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New campaign - An AE cap of 1?

JackDaniell
JackDaniell
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An AE cap of one but you can still use AE skills. They hit only the guy your aiming at or the closest to it. Just think of the possibilities, entirely new play-styles, no more pulse, much more great sword.

What do you guys think? It wouldn't be for everyone, but perhaps it would be just what some people are looking for. Dare I say, a more realistic style of warfare? Please discuss!
Edited by JackDaniell on August 21, 2014 5:32AM
Ebonheart Templar

www.youtube.com/user/kristofersommermusic
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
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    Realistic warfare is all about aoe. :stuck_out_tongue:

    I wouldn't mind new special rules campaigns, but I don't think this one would be enjoyed by many.
    With the auto aim of eso, it's much easier to hit normal abilities than ground targeted aoes. A good portion of the game would be rendered useless,
  • Soris
    Soris
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    I'd set it my home
    Welkynd [Templar/AD/EU]
  • Renuo
    Renuo
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    I use only single target in pvp and even I wouldn't find that fun.
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • Matuzes
    Matuzes
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    ZOS should add damage scaling to aoe skills, depending on number of people skill hits.
    200 base damage
    1 person - 50 dmg
    2 - 100 dmg
    3 - 150 dmg
    4 - 200 dmg
    5 - 250 dmg
    6 - 350 dmg
    7 - 450 .... etc
    Matuzes - Imperial Nightblade
    Headhunters
  • Mendoze
    Mendoze
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    Nice idea, and I would like to try a campaign like that. Now that Haderus became Lagblade2, I'm open for new ideas :smile:
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