FrenchTickler wrote: »nevermind just found out the SHADOW boon just increases your overall damage
The thief Mundus stone gives 5% crit, now with 5*4.5 divines that value should increase by 22.5 %.JoffyToffy69 wrote: »I noticed the same thing.
I now have 5 piece all with +4.5% increase mundus stone ability.
Nothing changed in my character menu if i swap out the gear...
This is how the divines traits are supposed to work, everything is working as intended.JoffyToffy69 wrote: »So, if I'm butt nakey, I'm on 29% spell crit.
I have all buffs from pvp campaign.
I then add 5 pieces with increased Mundus stone effects of 4.5%
and 1 piece with increase of 5.5%
This totals to a spell crit total of 30.3% (no mage light, food buffs etc)
Now I'm no mathematician, but I don't think that is right.
I also tested logging etc, so its not an issue with the character screen, as it also does change each time i add/remove an item.
Thoughts?
FrenchTickler wrote: »So you said you fixed the divine trait but you actually didn't. I ran some test if you use the lord born with 3 armor pieces with divine trait it does well it inceases a not sure if that's meant or not. the boon gives you +100 health and the 3 divine armor traits give you an additional +200 points just a bout, but if you use the Mage boon those divine armor traits only give you +6 more magicka. the boon gives you +100 but the divine doesn't increase or barely does. So yes still broken big time. The theif trait only raises your crit by .3% when you use a divine. So with 3 armor pieces all with diveine trait you only are getting .9% total. Yes I've done the research, I will be making a video on this for ZOS to see. Also the Lady boon same thing the divine traits barely increase at all. My thing is does anyone know using the LOVER boon how much does it actually reduce the damage from spells? Does anyone know for sure?
You're getting The Thief Mundus stone confused with the divines traits.Heck! What's the point of the mundus stones then?
Surely, if it says increase weapon crit by 5% and your base is 30%, then you should get 35% crit. Not 5% of 30%!?
I'm completely confused with this and the divines traits. I used the thief stone and didn't see any change in my crit, I even reported the bug. What's the point of it if you gain 0.1% on your crit?
Reportedly 'The lover' stone adds 100 spell resistance aka a waste of timeFrenchTickler wrote: »But thing is what exactly is the reduce spell damage amount to? are we talking reduce spell damage taken by 5%...10%... 15%... what exactly? ZOS come on read my thread please respond