CapuchinSeven wrote: »It's not like my performance is bad, in PVE in fact it's fine. But drop into a large PVP fight and performance is just meh, again not unplayable but just really not what I expect.
I can play the game and sit at 100 FPS most of the time, but large big PVP battles get very stuttery and fall to 20 FPS, sometimes 15.
This is on a Haswell i7, 16GB RAM with twin 290X-X2's, if I run the game in Eyefinity or single screen the game will perform the same. If I change the settings to low, I still get the same 20FPS in large PVP battles.
It just feels... meh...
I can't complain that it's unplayable, it's just not how I would expect it. Does anyone else suffer from performance like this? Right now it feels like the game is in need of some major optimizing.
The game is poorly optimized for CPU usage. Nothing you can do about it.
I'm getting better performance than you in PVPon an i7-4770k and a single GTX 770, but my i7 is running at 4.6 GHz.
Curious what you meant about the GPUs you use. Was it crossfired 290x or did you dump $3,000 on dual 295x2 cards?
p_tsakirisb16_ESO wrote: »
Overclock your CPU.
How hot does your top card run? There's not a lot of breathing room there.
CapuchinSeven wrote: »Most MMOs are CPU heavy as you said, I might over clock my CPU a little, that should keep me above the 20 FPS mark.
CapuchinSeven wrote: »Most MMOs are CPU heavy as you said, I might over clock my CPU a little, that should keep me above the 20 FPS mark.
It's not that it's CPU heavy, it's not very well multi-threaded. If you look at it with Perfmon, or even Taskman, you'll see one main thread (out of about 32 or more) whacking a single core, while all other cores sit twiddling their thumbs.
If the game were properly multi-thread coded, then most CPUs would have no issues with this game at all.
It's a very peculiar decision in terms of coding and the problems it causes won't go away overnight.
CapuchinSeven wrote: »
I was just doing that very thing actually and you're right, it's all on a single core.
poodlemasterb16_ESO wrote: »Don't forget to turn off core parking. Made a difference to my perfmon but not much to the game. I think a bit though, so it's probably worth doing.
poodlemasterb16_ESO wrote: »Don't forget to turn off core parking. Made a difference to my perfmon but not much to the game. I think a bit though, so it's probably worth doing.
A good suggestion for Windows 7 but it won't help within the game. Windows 8-8.1 disables it by default. One of the many ways Windows 8 is superior once you've adapted to the new interface.
smeeprocketnub19_ESO wrote: »poodlemasterb16_ESO wrote: »Don't forget to turn off core parking. Made a difference to my perfmon but not much to the game. I think a bit though, so it's probably worth doing.
A good suggestion for Windows 7 but it won't help within the game. Windows 8-8.1 disables it by default. One of the many ways Windows 8 is superior once you've adapted to the new interface.
Also the massive security risk.
p_tsakirisb16_ESO wrote: »CapuchinSeven wrote: »It's not like my performance is bad, in PVE in fact it's fine. But drop into a large PVP fight and performance is just meh, again not unplayable but just really not what I expect.
I can play the game and sit at 100 FPS most of the time, but large big PVP battles get very stuttery and fall to 20 FPS, sometimes 15.
This is on a Haswell i7, 16GB RAM with twin 290X-X2's, if I run the game in Eyefinity or single screen the game will perform the same. If I change the settings to low, I still get the same 20FPS in large PVP battles.
It just feels... meh...
I can't complain that it's unplayable, it's just not how I would expect it. Does anyone else suffer from performance like this? Right now it feels like the game is in need of some major optimizing.
Overclock your CPU.
On my i7 4820K at 5Ghz, with a single GTX780Ti @ 1290 Mhz, runs fine at 4K downsample resolution. I have capped it to 60hz, from the settings, and rarely drops below 58fps even in the most intensive battles.
The other day I set the speed in stock (3.7, 3.9 boost), and the game run like a dog, utilizing only 48% of my GPU instead the usual 70%. (I am expecting the Acer 4K monitor on Sept 5th hence the downsampling experimentation)
Assuming that your temperatures aren't hitting sky high, you should be OK.
Use MSI Afterburner overlay and see how the system is perfoming, including temperatures, heat etc.
CapuchinSeven wrote: »How hot does your top card run? There's not a lot of breathing room there.
Yes I can see why you would say but they are fine, they are designed to sit that close and run the same temperature with one or two cards in, the only noticeable build up of heat is from the rear of the cards pointing out of the case. They run at their standard operating temperature, 95 degrees under heavy load, which seems high for people not used to them but is where a 290 will sit under load and is perfectly normal and fine.
ESO only runs one card anyway.
jrgray93 wrote:A good suggestion for Windows 7 but it won't help within the game. Windows 8-8.1 disables it by default. One of the many ways Windows 8 is superior once you've adapted to the new interface.
