That's my problem atm, caltrops (DoT). I gave up on using Siphon DoTs awhile go... because of breaking invis AND doing like 0 damage.dancing.in.the.webeb17_ESO wrote: »Also some preset area effects such as caltrops , beast traps etc should be fixed not to break invis
dancing.in.the.webeb17_ESO wrote: »
Not so definitly.That's far more powerful than a 2.9s invis skill which cannot put you into stealth.
dancing.in.the.webeb17_ESO wrote: »Not so definitly.That's far more powerful than a 2.9s invis skill which cannot put you into stealth.
Against maglight users you can keep more then in 12m and invis would work & you still can use distant attacs (flying blade e.g.) with invis bonus (and crit in case of disguise morph). You also will have caps in armour/spell resist for 4.5sec when invis falls (and dark cloac morph also removes DoTs).
Problem is not in true stealth power, problem is in true stealth + surprise attack combo. Now you can protect yourself with maglight or unmovable. Without maglight or unmovable NB will wipe any.
All what you are saying is true, but it's not relevant to my comment. My comment was addressing what you originally said, that a "True Stealth" skill (a suggestion made by Kego) would "create a great whine in Cyrodiil." I'm saying, it's not since there are more powerful combo's that work in the current system. Having our stealth not break on damage, is no more powerful than me being able to go into stealth while in Mist Form.
dancing.in.the.webeb17_ESO wrote: »Problem is not in true stealth power, problem is in true stealth + surprise attack combo. Now you can protect yourself with maglight or unmovable. Without maglight or unmovable NB will wipe any.
All what you are saying is true, but it's not relevant to my comment. My comment was addressing what you originally said, that a "True Stealth" skill (a suggestion made by Kego) would "create a great whine in Cyrodiil." I'm saying, it's not since there are more powerful combo's that work in the current system. Having our stealth not break on damage, is no more powerful than me being able to go into stealth while in Mist Form.
dancing.in.the.webeb17_ESO wrote: »Also some preset area effects such as caltrops, beast traps etc should be fixed not to break invis
dancing.in.the.webeb17_ESO wrote: »
But really, how would it be any different than an invis pot which MANY people use. I dont get pulled out of stealth using one of those. It's a class defining ability, throw us a bone and do something with it. As it currently stands, I have a better time getting away with a dodge roll (using bow) and Mist Form. BTW, if I'm in "crouch" and mist form, if I get far enough away, I will go into stealth while still in mist. That's far more powerful than a 2.9s invis skill which cannot put you into stealth.
Still looking for an update.
First death today, big battle, caltrops down, press invis 3 times, invis instantly breaks 3 times.
The worst part, is that since it's been broken so long it feels like my fault!
Oh i see where the misunderstanding is. those were MY caltropsCapuchinSeven wrote: »Still looking for an update.
First death today, big battle, caltrops down, press invis 3 times, invis instantly breaks 3 times.
The worst part, is that since it's been broken so long it feels like my fault!
Well, without getting into if that should or should be the case, that is kinda working as intended and doing what it should. The point of the thread is more the actual bugs like your own DOTs causing a drop out.
Is it bugged now? It's supposed to stun 1.5 seconds.dancing.in.the.webeb17_ESO wrote: »
No you get it for 1.5 after leaving clock. You do not get 4.5 secs after cloak.dancing.in.the.webeb17_ESO wrote: »Not so definitly.That's far more powerful than a 2.9s invis skill which cannot put you into stealth.
Against maglight users you can keep more then in 12m and invis would work & you still can use distant attacs (flying blade e.g.) with invis bonus (and crit in case of disguise morph). You also will have caps in armour/spell resist for 4.5sec when invis falls (and dark cloac morph also removes DoTs).
It's supposed to stun mobs only. It sometimes can stun player only from stealth like other attacks.Is it bugged now? It's supposed to stun 1.5 seconds.dancing.in.the.webeb17_ESO wrote: »
You are wrong. Cast ivis then type "C" and look when nombers change with timer. (i have misteken only in 0.5s, the correct time is 4 sec).No you get it for 1.5 after leaving clock. You do not get 4.5 secs after cloak.dancing.in.the.webeb17_ESO wrote: »Not so definitly.That's far more powerful than a 2.9s invis skill which cannot put you into stealth.
Against maglight users you can keep more then in 12m and invis would work & you still can use distant attacs (flying blade e.g.) with invis bonus (and crit in case of disguise morph). You also will have caps in armour/spell resist for 4.5sec when invis falls (and dark cloac morph also removes DoTs).
I am wrong.dancing.in.the.webeb17_ESO wrote: »You are wrong. Cast ivis then type "C" and look when nombers change with timer. (i have misteken only in 0.5s, the correct time is 4 sec).No you get it for 1.5 after leaving clock. You do not get 4.5 secs after cloak.dancing.in.the.webeb17_ESO wrote: »Not so definitly.That's far more powerful than a 2.9s invis skill which cannot put you into stealth.
Against maglight users you can keep more then in 12m and invis would work & you still can use distant attacs (flying blade e.g.) with invis bonus (and crit in case of disguise morph). You also will have caps in armour/spell resist for 4.5sec when invis falls (and dark cloac morph also removes DoTs).