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Some Key Things That Need to Change in This Game

Illuvatarr
Illuvatarr
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1) Block needs to be nerfed- This ability needs to have damage mitigated based on weapon type (staff blocking the least, while 1h/shield blocks most). The base should be at 25 percent of damage for a weapon and max out at 50 percent for 1h/shield.
2) Impenetrable needs to scale in effectiveness with armor type and be augmented by a Heavy Armor passive-Impenetrable needs to give less of an effect if someone is wearing lighter armor and there needs to be a heavy armor passive that increases the effect of impenetrable on gear if worn. The current iteration of impenetrable should be nerfed across the board.
3) Armor active abilities need to be useable only if someone is wearing 5 pieces or more of that armor type-name says it all.
4) Spell Reflect needs to cost more magicka and it should not reflect ultimate abilities
5) Spell Reflect should have a chance of not working at all-this could scale up based on a morph, but it should not reflect more than 50 percent of cast spells
6) Pulsar and Funnel Health/Swallow Soul should have cast times-1 second or 1.5 seconds will do
7) Vampire Bat Ultimate Ability should not cause the user to go invisible
8) Mist Form should cost 50 percent more magicka per use in four seconds just like bolt escape
9) NB Vanish and general stealth abilities/invis should not be able to be spammed and should not be able to be used in combat except once
10) Vampire blood feed should be classifed as CC and should be breakable in pvp
11) CC should have a minimum 10 second immunity timer

I am sure there are more....feel free to add and/or detract.
  • Sallington
    Sallington
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    Is this a list of everything that is giving you a hard time in PvP? :D

    I do agree on the Pulsar cast time for sure.
    Edited by Sallington on August 21, 2014 8:28PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Illuvatarr
    Illuvatarr
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    Not at all man. It's the list of all the major silly things left in pvp.
  • xmistidawnb14_ESO
    ONE KEY THING IS THE EXPENSE OF BAG /INVENTORY SPACE .. IT COST TOO MUCH and we are HAVING a terrible time having MULES that we would otherwise have for actual playing instead of holding items. COME ON MAKE BANK AND INVENTORY affordable!
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Yes, we definitely need nerfs to NBs, they are so OP.
    Dear Sister, I do not spread rumors, I create them.
  • Samadhi
    Samadhi
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    Illuvatarr wrote: »
    ...
    9) NB Vanish and general stealth abilities/invis should not be able to be spammed and should not be able to be used in combat except once
    ...

    Also Bolt Escape.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Road2insanity777
    Road2insanity777
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    Illuvatarr wrote: »
    8) Mist Form should cost 50 percent more magicka per use in four seconds just like bolt escape
    Yes because that made any difference at all with escape bolt...
    Samadhi wrote: »
    Illuvatarr wrote: »
    ...
    9) NB Vanish and general stealth abilities/invis should not be able to be spammed and should not be able to be used in combat except once
    ...

    Also Bolt Escape.
    This!
  • Illuvatarr
    Illuvatarr
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    Bolt Escape isn't as great as you think. Streak, the morph, is great for more than 1v1.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Do you guys understand the difference of still inhabiting a location right next to an enemy, versus porting across the field away from them?
    Dear Sister, I do not spread rumors, I create them.
  • Orchish
    Orchish
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    Please nerf everything that takes any effort at all for me to counter ZOS.

    Thanks.
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