smeeprocketnub19_ESO wrote: »the other problem I have with armor, and I realize this is just a fact and won't be changed, it that when you play a larger character, it's just stretched on. My Khajiit, who I made as big as possible save for height, looks terrible in a lot of armor because they just stretch over her like she is trying to fit into a skinny girl's clothes.
Lancillotto wrote: »Hum... when I first saw the concept art for the dark elven armor I thought it was the coolest set of all... but then I saw the rendition in the game and concluded it looked the worst. I think the in-game version is too broad and pointy, and the eye slit is way too large. It makes the head looks too big. I wonder if the 3D model can be fixed in the future, so that it looks more like the original concept. Am I the only one who thinks the dark elf helmet is ugly?
Concept art (pretty cool):
In-game version (awful):
That's how I feel wearing helmets as Khajiit or Argonian, which is why I always hide helmet on those characters. Even some of the beast-specific helms just look awkward (looking at you, Argonian heavy helm -- you look like a stone toilet bowl).booksmcread wrote: »The helmet feels way to big. When I put it on I instantly thought of Dark Helmet from Spaceballs.