdown and stun out of the picture, at substantial opportunity cost, there's too much CC flying around.
    Edited by cazlonb16_ESO on September 3, 2014 10:12AM
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