Hey Zenimax,
I understand you were just trying to fix issues with people pulling enemy players in keeps, but why do you seem to always take the lazy route? Below is a section of the 1.4 patch notes currently on the PTS.
•Revised the terrain around all keeps to reduce the potential for pulling an enemy friend onto keep walls using Fiery Grip or its morphs.
•While you are within the walls of larger keeps (such as Warden), the range of Fiery Grip and its morphs will be reduced.
The first update (revised terrain around all keeps) is a great fix. It wasn't lazy and I was completely ok with that, but the second update (shortened range of fiery grip while within keep walls) was just.... lazy and hurt the skill even more.
You already took the lazy route before and almost killed fiery grip entirely by making it so we couldn't pull players off keep walls anymore, but now you are shortening the range in certain situations. Why? What's next?
Please stop making lazy "fixes". Updates like this are what people get very upset about. Angry customers = small wallets *wink wink*
If you like small group PvP (2-4 players) and solo PvP check out my video
https://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.