I also run dual 290X, though mine are aftermarket Asus DC2s. I am happy to say ESO WILL CROSSFIRE! I have to Crossfire or my Eyefinity setup would crawl with only one. Just make sure you have the box checked in CCC under Crossfire where it says "Enable AMD CrossfireX for applications that have no associated application profile". Also make sure that you are running in TRUE fullscreen in ESO and not Windowed or Borderless Window Fullscreen.
Finally, while 95C is actually okay for the 290X, they do start throttling at 93C. So that could also be causing issues.
poodlemasterb16_ESO wrote: »smeeprocketnub19_ESO wrote: »poodlemasterb16_ESO wrote: »Don't forget to turn off core parking. Made a difference to my perfmon but not much to the game. I think a bit though, so it's probably worth doing.
A good suggestion for Windows 7 but it won't help within the game. Windows 8-8.1 disables it by default. One of the many ways Windows 8 is superior once you've adapted to the new interface.
Also the massive security risk.
Huh?
smeeprocketnub19_ESO wrote: »poodlemasterb16_ESO wrote: »smeeprocketnub19_ESO wrote: »poodlemasterb16_ESO wrote: »Don't forget to turn off core parking. Made a difference to my perfmon but not much to the game. I think a bit though, so it's probably worth doing.
A good suggestion for Windows 7 but it won't help within the game. Windows 8-8.1 disables it by default. One of the many ways Windows 8 is superior once you've adapted to the new interface.
Also the massive security risk.
Huh?
you have to use an MSN account for windows 8. From there you have all your information for various sites and accounts in your system. My dad, when we got him his new computer, quickly found out his account, which he had signed up for but never used, had been hacked to distribute ***. While some of that might be bad password making, it's a liability. And you have all your eggs in one basket with windows 8.
Besides just being an awful OS in general.
CapuchinSeven wrote: »Running with our without Crossfire makes no difference to my FPS, my Eyefinity runs fine with a single card (I know this because I added the 2nd card after release), but single screen or Eyefinty the game will stutter down to 20FPS in large zerg fights. Everything else is fine.
CapuchinSeven wrote: »Most MMOs are CPU heavy as you said, I might over clock my CPU a little, that should keep me above the 20 FPS mark.
It's not that it's CPU heavy, it's not very well multi-threaded. If you look at it with Perfmon, or even Taskman, you'll see one main thread (out of about 32 or more) whacking a single core, while all other cores sit twiddling their thumbs.
If the game were properly multi-thread coded, then most CPUs would have no issues with this game at all.
It's a very peculiar decision in terms of coding and the problems it causes won't go away overnight.
Rune_Relic wrote: »CapuchinSeven wrote: »Most MMOs are CPU heavy as you said, I might over clock my CPU a little, that should keep me above the 20 FPS mark.
It's not that it's CPU heavy, it's not very well multi-threaded. If you look at it with Perfmon, or even Taskman, you'll see one main thread (out of about 32 or more) whacking a single core, while all other cores sit twiddling their thumbs.
If the game were properly multi-thread coded, then most CPUs would have no issues with this game at all.
It's a very peculiar decision in terms of coding and the problems it causes won't go away overnight.
????
Win 7 + i7 3770 stock + 8gb ram + gtx770
I have core0 thread 0 used by windows.
core1 t1
core2 t1
core3 t0+t1
...are used by ESO.exe @ 25%
I dont understand why you feel its not multithreaded ?
Rune_Relic wrote: »CapuchinSeven wrote: »Most MMOs are CPU heavy as you said, I might over clock my CPU a little, that should keep me above the 20 FPS mark.
It's not that it's CPU heavy, it's not very well multi-threaded. If you look at it with Perfmon, or even Taskman, you'll see one main thread (out of about 32 or more) whacking a single core, while all other cores sit twiddling their thumbs.
If the game were properly multi-thread coded, then most CPUs would have no issues with this game at all.
It's a very peculiar decision in terms of coding and the problems it causes won't go away overnight.
????
Win 7 + i7 3770 stock + 8gb ram + gtx770
I have core0 thread 0 used by windows.
core1 t1
core2 t1
core3 t0+t1
...are used by ESO.exe @ 25%
I dont understand why you feel its not multithreaded ?
The game itself doesn't seem to be correctly optimised for multithreading. Ones like Battlefield 3 and 4 which are, arguably a shining example for multicore/thread usage, utilise every core/thread at it's disposal. I see 100% on every core/thread with Battlefield. With ESO I see 1 at 100%, while the rest run at between 0% and 25%. This is where the issue is, until we can at least get 4 running at 100% we are sorely lacking and the game cannot really be considered to have good or proper multithreading.
Rune_Relic wrote: »
OK. Perhaps its not running 100% because its waiting for network data and has nothing to do ?
I can understand if the cores aint running evenly spread...I just don't know if the usage% is low through bad coding.